A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

T

tan(float) - Static method in class com.jme3.math.FastMath
Returns the tangent of a value.
tangent - Variable in class com.jme3.util.TangentBinormalGenerator.TriangleData
 
TangentBinormalGenerator - Class in com.jme3.util
 
TangentBinormalGenerator() - Constructor for class com.jme3.util.TangentBinormalGenerator
 
TangentBinormalGenerator.TriangleData - Class in com.jme3.util
Keeps track of tangent, binormal, and normal for one triangle.
TangentBinormalGenerator.TriangleData(Vector3f, Vector3f, Vector3f) - Constructor for class com.jme3.util.TangentBinormalGenerator.TriangleData
 
target - Variable in class com.jme3.input.ChaseCamera
 
target - Variable in class com.jme3.scene.plugins.blender.constraints.Constraint
The constraint's target.
targetDir - Variable in class com.jme3.input.ChaseCamera
 
targetDistance - Variable in class com.jme3.input.ChaseCamera
 
targetLocation - Variable in class com.jme3.input.ChaseCamera
 
targetLocation - Variable in class com.jme3.water.SimpleWaterProcessor
 
targetModel - Variable in class com.jme3.bullet.control.KinematicRagdollControl
 
targetMoves - Variable in class com.jme3.input.ChaseCamera
 
targetPatch - Variable in class com.jme3.terrain.geomipmap.picking.TerrainPickData
 
targetRotation - Variable in class com.jme3.input.ChaseCamera
 
targetVRotation - Variable in class com.jme3.input.ChaseCamera
 
TASK_COMPLETE - Static variable in class com.jme3.system.lwjgl.LwjglCanvas
 
TASK_CREATE_DISPLAY - Static variable in class com.jme3.system.lwjgl.LwjglCanvas
 
TASK_DESTROY_DISPLAY - Static variable in class com.jme3.system.lwjgl.LwjglCanvas
 
TASK_NOTHING - Static variable in class com.jme3.system.lwjgl.LwjglCanvas
 
TcpConnectorFactory - Class in com.jme3.network.base
Creates TCP connectors to a specific remote address.
TcpConnectorFactory(InetAddress) - Constructor for class com.jme3.network.base.TcpConnectorFactory
 
Technique - Class in com.jme3.material
Represents a technique instance.
Technique(Material, TechniqueDef) - Constructor for class com.jme3.material.Technique
Creates a new technique instance that implements the given technique definition.
Technique() - Constructor for class com.jme3.material.Technique
Serialization only.
TechniqueDef - Class in com.jme3.material
Describes a technique definition.
TechniqueDef(String) - Constructor for class com.jme3.material.TechniqueDef
Creates a new technique definition.
TechniqueDef() - Constructor for class com.jme3.material.TechniqueDef
Serialization only.
TechniqueDef.LightMode - Enum in com.jme3.material
Describes light rendering mode.
TechniqueDef.ShadowMode - Enum in com.jme3.material
 
temp - Variable in class com.jme3.effect.influencers.DefaultParticleInfluencer
Temporary variable used to help with calculations.
temp - Variable in class com.jme3.input.ChaseCamera
 
tempMat3 - Variable in class com.jme3.util.TempVars
General matrices.
tempMat4 - Variable in class com.jme3.util.TempVars
 
tempMat42 - Variable in class com.jme3.util.TempVars
 
TempVars - Class in com.jme3.util
Temporary variables assigned to each thread.
terminate() - Method in interface com.jme3.network.kernel.Kernel
Gracefully terminates the kernel and stops any internal daemon processing.
terminate() - Method in class com.jme3.network.kernel.tcp.SelectorKernel
 
terminate() - Method in class com.jme3.network.kernel.udp.UdpKernel
 
terminatePending() - Method in class com.jme3.app.state.AppStateManager
 
Terrain - Interface in com.jme3.terrain
Terrain can be one or many meshes comprising of a, probably large, piece of land.
TerrainGrid - Class in com.jme3.terrain.geomipmap
TerrainGrid itself is an actual TerrainQuad.
TerrainGrid(String, int, int, Vector3f, TerrainGridTileLoader, Vector2f, float) - Constructor for class com.jme3.terrain.geomipmap.TerrainGrid
 
TerrainGrid(String, int, int, Vector3f, TerrainGridTileLoader) - Constructor for class com.jme3.terrain.geomipmap.TerrainGrid
 
TerrainGrid(String, int, int, TerrainGridTileLoader) - Constructor for class com.jme3.terrain.geomipmap.TerrainGrid
 
TerrainGrid(String, int, int, Vector3f, HeightMapGrid, Vector2f, float) - Constructor for class com.jme3.terrain.geomipmap.TerrainGrid
Deprecated. 
TerrainGrid(String, int, int, Vector3f, HeightMapGrid) - Constructor for class com.jme3.terrain.geomipmap.TerrainGrid
Deprecated. 
TerrainGrid(String, int, int, HeightMapGrid) - Constructor for class com.jme3.terrain.geomipmap.TerrainGrid
Deprecated. 
TerrainGrid() - Constructor for class com.jme3.terrain.geomipmap.TerrainGrid
 
TerrainGrid.UpdateQuadCache - Class in com.jme3.terrain.geomipmap
 
TerrainGrid.UpdateQuadCache(Vector3f) - Constructor for class com.jme3.terrain.geomipmap.TerrainGrid.UpdateQuadCache
 
TerrainGridListener - Interface in com.jme3.terrain.geomipmap
 
TerrainGridLodControl - Class in com.jme3.terrain.geomipmap
Updates grid offsets and cell positions.
TerrainGridLodControl(Terrain, Camera) - Constructor for class com.jme3.terrain.geomipmap.TerrainGridLodControl
 
TerrainGridTileLoader - Interface in com.jme3.terrain.geomipmap
 
TerrainLodControl - Class in com.jme3.terrain.geomipmap
Tells the terrain to update its Level of Detail.
TerrainLodControl() - Constructor for class com.jme3.terrain.geomipmap.TerrainLodControl
 
