Uses of Class
com.jme3.texture.Image

Packages that use Image
com.jme3.renderer The com.jme3.renderer package provides classes responsible for rendering. 
com.jme3.renderer.android   
com.jme3.renderer.lwjgl   
com.jme3.scene.plugins.blender.textures   
com.jme3.scene.plugins.blender.textures.blending   
com.jme3.scene.plugins.blender.textures.io   
com.jme3.system   
com.jme3.terrain.heightmap   
com.jme3.texture   
com.jme3.texture.plugins   
com.jme3.util   
jme3tools.converters   
 

Uses of Image in com.jme3.renderer
 

Fields in com.jme3.renderer declared as Image
 Image[] RenderContext.boundTextures
          Current bound texture IDs for each texture unit.
 

Methods in com.jme3.renderer with parameters of type Image
 void Renderer.deleteImage(Image image)
          Deletes a texture from the GPU.
 void Statistics.onTextureUse(Image image, boolean wasSwitched)
          Called by the Renderer when a texture has been set.
 

Uses of Image in com.jme3.renderer.android
 

Methods in com.jme3.renderer.android with parameters of type Image
 void OGLESShaderRenderer.deleteImage(Image image)
           
 void OGLESShaderRenderer.updateTexImageData(Image img, Texture.Type type, boolean needMips)
          updateTexImageData activates and binds the texture
static void TextureUtil.uploadTextureAny(Image img, int target, int index, boolean needMips)
           
 

Uses of Image in com.jme3.renderer.lwjgl
 

Methods in com.jme3.renderer.lwjgl with parameters of type Image
 void LwjglGL1Renderer.deleteImage(Image image)
           
 void LwjglRenderer.deleteImage(Image image)
           
 void LwjglGL1Renderer.updateTexImageData(Image img, Texture.Type type, boolean mips, int unit)
           
 void LwjglRenderer.updateTexImageData(Image img, Texture.Type type, boolean mips, int unit)
           
 

Uses of Image in com.jme3.scene.plugins.blender.textures
 

Methods in com.jme3.scene.plugins.blender.textures that return Image
 Image TextureHelper.convertToNormalMapTexture(Image source, float strengthFactor)
          This method converts the given texture into normal-map texture.
 Image TextureHelper.decompress(Image image)
          This method decompresses the given image.
 

Methods in com.jme3.scene.plugins.blender.textures with parameters of type Image
 Image TextureHelper.convertToNormalMapTexture(Image source, float strengthFactor)
          This method converts the given texture into normal-map texture.
 Image TextureHelper.decompress(Image image)
          This method decompresses the given image.
 

Uses of Image in com.jme3.scene.plugins.blender.textures.blending
 

Methods in com.jme3.scene.plugins.blender.textures.blending that return Image
 Image TextureBlender.blend(Image image, Image baseImage, BlenderContext blenderContext)
          This method blends the given texture with material color and the defined color in 'map to' panel.
 Image TextureBlenderAWT.blend(Image image, Image baseImage, BlenderContext blenderContext)
           
 Image TextureBlenderDDS.blend(Image image, Image baseImage, BlenderContext blenderContext)
           
 Image TextureBlenderLuminance.blend(Image image, Image baseImage, BlenderContext blenderContext)
           
 

Methods in com.jme3.scene.plugins.blender.textures.blending with parameters of type Image
 Image TextureBlender.blend(Image image, Image baseImage, BlenderContext blenderContext)
          This method blends the given texture with material color and the defined color in 'map to' panel.
 Image TextureBlenderAWT.blend(Image image, Image baseImage, BlenderContext blenderContext)
           
 Image TextureBlenderDDS.blend(Image image, Image baseImage, BlenderContext blenderContext)
           
 Image TextureBlenderLuminance.blend(Image image, Image baseImage, BlenderContext blenderContext)
           
 

Uses of Image in com.jme3.scene.plugins.blender.textures.io
 

Methods in com.jme3.scene.plugins.blender.textures.io with parameters of type Image
 void PixelInputOutput.read(Image image, int layer, TexturePixel pixel, int index)
          This method reads a pixel that starts at the given index.
 void PixelInputOutput.read(Image image, int layer, TexturePixel pixel, int x, int y)
          This method reads a pixel that is located at the given position on the image.
 void PixelInputOutput.write(Image image, int layer, TexturePixel pixel, int index)
          This method writes a pixel that starts at the given index.
 void PixelInputOutput.write(Image image, int layer, TexturePixel pixel, int x, int y)
          This method writes a pixel that is located at the given position on the image.
 

Uses of Image in com.jme3.system
 

Methods in com.jme3.system with parameters of type Image
 void NullRenderer.deleteImage(Image image)
           
 

Uses of Image in com.jme3.terrain.heightmap
 

Fields in com.jme3.terrain.heightmap declared as Image
protected  Image ImageBasedHeightMap.colorImage
           
 

Methods in com.jme3.terrain.heightmap with parameters of type Image
protected  float ImageBasedHeightMap.getHeightAtPostion(java.nio.ByteBuffer buf, Image image, int position, ColorRGBA store)
           
 void ImageBasedHeightMap.setImage(Image image)
           
 

Constructors in com.jme3.terrain.heightmap with parameters of type Image
ImageBasedHeightMap(Image colorImage)
          Creates a HeightMap from an Image.
ImageBasedHeightMap(Image colorImage, float heightScale)
           
 

Uses of Image in com.jme3.texture
 

Methods in com.jme3.texture that return Image
 Image Image.clone()
           
 Image Texture.getImage()
          getImage returns the image data that makes up this texture.
 

Methods in com.jme3.texture with parameters of type Image
 void Texture.setImage(Image image)
          setImage sets the image object that defines the texture.
 

Constructors in com.jme3.texture with parameters of type Image
Texture2D(Image img)
          Creates a new two-dimensional texture using the given image.
Texture3D(Image img)
          Creates a new three-dimensional texture using the given image.
TextureCubeMap(Image img)
           
 

Constructor parameters in com.jme3.texture with type arguments of type Image
TextureArray(java.util.List<Image> images)
          Construct a TextureArray from the given list of images warning, this feature is only supported on opengl 3.0 version.
 

Uses of Image in com.jme3.texture.plugins
 

Methods in com.jme3.texture.plugins that return Image
 Image AWTLoader.load(java.awt.image.BufferedImage img, boolean flipY)
           
 Image DDSLoader.load(java.io.InputStream stream)
           
 Image HDRLoader.load(java.io.InputStream in, boolean flipY)
           
static Image TGALoader.load(java.io.InputStream in, boolean flip)
          loadImage is a manual image loader which is entirely independent of AWT.
 Image AWTLoader.load(java.io.InputStream in, boolean flipY)
           
 

Methods in com.jme3.texture.plugins with parameters of type Image
static void ImageFlipper.flipImage(Image img, int index)
           
 

Uses of Image in com.jme3.util
 

Methods in com.jme3.util that return Image
static Image PlaceholderAssets.getPlaceholderImage()
           
 

Uses of Image in jme3tools.converters
 

Methods in jme3tools.converters with parameters of type Image
static java.awt.image.BufferedImage ImageToAwt.convert(Image image, boolean do16bit, boolean fullalpha, int mipLevel)
           
static void ImageToAwt.convert(Image input, Image output)
          Convert the image from the given format to the output format.
static void ImageToAwt.createData(Image image, boolean mipmaps)
           
static void MipMapGenerator.generateMipMaps(Image image)
           
static void MipMapGenerator.resizeToPowerOf2(Image image)