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K

Kernel - Interface in com.jme3.network.kernel
Defines the basic byte[] passing messaging kernel.
KernelAdapter - Class in com.jme3.network.base
Wraps a single Kernel and forwards new messages to the supplied message dispatcher and new endpoint events to the connection dispatcher.
KernelAdapter(DefaultServer, Kernel, MessageListener<HostedConnection>, boolean) - Constructor for class com.jme3.network.base.KernelAdapter
 
KernelException - Exception in com.jme3.network.kernel
Represents a kernel-level error, usually encapsulating an IOException as its cause.
KernelException(String, Throwable) - Constructor for exception com.jme3.network.kernel.KernelException
 
KernelException(String) - Constructor for exception com.jme3.network.kernel.KernelException
 
KernelFactory - Interface in com.jme3.network.base
Supplied to the DefaultServer to create any additional channel kernels that might be required.
Kerning - Class in com.jme3.font
Represents kerning information for a character.
Kerning() - Constructor for class com.jme3.font.Kerning
 
key - Variable in class com.jme3.asset.AssetInfo
 
key - Variable in class com.jme3.scene.plugins.MTLLoader
 
key - Variable in class com.jme3.scene.plugins.OBJLoader
 
key - Variable in class com.jme3.scene.Spatial
Used for smart asset caching
KEY_0 - Static variable in interface com.jme3.input.KeyInput
0 key.
KEY_1 - Static variable in interface com.jme3.input.KeyInput
1 key.
KEY_2 - Static variable in interface com.jme3.input.KeyInput
2 key.
KEY_3 - Static variable in interface com.jme3.input.KeyInput
3 key.
KEY_4 - Static variable in interface com.jme3.input.KeyInput
4 key.
KEY_5 - Static variable in interface com.jme3.input.KeyInput
5 key.
KEY_6 - Static variable in interface com.jme3.input.KeyInput
6 key.
KEY_7 - Static variable in interface com.jme3.input.KeyInput
7 key.
KEY_8 - Static variable in interface com.jme3.input.KeyInput
8 key.
KEY_9 - Static variable in interface com.jme3.input.KeyInput
9 key.
KEY_A - Static variable in interface com.jme3.input.KeyInput
a key.
KEY_ADD - Static variable in interface com.jme3.input.KeyInput
+ key (num pad).
KEY_APOSTROPHE - Static variable in interface com.jme3.input.KeyInput
' key.
KEY_APPS - Static variable in interface com.jme3.input.KeyInput
 