TerrainLodControl(Terrain, Camera) - Constructor for class com.jme3.terrain.geomipmap.TerrainLodControl
 
TerrainLodControl(Terrain, List<Camera>) - Constructor for class com.jme3.terrain.geomipmap.TerrainLodControl
Only uses the first camera right now.
TerrainLodControl.UpdateLOD - Class in com.jme3.terrain.geomipmap
Calculates the LOD of all child terrain patches.
TerrainLodControl.UpdateLOD(List<Vector3f>, LodCalculator) - Constructor for class com.jme3.terrain.geomipmap.TerrainLodControl.UpdateLOD
 
TerrainPatch - Class in com.jme3.terrain.geomipmap
A terrain patch is a leaf in the terrain quad tree.
TerrainPatch() - Constructor for class com.jme3.terrain.geomipmap.TerrainPatch
 
TerrainPatch(String) - Constructor for class com.jme3.terrain.geomipmap.TerrainPatch
 
TerrainPatch(String, int) - Constructor for class com.jme3.terrain.geomipmap.TerrainPatch
 
TerrainPatch(String, int, Vector3f, float[], Vector3f) - Constructor for class com.jme3.terrain.geomipmap.TerrainPatch
Constructor instantiates a new TerrainPatch object.
TerrainPatch(String, int, Vector3f, float[], Vector3f, int, Vector2f, float) - Constructor for class com.jme3.terrain.geomipmap.TerrainPatch
Constructor instantiates a new TerrainPatch object.
TerrainPickData - Class in com.jme3.terrain.geomipmap.picking
Pick result on a terrain patch with the intersection on the bounding box of that terrain patch.
TerrainPickData() - Constructor for class com.jme3.terrain.geomipmap.picking.TerrainPickData
 
TerrainPickData(TerrainPatch, CollisionResult) - Constructor for class com.jme3.terrain.geomipmap.picking.TerrainPickData
 
TerrainPicker - Interface in com.jme3.terrain.geomipmap.picking
Pick the location on the terrain from a given ray.
TerrainQuad - Class in com.jme3.terrain.geomipmap
A terrain quad is a node in the quad tree of the terrain system.
TerrainQuad() - Constructor for class com.jme3.terrain.geomipmap.TerrainQuad
 
TerrainQuad(String, int, int, float[]) - Constructor for class com.jme3.terrain.geomipmap.TerrainQuad
 
TerrainQuad(String, int, int, int, float[]) - Constructor for class com.jme3.terrain.geomipmap.TerrainQuad
 
TerrainQuad(String, int, int, Vector3f, float[]) - Constructor for class com.jme3.terrain.geomipmap.TerrainQuad
 
TerrainQuad(String, int, int, int, Vector3f, float[]) - Constructor for class com.jme3.terrain.geomipmap.TerrainQuad
 
TerrainQuad(String, int, int, Vector3f, float[], int, Vector2f, float) - Constructor for class com.jme3.terrain.geomipmap.TerrainQuad
 
TerrainQuad.LocationHeight - Class in com.jme3.terrain.geomipmap
 
TestAmbient - Class in jme3test.android
 
TestAmbient() - Constructor for class jme3test.android.TestAmbient
 
TestBumpModel - Class in jme3test.android
 
TestBumpModel() - Constructor for class jme3test.android.TestBumpModel
 
TestCollector - Class in jme3tools.optimize
 
TestCollector() - Constructor for class jme3tools.optimize.TestCollector
 
TestMovingParticle - Class in jme3test.android
Particle that moves in a circle.
TestMovingParticle() - Constructor for class jme3test.android.TestMovingParticle
 
TestNormalMapping - Class in jme3test.android
 
TestNormalMapping() - Constructor for class jme3test.android.TestNormalMapping
 
TestSkyLoadingLagoon - Class in jme3test.android
 
TestSkyLoadingLagoon() - Constructor for class jme3test.android.TestSkyLoadingLagoon
 
TestSkyLoadingPrimitives - Class in jme3test.android
 
TestSkyLoadingPrimitives() - Constructor for class jme3test.android.TestSkyLoadingPrimitives
 
TestUnshadedModel - Class in jme3test.android
 
TestUnshadedModel() - Constructor for class jme3test.android.TestUnshadedModel
 
TEX_BAND - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
 
TEX_BANDNOISE - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
 
TEX_BLEND - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
 
TEX_CLOUDS - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
 
TEX_COLOR - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorClouds
 
TEX_DEFAULT - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorClouds
 
TEX_DISTNOISE - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
 
TEX_ENVMAP - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
 
TEX_IMAGE - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
 
TEX_MAGIC - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
 
TEX_MARBLE - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
 
TEX_MUSGRAVE - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
 
TEX_NOISE - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
 
TEX_NOISEPERL - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorClouds
 
TEX_NOISEPERL - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
 
TEX_NOISESOFT - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorClouds
 
TEX_NOISESOFT - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorStucci
 
TEX_NOISESOFT - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
 
TEX_NONE - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
 
TEX_PLUGIN - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
 
TEX_POINTDENSITY - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
 
TEX_RING - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
 
TEX_RINGNOISE - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
 
TEX_SAW - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
 
TEX_SHARP - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMarble
 
TEX_SHARPER - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMarble
 
TEX_SIN - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
 
TEX_SOFT - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMarble
 
TEX_STUCCI - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
 
TEX_TRI - Static variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
 
TEX_VORONOI - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
 
TEX_VOXELDATA - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
 
TEX_WOOD - Static variable in class com.jme3.scene.plugins.blender.textures.TextureHelper
 
texCoords - Variable in class com.jme3.scene.plugins.OBJLoader
 
TEXT_ENTRY_DIALOG - Static variable in interface com.jme3.input.SoftTextDialogInput
 
Texture - Class in com.jme3.texture
Texture defines a texture object to be used to display an image on a piece of geometry.
Texture() - Constructor for class com.jme3.texture.Texture
Constructor instantiates a new Texture object with default attributes.
Texture.MagFilter - Enum in com.jme3.texture
 
Texture.MinFilter - Enum in com.jme3.texture
 
Texture.ShadowCompareMode - Enum in com.jme3.texture
If this texture is a depth texture (the format is Depth*) then this value may be used to compare the texture depth to the R texture coordinate.
Texture.Type - Enum in com.jme3.texture
 
Texture.WrapAxis - Enum in com.jme3.texture
 
Texture.WrapMode - Enum in com.jme3.texture
 
Texture2D - Class in com.jme3.texture
 
Texture2D() - Constructor for class com.jme3.texture.Texture2D
Creates a new two-dimensional texture with default attributes.
Texture2D(Image) - Constructor for class com.jme3.texture.Texture2D
Creates a new two-dimensional texture using the given image.
Texture2D(int, int, Image.Format) - Constructor for class com.jme3.texture.Texture2D
Creates a new two-dimensional texture for the purpose of offscreen rendering.
Texture2D(int, int, int, Image.Format) - Constructor for class com.jme3.texture.Texture2D
Creates a new two-dimensional texture for the purpose of offscreen rendering.
Texture3D - Class in com.jme3.texture
 
Texture3D() - Constructor for class com.jme3.texture.Texture3D
Creates a new two-dimensional texture with default attributes.
Texture3D(Image) - Constructor for class com.jme3.texture.Texture3D
Creates a new three-dimensional texture using the given image.
Texture3D(int, int, int, Image.Format) - Constructor for class com.jme3.texture.Texture3D
Creates a new three-dimensional texture for the purpose of offscreen rendering.
Texture3D(int, int, int, int, Image.Format) - Constructor for class com.jme3.texture.Texture3D
Creates a new three-dimensional texture for the purpose of offscreen rendering.
TEXTURE_TYPE_ALPHA - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
 
TEXTURE_TYPE_COLOR - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
 
TEXTURE_TYPE_DIFFUSE - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
 
TEXTURE_TYPE_GLOW - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
 
TEXTURE_TYPE_NORMAL - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
 
TEXTURE_TYPE_SPECULAR - Static variable in class com.jme3.scene.plugins.blender.materials.MaterialHelper
 
TextureArray - Class in com.jme3.texture
This class implements a Texture array warning, this feature is only supported on opengl 3.0 version.
TextureArray() - Constructor for class com.jme3.texture.TextureArray
Construct a TextureArray warning, this feature is only supported on opengl 3.0 version.
TextureArray(List<Image>) - Constructor for class com.jme3.texture.TextureArray
Construct a TextureArray from the given list of images warning, this feature is only supported on opengl 3.0 version.
TextureAtlas - Class in jme3tools.optimize
TextureAtlas allows combining multiple textures to one texture atlas.
TextureAtlas(int, int) - Constructor for class jme3tools.optimize.TextureAtlas
 
TextureAtlas.TextureAtlasTile - Class in jme3tools.optimize
 
TextureAtlas.TextureAtlasTile(int, int, int, int) - Constructor for class jme3tools.optimize.TextureAtlas.TextureAtlasTile
 
TextureBlender - Interface in com.jme3.scene.plugins.blender.textures.blending
An interface for texture blending classes (the classes that mix the texture pixels with the material colors).
TextureBlenderAWT - Class in com.jme3.scene.plugins.blender.textures.blending
The class that is responsible for blending the following texture types: RGBA8 ABGR8 BGR8 RGB8 Not yet supported (but will be): ARGB4444: RGB10: RGB111110F: RGB16: RGB16F: RGB16F_to_RGB111110F: RGB16F_to_RGB9E5: RGB32F: RGB565: RGB5A1: RGB9E5: RGBA16: RGBA16F
TextureBlenderAWT(int, boolean, int, float[], float[], float) - Constructor for class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderAWT
 
TextureBlenderDDS - Class in com.jme3.scene.plugins.blender.textures.blending
The class that is responsible for blending the following texture types: DXT1 DXT1A DXT3 DXT5
TextureBlenderDDS(int, boolean, int, float[], float[], float) - Constructor for class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderDDS
 
TextureBlenderFactory - Class in com.jme3.scene.plugins.blender.textures.blending
This class creates the texture blending class depending on the texture type.
TextureBlenderFactory() - Constructor for class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderFactory
 
TextureBlenderLuminance - Class in com.jme3.scene.plugins.blender.textures.blending
The class that is responsible for blending the following texture types: Luminance8 Luminance8Alpha8 Not yet supported (but will be): Luminance16: Luminance16Alpha16: Luminance16F: Luminance16FAlpha16F: Luminance32F:
TextureBlenderLuminance(int, boolean, int, float[], float[], float) - Constructor for class com.jme3.scene.plugins.blender.textures.blending.TextureBlenderLuminance
 
TextureCubeMap - Class in com.jme3.texture
Describes a cubemap texture.
TextureCubeMap() - Constructor for class com.jme3.texture.TextureCubeMap
 
TextureCubeMap(Image) - Constructor for class com.jme3.texture.TextureCubeMap
 
TextureCubeMap(int, int, Image.Format) - Constructor for class com.jme3.texture.TextureCubeMap
 
TextureCubeMap.Face - Enum in com.jme3.texture
Face of the Cubemap as described by its directional offset from the origin.
TextureGenerator - Class in com.jme3.scene.plugins.blender.textures.generating
This class is a base class for texture generators.
TextureGenerator(NoiseGenerator, Image.Format) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator
 
TextureGenerator.BrightnessAndContrastData - Class in com.jme3.scene.plugins.blender.textures.generating
This class contains brightness and contrast data.
TextureGenerator.BrightnessAndContrastData(Structure) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator.BrightnessAndContrastData
Constructor reads the required data from the given structure.
TextureGeneratorBlend - Class in com.jme3.scene.plugins.blender.textures.generating
This class generates the 'blend' texture.
TextureGeneratorBlend(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorBlend
Constructor stores the given noise generator.
TextureGeneratorClouds - Class in com.jme3.scene.plugins.blender.textures.generating
This class generates the 'clouds' texture.
TextureGeneratorClouds(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorClouds
Constructor stores the given noise generator.
TextureGeneratorDistnoise - Class in com.jme3.scene.plugins.blender.textures.generating
This class generates the 'distorted noise' texture.
TextureGeneratorDistnoise(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorDistnoise
Constructor stores the given noise generator.
TextureGeneratorFactory - Class in com.jme3.scene.plugins.blender.textures.generating
 