KEY_AT - Static variable in interface com.jme3.input.KeyInput
@ key (NEC PC98).
KEY_AX - Static variable in interface com.jme3.input.KeyInput
ax key (Japanese).
KEY_B - Static variable in interface com.jme3.input.KeyInput
b key.
KEY_BACK - Static variable in interface com.jme3.input.KeyInput
back key.
KEY_BACKSLASH - Static variable in interface com.jme3.input.KeyInput
\ key.
KEY_C - Static variable in interface com.jme3.input.KeyInput
c key.
KEY_CAPITAL - Static variable in interface com.jme3.input.KeyInput
caps lock key.
KEY_CIRCUMFLEX - Static variable in interface com.jme3.input.KeyInput
circum flex key (Japanese).
KEY_COLON - Static variable in interface com.jme3.input.KeyInput
: key (NEC PC98)
KEY_COMMA - Static variable in interface com.jme3.input.KeyInput
, key.
KEY_CONVERT - Static variable in interface com.jme3.input.KeyInput
convert key (Japanese).
KEY_D - Static variable in interface com.jme3.input.KeyInput
d key.
KEY_DECIMAL - Static variable in interface com.jme3.input.KeyInput
.
KEY_DELETE - Static variable in interface com.jme3.input.KeyInput
delete key.
KEY_DIVIDE - Static variable in interface com.jme3.input.KeyInput
/ key (num pad).
KEY_DOWN - Static variable in interface com.jme3.input.KeyInput
down arrow key.
KEY_E - Static variable in interface com.jme3.input.KeyInput
e key.
KEY_END - Static variable in interface com.jme3.input.KeyInput
end key.
KEY_EQUALS - Static variable in interface com.jme3.input.KeyInput
= key.
KEY_ESCAPE - Static variable in interface com.jme3.input.KeyInput
escape key.
KEY_F - Static variable in interface com.jme3.input.KeyInput
f key.
KEY_F1 - Static variable in interface com.jme3.input.KeyInput
F1 key.
KEY_F10 - Static variable in interface com.jme3.input.KeyInput
F10 key.
KEY_F11 - Static variable in interface com.jme3.input.KeyInput
F11 key.
KEY_F12 - Static variable in interface com.jme3.input.KeyInput
F12 key.
KEY_F13 - Static variable in interface com.jme3.input.KeyInput
F13 key.
KEY_F14 - Static variable in interface com.jme3.input.KeyInput
F14 key.
KEY_F15 - Static variable in interface com.jme3.input.KeyInput
F15 key.
KEY_F2 - Static variable in interface com.jme3.input.KeyInput
F2 key.
KEY_F3 - Static variable in interface com.jme3.input.KeyInput
F3 key.
KEY_F4 - Static variable in interface com.jme3.input.KeyInput
F4 key.
KEY_F5 - Static variable in interface com.jme3.input.KeyInput
F5 key.
KEY_F6 - Static variable in interface com.jme3.input.KeyInput
F6 key.
KEY_F7 - Static variable in interface com.jme3.input.KeyInput
F7 key.
KEY_F8 - Static variable in interface com.jme3.input.KeyInput
F8 key.
KEY_F9 - Static variable in interface com.jme3.input.KeyInput
F9 key.
KEY_G - Static variable in interface com.jme3.input.KeyInput
g key.
KEY_GRAVE - Static variable in interface com.jme3.input.KeyInput
` key.
KEY_H - Static variable in interface com.jme3.input.KeyInput
h key.
KEY_HOME - Static variable in interface com.jme3.input.KeyInput
home key.
KEY_I - Static variable in interface com.jme3.input.KeyInput
i key.
KEY_INSERT - Static variable in interface com.jme3.input.KeyInput
insert key.
KEY_J - Static variable in interface com.jme3.input.KeyInput
j key.
KEY_K - Static variable in interface com.jme3.input.KeyInput
k key.
KEY_KANA - Static variable in interface com.jme3.input.KeyInput
kana key (Japanese).
KEY_KANJI - Static variable in interface com.jme3.input.KeyInput
kanji key (Japanese).
KEY_L - Static variable in interface com.jme3.input.KeyInput
l key.
KEY_LBRACKET - Static variable in interface com.jme3.input.KeyInput
[ key.
KEY_LCONTROL - Static variable in interface com.jme3.input.KeyInput
left control key.
KEY_LEFT - Static variable in interface com.jme3.input.KeyInput
left arrow key.
KEY_LMENU - Static variable in interface com.jme3.input.KeyInput
left alt key.
KEY_LMETA - Static variable in interface com.jme3.input.KeyInput
Left "Windows" key on PC keyboards, left "Option" key on Mac keyboards.
KEY_LSHIFT - Static variable in interface com.jme3.input.KeyInput
left shift key.
KEY_M - Static variable in interface com.jme3.input.KeyInput
m key.
KEY_MINUS - Static variable in interface com.jme3.input.KeyInput
- key.
KEY_MULTIPLY - Static variable in interface com.jme3.input.KeyInput
* key (on keypad).
KEY_N - Static variable in interface com.jme3.input.KeyInput
n key.
KEY_NEXT - Static variable in interface com.jme3.input.KeyInput