TextureGeneratorFactory(String) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorFactory
 
TextureGeneratorMagic - Class in com.jme3.scene.plugins.blender.textures.generating
This class generates the 'magic' texture.
TextureGeneratorMagic(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMagic
Constructor stores the given noise generator.
TextureGeneratorMarble - Class in com.jme3.scene.plugins.blender.textures.generating
This class generates the 'marble' texture.
TextureGeneratorMarble(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMarble
Constructor stores the given noise generator.
TextureGeneratorMusgrave - Class in com.jme3.scene.plugins.blender.textures.generating
This class generates the 'musgrave' texture.
TextureGeneratorMusgrave(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMusgrave
Constructor stores the given noise generator.
TextureGeneratorMusgrave.MusgraveData - Class in com.jme3.scene.plugins.blender.textures.generating
 
TextureGeneratorMusgrave.MusgraveData(Structure) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMusgrave.MusgraveData
 
TextureGeneratorNoise - Class in com.jme3.scene.plugins.blender.textures.generating
This class generates the 'noise' texture.
TextureGeneratorNoise(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorNoise
Constructor stores the given noise generator.
TextureGeneratorStucci - Class in com.jme3.scene.plugins.blender.textures.generating
This class generates the 'stucci' texture.
TextureGeneratorStucci(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorStucci
Constructor stores the given noise generator.
TextureGeneratorVoronoi - Class in com.jme3.scene.plugins.blender.textures.generating
This class generates the 'voronoi' texture.
TextureGeneratorVoronoi(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorVoronoi
Constructor stores the given noise generator.
TextureGeneratorWood - Class in com.jme3.scene.plugins.blender.textures.generating
This class generates the 'wood' texture.
TextureGeneratorWood(NoiseGenerator) - Constructor for class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorWood
Constructor stores the given noise generator.
TextureGeneratorWood.WaveForm - Interface in com.jme3.scene.plugins.blender.textures.generating
 
TextureHelper - Class in com.jme3.scene.plugins.blender.textures
A class that is used in texture calculations.
TextureHelper(String, boolean) - Constructor for class com.jme3.scene.plugins.blender.textures.TextureHelper
This constructor parses the given blender version and stores the result.
textureIndexList - Variable in class com.jme3.renderer.RenderContext
IDList for texture units
TextureKey - Class in com.jme3.asset
Used to load textures from image files such as JPG or PNG.
TextureKey(String, boolean) - Constructor for class com.jme3.asset.TextureKey
 
TextureKey(String) - Constructor for class com.jme3.asset.TextureKey
 
TextureKey() - Constructor for class com.jme3.asset.TextureKey
 
textureMode - Variable in class com.jme3.scene.shape.Sphere
 
TexturePixel - Class in com.jme3.scene.plugins.blender.textures
The class that stores the pixel values of a texture.
TexturePixel() - Constructor for class com.jme3.scene.plugins.blender.textures.TexturePixel
 
TextureProcessor - Class in com.jme3.texture
 
TextureProcessor() - Constructor for class com.jme3.texture.TextureProcessor
 
TEXTURES - Static variable in interface com.jme3.asset.BlenderKey.FeaturesToLoad
 
texturesUsed - Variable in class com.jme3.renderer.Statistics
 
TextureUtil - Class in com.jme3.renderer.android
 
TextureUtil() - Constructor for class com.jme3.renderer.android.TextureUtil
 
TextView01 - Static variable in class jme3test.android.R.id
 
TGALoader - Class in com.jme3.texture.plugins
TextureManager provides static methods for building a Texture object.
TGALoader() - Constructor for class com.jme3.texture.plugins.TGALoader
 
ThermalErodeFilter - Class in com.jme3.terrain.noise.filter
 
ThermalErodeFilter() - Constructor for class com.jme3.terrain.noise.filter.ThermalErodeFilter
 
ThreadingManager - Class in com.jme3.asset
ThreadingManager manages the threads used to load content within the Content Manager system.
ThreadingManager(AssetManager) - Constructor for class com.jme3.asset.ThreadingManager
 
ThreadingManager.LoadingTask<T> - Class in com.jme3.asset
 
ThreadingManager.LoadingTask(AssetKey<T>) - Constructor for class com.jme3.asset.ThreadingManager.LoadingTask
 
ThreadingManager.LoadingThreadFactory - Class in com.jme3.asset
 
ThreadingManager.LoadingThreadFactory() - Constructor for class com.jme3.asset.ThreadingManager.LoadingThreadFactory
 
threadingType - Variable in class com.jme3.bullet.BulletAppState
 
tileAttached(Vector3f, TerrainQuad) - Method in interface com.jme3.terrain.geomipmap.TerrainGridListener
 
tileDetached(Vector3f, TerrainQuad) - Method in interface com.jme3.terrain.geomipmap.TerrainGridListener
 
time - Variable in class com.jme3.cinematic.events.AbstractCinematicEvent
 
time - Variable in class com.jme3.input.event.InputEvent
 
timeLine - Variable in class com.jme3.cinematic.Cinematic
 
TimeLine - Class in com.jme3.cinematic
 
TimeLine() - Constructor for class com.jme3.cinematic.TimeLine
 
timeOffset - Variable in class com.jme3.audio.AudioNode
 
timer - Variable in class com.jme3.app.Application
 
timer - Variable in class com.jme3.system.android.OGLESContext
 
timer - Variable in class com.jme3.system.lwjgl.LwjglContext
 
timer - Variable in class com.jme3.system.NullContext
 
Timer - Class in com.jme3.system
Timer is the base class for a high resolution timer.
Timer() - Constructor for class com.jme3.system.Timer
 