PgDn key.
KEY_NOCONVERT - Static variable in interface com.jme3.input.KeyInput
noconvert key (Japanese).
KEY_NUMLOCK - Static variable in interface com.jme3.input.KeyInput
NumLK key.
KEY_NUMPAD0 - Static variable in interface com.jme3.input.KeyInput
0 key (num pad).
KEY_NUMPAD1 - Static variable in interface com.jme3.input.KeyInput
1 key (num pad).
KEY_NUMPAD2 - Static variable in interface com.jme3.input.KeyInput
2 key (num pad).
KEY_NUMPAD3 - Static variable in interface com.jme3.input.KeyInput
3 key (num pad).
KEY_NUMPAD4 - Static variable in interface com.jme3.input.KeyInput
4 key (num pad).
KEY_NUMPAD5 - Static variable in interface com.jme3.input.KeyInput
5 key (num pad).
KEY_NUMPAD6 - Static variable in interface com.jme3.input.KeyInput
6 key (num pad).
KEY_NUMPAD7 - Static variable in interface com.jme3.input.KeyInput
7 key (num pad).
KEY_NUMPAD8 - Static variable in interface com.jme3.input.KeyInput
8 key (num pad).
KEY_NUMPAD9 - Static variable in interface com.jme3.input.KeyInput
9 key (num pad).
KEY_NUMPADCOMMA - Static variable in interface com.jme3.input.KeyInput
, key on num pad (NEC PC98).
KEY_NUMPADENTER - Static variable in interface com.jme3.input.KeyInput
Enter key (num pad).
KEY_NUMPADEQUALS - Static variable in interface com.jme3.input.KeyInput
= on num pad (NEC PC98).
KEY_O - Static variable in interface com.jme3.input.KeyInput
o key.
KEY_P - Static variable in interface com.jme3.input.KeyInput
p key.
KEY_PAUSE - Static variable in interface com.jme3.input.KeyInput
pause key.
KEY_PERIOD - Static variable in interface com.jme3.input.KeyInput
.
KEY_PGDN - Static variable in interface com.jme3.input.KeyInput
PgDn key.
KEY_PGUP - Static variable in interface com.jme3.input.KeyInput
PgUp key.
KEY_POWER - Static variable in interface com.jme3.input.KeyInput
power key.
KEY_PRIOR - Static variable in interface com.jme3.input.KeyInput
PgUp key.
KEY_Q - Static variable in interface com.jme3.input.KeyInput
q key.
KEY_R - Static variable in interface com.jme3.input.KeyInput
r key.
KEY_RBRACKET - Static variable in interface com.jme3.input.KeyInput
] key.
KEY_RCONTROL - Static variable in interface com.jme3.input.KeyInput
right control key.
KEY_RETURN - Static variable in interface com.jme3.input.KeyInput
enter (main keyboard) key.
KEY_RIGHT - Static variable in interface com.jme3.input.KeyInput
right arrow key.
KEY_RMENU - Static variable in interface com.jme3.input.KeyInput
right alt key.
KEY_RMETA - Static variable in interface com.jme3.input.KeyInput
Right "Windows" key on PC keyboards, right "Option" key on Mac keyboards.
KEY_RSHIFT - Static variable in interface com.jme3.input.KeyInput
right shift key.
KEY_S - Static variable in interface com.jme3.input.KeyInput
s key.
KEY_SCROLL - Static variable in interface com.jme3.input.KeyInput
Scroll lock key.
KEY_SEMICOLON - Static variable in interface com.jme3.input.KeyInput
; key.
KEY_SLASH - Static variable in interface com.jme3.input.KeyInput
/ key (main keyboard).
KEY_SLEEP - Static variable in interface com.jme3.input.KeyInput
sleep key.
KEY_SPACE - Static variable in interface com.jme3.input.KeyInput
space key.
KEY_STOP - Static variable in interface com.jme3.input.KeyInput
stop key (NEC PC98).
KEY_SUBTRACT - Static variable in interface com.jme3.input.KeyInput
- key (num pad).
KEY_SYSRQ - Static variable in interface com.jme3.input.KeyInput
SysRq key.
KEY_T - Static variable in interface com.jme3.input.KeyInput
t key.
KEY_TAB - Static variable in interface com.jme3.input.KeyInput
tab key.
KEY_U - Static variable in interface com.jme3.input.KeyInput
u key.
KEY_UNDERLINE - Static variable in interface com.jme3.input.KeyInput
_ key (NEC PC98).
KEY_UNLABELED - Static variable in interface com.jme3.input.KeyInput
(J3100).
KEY_UP - Static variable in interface com.jme3.input.KeyInput
up arrow key.
KEY_V - Static variable in interface com.jme3.input.KeyInput
v key.
KEY_W - Static variable in interface com.jme3.input.KeyInput
w key.
KEY_X - Static variable in interface com.jme3.input.KeyInput
x key.
KEY_Y - Static variable in interface com.jme3.input.KeyInput
y key.
KEY_YEN - Static variable in interface com.jme3.input.KeyInput
yen key (Japanese).
KEY_Z - Static variable in interface com.jme3.input.KeyInput
z key.
keyboardEventsEnabled - Variable in class com.jme3.input.android.AndroidInput
 