TIMER_SMOOTHNESS - Static variable in class com.jme3.system.lwjgl.LwjglSmoothingTimer
 
times - Variable in class com.jme3.animation.AnimationFactory
Time array for this animation
tmp_inverseWorldRotation - Variable in class com.jme3.bullet.objects.PhysicsCharacter
 
tmp_inverseWorldRotation - Variable in class com.jme3.bullet.objects.PhysicsGhostObject
 
tmp_inverseWorldRotation - Variable in class com.jme3.bullet.objects.VehicleWheel
 
tmp_Matrix - Variable in class com.jme3.bullet.objects.VehicleWheel
 
toAngleAxis(Vector3f) - Method in class com.jme3.math.Quaternion
toAngleAxis sets a given angle and axis to that represented by the current quaternion.
toAngles(float[]) - Method in class com.jme3.math.Quaternion
toAngles returns this quaternion converted to Euler rotation angles (yaw,roll,pitch).
toARGB8() - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
Stores the pixel values in the integer.
toArray(float[]) - Method in class com.jme3.math.ColorRGBA
Saves this ColorRGBA into the given float[] object.
toArray(float[]) - Method in class com.jme3.math.Vector2f
Saves this Vector2f into the given float[] object.
toArray(float[]) - Method in class com.jme3.math.Vector3f
Saves this Vector3f into the given float[] object.
toArray(float[]) - Method in class com.jme3.math.Vector4f
Saves this Vector3f into the given float[] object.
toArray() - Method in class com.jme3.util.SafeArrayList
 
toArray(T[]) - Method in class com.jme3.util.SafeArrayList
 
toAxes(Vector3f[]) - Method in class com.jme3.math.Quaternion
toAxes takes in an array of three vectors.
toCamera(Structure) - Method in class com.jme3.scene.plugins.blender.cameras.CameraHelper
This method converts the given structure to jme camera.
toCamera249(Structure) - Method in class com.jme3.scene.plugins.blender.cameras.CameraHelper
This method converts the given structure to jme camera.
toCamera250(Structure) - Method in class com.jme3.scene.plugins.blender.cameras.CameraHelper
This method converts the given structure to jme camera.
toCurve(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.curves.CurvesHelper
This method converts given curve structure into a list of geometries representing the curve.
toDegrees(double) - Static method in class jme3tools.navigation.NavCalculator
Converts meters to degrees.
toFloatBuffer() - Method in class com.jme3.math.Matrix3f
toFloatBuffer returns a FloatBuffer object that contains the matrix data.
toFloatBuffer() - Method in class com.jme3.math.Matrix4f
toFloatBuffer returns a FloatBuffer object that contains the matrix data.
toFloatBuffer(boolean) - Method in class com.jme3.math.Matrix4f
toFloatBuffer returns a FloatBuffer object that contains the matrix data.
toggleStats() - Method in class com.jme3.app.StatsAppState
 
toGrayscale() - Method in class com.jme3.terrain.noise.Color
 
toInteger() - Method in class com.jme3.terrain.noise.Color
 
TOLERANCE - Static variable in class com.jme3.terrain.geomipmap.picking.BresenhamYUpGridTracer
 
toLight(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.lights.LightHelper
 
toMaterialContext(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.materials.MaterialHelper
This method converts the material structure to jme Material.
toMesh(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.meshes.MeshHelper
This method reads converts the given structure into mesh.
toObject(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.objects.ObjectHelper
This method reads the given structure and createn an object that represents the data.
toObjectArray() - Method in class com.jme3.animation.CompactArray
decompress and return object array
toParticleEmitter(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.particles.ParticlesHelper
 
toPixel(Position) - Method in class jme3tools.navigation.MapModel2D
Converts a latitude/longitude position into a pixel co-ordinate
topNeighbour - Variable in class com.jme3.terrain.geomipmap.TerrainPatch
 
toPosition(Point) - Method in class jme3tools.navigation.MapModel2D
Converts a pixel position into a mercator position
toPosition(Vector3f) - Method in class jme3tools.navigation.MapModel3D
Converts a world position into a Mercator position.
toRGBA(float[]) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
Stores RGBA values in the given array.
toRGBA8(byte[]) - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
Stores the data in the given table.
toRotationMatrix() - Method in class com.jme3.math.Matrix4f
 
toRotationMatrix(Matrix3f) - Method in class com.jme3.math.Matrix4f
 
toRotationMatrix() - Method in class com.jme3.math.Quaternion
toRotationMatrix converts this quaternion to a rotational matrix.
toRotationMatrix(Matrix3f) - Method in class com.jme3.math.Quaternion
toRotationMatrix converts this quaternion to a rotational matrix.
toRotationMatrix(Matrix4f) - Method in class com.jme3.math.Quaternion
toRotationMatrix converts this quaternion to a rotational matrix.
toRotationQuat() - Method in class com.jme3.math.Matrix4f
 
toRotationQuat(Quaternion) - Method in class com.jme3.math.Matrix4f
 
Torus - Class in com.jme3.scene.shape
An ordinary (single holed) torus.
Torus() - Constructor for class com.jme3.scene.shape.Torus
 
Torus(int, int, float, float) - Constructor for class com.jme3.scene.shape.Torus
Constructs a new Torus.
toSepia() - Method in class com.jme3.terrain.noise.Color
 
toString() - Method in class com.jme3.animation.Animation
 
toString() - Method in class com.jme3.animation.Bone
 
toString() - Method in class com.jme3.animation.Skeleton
 
toString() - Method in class com.jme3.asset.AssetInfo
 
toString() - Method in class com.jme3.asset.AssetKey
 
toString() - Method in class com.jme3.asset.GeneratedTextureKey
 
toString() - Method in class com.jme3.asset.TextureKey
 
toString() - Method in class com.jme3.audio.AudioBuffer
 
toString() - Method in class com.jme3.audio.AudioKey
 
toString() - Method in class com.jme3.audio.AudioNode
 
toString() - Method in class com.jme3.bounding.BoundingBox
toString returns the string representation of this object.
toString() - Method in class com.jme3.bounding.BoundingSphere
toString returns the string representation of this object.
toString() - Method in class com.jme3.collision.CollisionResults
 
toString() - Method in class com.jme3.input.event.KeyInputEvent
 
toString() - Method in class com.jme3.input.event.MouseButtonEvent
 
toString() - Method in class com.jme3.input.event.MouseMotionEvent
 
toString() - Method in class com.jme3.input.Joystick
 
toString() - Method in class com.jme3.material.MatParam
 
toString() - Method in class com.jme3.material.RenderState
 
toString() - Method in class com.jme3.math.ColorRGBA
toString returns the string representation of this color.
toString() - Method in class com.jme3.math.Matrix3f
toString returns the string representation of this object.
toString() - Method in class com.jme3.math.Matrix4f
toString returns the string representation of this object.
toString() - Method in class com.jme3.math.Plane
toString returns a string thta represents the string representation of this plane.
toString() - Method in class com.jme3.math.Quaternion
toString creates the string representation of this Quaternion.
toString() - Method in class com.jme3.math.Ray
 
toString() - Method in class com.jme3.math.Transform
 
toString() - Method in class com.jme3.math.Vector2f
toString returns the string representation of this vector object.
toString() - Method in class com.jme3.math.Vector3f
toString returns the string representation of this vector.
toString() - Method in class com.jme3.math.Vector4f
toString returns the string representation of this vector.
toString() - Method in class com.jme3.network.base.DefaultServer.Connection
 
toString() - Method in class com.jme3.network.kernel.EndpointEvent
 
toString() - Method in class com.jme3.network.kernel.Envelope
 
toString() - Method in class com.jme3.network.kernel.tcp.NioEndpoint
 
toString() - Method in class com.jme3.network.kernel.udp.UdpEndpoint
 
toString() - Method in class com.jme3.network.message.ChannelInfoMessage
 
toString() - Method in class com.jme3.network.message.ClientRegistrationMessage
 
toString() - Method in class com.jme3.network.message.DisconnectMessage
 
toString() - Method in class com.jme3.network.rmi.ObjectDef
 
toString() - Method in class com.jme3.network.rmi.RemoteMethodCallMessage
 
toString() - Method in class com.jme3.network.rmi.RemoteMethodReturnMessage
 
toString() - Method in class com.jme3.network.rmi.RemoteObjectDefMessage
 
toString() - Method in class com.jme3.network.serializing.SerializerRegistration
 
toString() - Method in class com.jme3.renderer.Camera
 
toString() - Method in class com.jme3.scene.plugins.blender.animations.CalculationBone
 
toString() - Method in class com.jme3.scene.plugins.blender.curves.BezierCurve
 
toString() - Method in class com.jme3.scene.plugins.blender.file.DnaBlockData
 
toString() - Method in class com.jme3.scene.plugins.blender.file.DynamicArray
 
toString() - Method in class com.jme3.scene.plugins.blender.file.FileBlockHeader
 
toString() - Method in class com.jme3.scene.plugins.blender.file.Pointer
 
toString() - Method in class com.jme3.scene.plugins.blender.file.Structure
 
toString() - Method in class com.jme3.scene.plugins.blender.objects.Properties
 
toString() - Method in class com.jme3.scene.plugins.blender.textures.TexturePixel
 
toString() - Method in class com.jme3.scene.Spatial
Returns the Spatial's name followed by the class of the spatial
Example: "MyNode (com.jme3.scene.Spatial)
toString() - Method in class com.jme3.scene.UserData
 
toString() - Method in class com.jme3.scene.VertexBuffer
 
toString() - Method in class com.jme3.shader.DefineList
 
toString() - Method in class com.jme3.shader.Shader.ShaderSource
 
toString() - Method in class com.jme3.shader.Shader
 
toString() - Method in class com.jme3.shader.ShaderKey
 
toString() - Method in class com.jme3.shader.Uniform
 
toString() - Method in class com.jme3.system.lwjgl.LwjglSmoothingTimer
toString returns the string representation of this timer in the format:

jme.utility.Timer@1db699b
Time: {LONG}
FPS: {LONG}
toString() - Method in class com.jme3.system.lwjgl.LwjglTimer
toString returns the string representation of this timer in the format:

jme.utility.Timer@1db699b
Time: {LONG}
FPS: {LONG}
toString() - Method in class com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator
 
toString() - Method in class com.jme3.terrain.geomipmap.lodcalc.SimpleLodThreshold
 
toString() - Method in class com.jme3.terrain.noise.basis.Noise
 
toString() - Method in class com.jme3.texture.FrameBuffer.RenderBuffer
 
toString() - Method in class com.jme3.texture.FrameBuffer
 
toString() - Method in class com.jme3.texture.Image
 
toString() - Method in class com.jme3.texture.Texture
 
toString() - Method in class com.jme3.util.blockparser.Statement
 
toString() - Method in class com.jme3.util.IntMap.Entry
 
toString() - Method in class com.jme3.util.NativeObject
 
toString() - Method in class com.jme3.util.SafeArrayList
 
toString() - Method in class jme3tools.converters.model.strip.PrimitiveGroup
 
toString() - Method in class jme3tools.optimize.FastOctnode
 
toStringDec() - Method in class jme3tools.navigation.Coordinate
Prints out a coordinate as a string
toStringDec() - Method in class jme3tools.navigation.Position
Prints out position using decimal format
toStringDecLat() - Method in class jme3tools.navigation.Position
Prints out the position latitude
toStringDecLng() - Method in class jme3tools.navigation.Position
Prints out the position longitude
toStringDegMin() - Method in class jme3tools.navigation.Coordinate
Prints out a coordinate as a string
toStringDegMin() - Method in class jme3tools.navigation.Position
Prints out position using DegMin format
toStringDegMinLat() - Method in class jme3tools.navigation.Position
Prints out the position latitude
toStringDegMinLng() - Method in class jme3tools.navigation.Position
Prints out the position longitude
toStringVerbose(int) - Method in class jme3tools.optimize.FastOctnode
 
totalFrames - Variable in class com.jme3.animation.AnimationFactory
total number of frames
totalMass - Variable in class com.jme3.bullet.control.KinematicRagdollControl
 
totalSize - Variable in class com.jme3.terrain.geomipmap.TerrainPatch
 
totalSize - Variable in class com.jme3.terrain.geomipmap.TerrainQuad
 
toTranslationVector() - Method in class com.jme3.math.Matrix4f
 
toTranslationVector(Vector3f) - Method in class com.jme3.math.Matrix4f
 
TouchEvent - Class in com.jme3.input.event
TouchEvent represents a single event from multi-touch input devices
TouchEvent() - Constructor for class com.jme3.input.event.TouchEvent
 