KEYCODE_BACK - Static variable in interface com.jme3.input.TouchInput
Escape key.
KEYCODE_HOME - Static variable in interface com.jme3.input.TouchInput
Home key
KEYCODE_MENU - Static variable in interface com.jme3.input.TouchInput
Context Menu key.
KEYCODE_SEARCH - Static variable in interface com.jme3.input.TouchInput
Search key.
KEYCODE_VOLUME_DOWN - Static variable in interface com.jme3.input.TouchInput
Volume down key.
KEYCODE_VOLUME_UP - Static variable in interface com.jme3.input.TouchInput
Volume up key.
KeyFrame - Class in com.jme3.cinematic
 
KeyFrame() - Constructor for class com.jme3.cinematic.KeyFrame
 
keyFramesPerSeconds - Variable in class com.jme3.cinematic.TimeLine
 
keyFramesRotation - Variable in class com.jme3.animation.AnimationFactory
 
keyFramesScale - Variable in class com.jme3.animation.AnimationFactory
 
keyFramesTranslation - Variable in class com.jme3.animation.AnimationFactory
The map of keyFrames to compute the animation.
keyHash(int) - Static method in class com.jme3.input.controls.KeyTrigger
 
keyInput - Variable in class com.jme3.app.Application
 
KeyInput - Interface in com.jme3.input
A specific API for interfacing with the keyboard.
keyInput - Variable in class com.jme3.system.awt.AwtPanelsContext
 
keyInput - Variable in class com.jme3.system.lwjgl.LwjglContext
 
KeyInputEvent - Class in com.jme3.input.event
Keyboard key event.
KeyInputEvent(int, char, boolean, boolean) - Constructor for class com.jme3.input.event.KeyInputEvent
 
KeyNames - Class in com.jme3.input
 
KeyNames() - Constructor for class com.jme3.input.KeyNames
 
keyPressed(KeyEvent) - Method in class com.jme3.input.awt.AwtKeyInput
 
keyReleased(KeyEvent) - Method in class com.jme3.input.awt.AwtKeyInput
 
keySet() - Method in class com.jme3.util.ListMap
 
KeyTrigger - Class in com.jme3.input.controls
A KeyTrigger is used as a mapping to keyboard keys.
KeyTrigger(int) - Constructor for class com.jme3.input.controls.KeyTrigger
Create a new KeyTrigger for the given keycode.
keyTyped(KeyEvent) - Method in class com.jme3.input.awt.AwtKeyInput
 
KICK - Static variable in class com.jme3.network.message.DisconnectMessage
 
killAllParticles() - Method in class com.jme3.effect.ParticleEmitter
Instantly kills all active particles, after this method is called, all particles will be dead and no longer visible.
killParticle(int) - Method in class com.jme3.effect.ParticleEmitter
Kills the particle at the given index.
kinematic - Variable in class com.jme3.bullet.objects.PhysicsRigidBody
 
KinematicRagdollControl - Class in com.jme3.bullet.control
This control is still a WIP, use it at your own risk
To use this control you need a model with an AnimControl and a SkeletonControl.
This should be the case if you imported an animated model from Ogre or blender.
Note enabling/disabling the control add/removes it from the physic space
KinematicRagdollControl() - Constructor for class com.jme3.bullet.control.KinematicRagdollControl
contruct a KinematicRagdollControl
KinematicRagdollControl(float) - Constructor for class com.jme3.bullet.control.KinematicRagdollControl
 
KinematicRagdollControl(RagdollPreset, float) - Constructor for class com.jme3.bullet.control.KinematicRagdollControl
 
KinematicRagdollControl(RagdollPreset) - Constructor for class com.jme3.bullet.control.KinematicRagdollControl
 
KinematicRagdollControl.Mode - Enum in com.jme3.bullet.control
 
KinematicRagdollControl.PhysicsBoneLink - Class in com.jme3.bullet.control
 
KinematicRagdollControl.PhysicsBoneLink() - Constructor for class com.jme3.bullet.control.KinematicRagdollControl.PhysicsBoneLink
 
kinematicSpatial - Variable in class com.jme3.bullet.control.RigidBodyControl
 

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