TouchEvent(TouchEvent.Type, float, float, float, float) - Constructor for class com.jme3.input.event.TouchEvent
 
TouchEvent.Type - Enum in com.jme3.input.event
 
touchHash(int) - Static method in class com.jme3.input.controls.TouchTrigger
 
touchInput - Variable in class com.jme3.app.Application
 
TouchInput - Interface in com.jme3.input
A specific API for interfacing with smartphone touch devices
TouchListener - Interface in com.jme3.input.controls
TouchListener is used to receive events of inputs from smartphone touch devices
TouchTrigger - Class in com.jme3.input.controls
Class to trigger TouchEvents, keycode can be TouchInput.ALL(=0) or TouchInput.KEYCODE_*
TouchTrigger(int) - Constructor for class com.jme3.input.controls.TouchTrigger
Constructor
toVector3f() - Method in class com.jme3.math.ColorRGBA
Transform the current ColorRGBA to a Vector3f using x = r, y = g, z = b.
toVector4f() - Method in class com.jme3.math.ColorRGBA
Transform the current ColorRGBA to a Vector4f using x = r, y = g, z = b, w = a.
toWeb() - Method in class com.jme3.terrain.noise.Color
 
toWorldUnit(Position) - Method in class jme3tools.navigation.MapModel3D
Converts a latitude/longitude position into a WU coordinate.
tpf - Variable in class com.jme3.animation.AnimationFactory
time per frame
tpf - Variable in class com.jme3.bullet.BulletAppState
 
Track - Interface in com.jme3.animation
 
trackDirectMemory() - Static method in class com.jme3.system.JmeSystem
 
trackDirectMemory() - Method in class com.jme3.system.JmeSystemDelegate
 
trailing - Variable in class com.jme3.input.ChaseCamera
 
trailingEnabled - Variable in class com.jme3.input.ChaseCamera
 
trailingLerpFactor - Variable in class com.jme3.input.ChaseCamera
 
trailingRotationInertia - Variable in class com.jme3.input.ChaseCamera
 
trailingSensitivity - Variable in class com.jme3.input.ChaseCamera
 
transform(Transform, BoundingVolume) - Method in class com.jme3.bounding.BoundingBox
transform modifies the center of the box to reflect the change made via a rotation, translation and scale.
transform(Matrix4f, BoundingVolume) - Method in class com.jme3.bounding.BoundingBox
 
transform(Transform, BoundingVolume) - Method in class com.jme3.bounding.BoundingSphere
transform modifies the center of the sphere to reflect the change made via a rotation, translation and scale.
transform(Matrix4f, BoundingVolume) - Method in class com.jme3.bounding.BoundingSphere
 
transform(Transform) - Method in class com.jme3.bounding.BoundingVolume
transform alters the location of the bounding volume by a rotation, translation and a scalar.
transform(Transform, BoundingVolume) - Method in class com.jme3.bounding.BoundingVolume
transform alters the location of the bounding volume by a rotation, translation and a scalar.
transform(Matrix4f, BoundingVolume) - Method in class com.jme3.bounding.BoundingVolume
 
Transform - Class in com.jme3.math
Started Date: Jul 16, 2004

Represents a translation, rotation and scale in one object.
Transform(Vector3f, Quaternion) - Constructor for class com.jme3.math.Transform
 
Transform(Vector3f, Quaternion, Vector3f) - Constructor for class com.jme3.math.Transform
 
Transform(Vector3f) - Constructor for class com.jme3.math.Transform
 
Transform(Quaternion) - Constructor for class com.jme3.math.Transform
 
Transform() - Constructor for class com.jme3.math.Transform
 
transformInverseVector(Vector3f, Vector3f) - Method in class com.jme3.math.Transform
 
transformTextureCoords(FloatBuffer, int, FloatBuffer) - Method in class jme3tools.optimize.TextureAtlas.TextureAtlasTile
Transforms a whole texture coordinates buffer.
transformVector(Vector3f, Vector3f) - Method in class com.jme3.math.Transform
 
translateVect(Vector3f) - Method in class com.jme3.math.Matrix4f
inverseTranslateVect translates a given Vector3f by the translation part of this matrix.
TranslationalLimitMotor - Class in com.jme3.bullet.joints.motors
 
TranslationalLimitMotor(long) - Constructor for class com.jme3.bullet.joints.motors.TranslationalLimitMotor
 
translations - Variable in class com.jme3.animation.AnimationFactory
Translation array for this animation
TranslucentBucketFilter - Class in com.jme3.post.filters
A filter to handle translucent objects when rendering a scene with filters that uses depth like WaterFilter and SSAOFilter just create a TranslucentBucketFilter and add it to the Filter list of a FilterPostPorcessor
TranslucentBucketFilter() - Constructor for class com.jme3.post.filters.TranslucentBucketFilter
 
TranslucentBucketFilter(boolean) - Constructor for class com.jme3.post.filters.TranslucentBucketFilter
 
transparent - Variable in class com.jme3.scene.plugins.MTLLoader
 
TransparentComparator - Class in com.jme3.renderer.queue
 
TransparentComparator() - Constructor for class com.jme3.renderer.queue.TransparentComparator
 
transpose() - Method in class com.jme3.math.Matrix3f
transpose locally transposes this Matrix.
transpose() - Method in class com.jme3.math.Matrix4f
 
transposeLocal() - Method in class com.jme3.math.Matrix3f
Transposes this matrix in place.
transposeLocal() - Method in class com.jme3.math.Matrix4f
transpose locally transposes this Matrix.
transposeNew() - Method in class com.jme3.math.Matrix3f
transposeNew returns a transposed version of this matrix.
traveledDistance - Variable in class com.jme3.cinematic.events.MotionTrack
the distance traveled by the spatial on the path
tri - Variable in class com.jme3.util.TempVars
 
Triangle - Class in com.jme3.math
Triangle defines an object for containing triangle information.
Triangle() - Constructor for class com.jme3.math.Triangle
 
Triangle(Vector3f, Vector3f, Vector3f) - Constructor for class com.jme3.math.Triangle
Constructor instantiates a new Triangle object with the supplied vectors as the points.
triangle - Variable in class com.jme3.util.TempVars
Fetching triangle from mesh
TriangleAxisComparator - Class in com.jme3.collision.bih
 
TriangleAxisComparator(int) - Constructor for class com.jme3.collision.bih.TriangleAxisComparator
 
TriangleCollector - Class in jme3tools.optimize
 
TriangleCollector() - Constructor for class jme3tools.optimize.TriangleCollector
 
triangleIndexBase - Variable in class com.jme3.bullet.collision.shapes.GImpactCollisionShape
 
triangleIndexBase - Variable in class com.jme3.bullet.collision.shapes.MeshCollisionShape
 
triangleIndexStride - Variable in class com.jme3.bullet.collision.shapes.GImpactCollisionShape
 
triangleIndexStride - Variable in class com.jme3.bullet.collision.shapes.MeshCollisionShape
 
triCount - Variable in class com.jme3.scene.shape.Sphere
 
trigger() - Method in class com.jme3.cinematic.KeyFrame
 
Trigger - Interface in com.jme3.input.controls
A trigger represents a physical input, such as a keyboard key, a mouse button, or joystick axis.
triggerHashCode() - Method in class com.jme3.input.controls.JoyAxisTrigger
 
triggerHashCode() - Method in class com.jme3.input.controls.JoyButtonTrigger
 
triggerHashCode() - Method in class com.jme3.input.controls.KeyTrigger
 
triggerHashCode() - Method in class com.jme3.input.controls.MouseAxisTrigger
 
triggerHashCode() - Method in class com.jme3.input.controls.MouseButtonTrigger
 
triggerHashCode() - Method in class com.jme3.input.controls.TouchTrigger
 
triggerHashCode() - Method in interface com.jme3.input.controls.Trigger
Returns the hash code for the trigger.
triggerWayPointReach(int, MotionTrack) - Method in class com.jme3.cinematic.MotionPath
 
TriStrip - Class in jme3tools.converters.model.strip
To use, call generateStrips method, passing your triangle index list and then construct geometry/render resulting PrimitiveGroup objects.
TriStrip() - Constructor for class jme3tools.converters.model.strip.TriStrip
 
tryLocate(AssetKey) - Method in class com.jme3.asset.ImplHandler
Attempts to locate the given resource name.
tuning - Variable in class com.jme3.bullet.objects.PhysicsVehicle
 
turbul - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMagic
 
turbul - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorStucci
 
turnOffLod() - Method in class com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator
 
turnOffLod() - Method in interface com.jme3.terrain.geomipmap.lodcalc.LodCalculator
 
turnOffLod() - Method in class com.jme3.terrain.geomipmap.lodcalc.PerspectiveLodCalculator
 
turnOnLod() - Method in class com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator
 
turnOnLod() - Method in interface com.jme3.terrain.geomipmap.lodcalc.LodCalculator
 
turnOnLod() - Method in class com.jme3.terrain.geomipmap.lodcalc.PerspectiveLodCalculator
 
tvConfig - Static variable in class jme3test.android.R.id
 
tvDemoName - Static variable in class jme3test.android.R.id
 
tvDescription - Static variable in class jme3test.android.R.id
 
tvLogging - Static variable in class jme3test.android.R.id
 
twistSpan - Variable in class com.jme3.bullet.joints.ConeJoint
 
TWO_PI - Static variable in class com.jme3.math.FastMath
The value 2PI as a float.
type - Variable in class com.jme3.material.MatParam
 
type - Variable in class com.jme3.scene.UserData
 
type - Variable in class com.jme3.system.android.AndroidConfigChooser
 
type - Variable in class com.jme3.util.NativeObject
The type of the GLObject, usually specified by a subclass.
type - Variable in class jme3tools.converters.model.strip.PrimitiveGroup
 
TYPE_ADDED - Static variable in class com.jme3.bullet.collision.PhysicsCollisionEvent
 
TYPE_BLACKANDWHITE - Static variable in class com.jme3.texture.plugins.TGALoader
 
TYPE_BLACKANDWHITE_RLE - Static variable in class com.jme3.texture.plugins.TGALoader
 
TYPE_COLORMAPPED - Static variable in class com.jme3.texture.plugins.TGALoader
 
TYPE_COLORMAPPED_RLE - Static variable in class com.jme3.texture.plugins.TGALoader
 
TYPE_DESTROYED - Static variable in class com.jme3.bullet.collision.PhysicsCollisionEvent
 
TYPE_NO_IMAGE - Static variable in class com.jme3.texture.plugins.TGALoader
 
TYPE_PROCESSED - Static variable in class com.jme3.bullet.collision.PhysicsCollisionEvent
 
TYPE_TRUECOLOR - Static variable in class com.jme3.texture.plugins.TGALoader
 
TYPE_TRUECOLOR_RLE - Static variable in class com.jme3.texture.plugins.TGALoader
 
TypeQualifier - Annotation Type in checkers.quals
A meta-annotation indicating that the annotated annotation is a type qualifier.

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