Uses of Class
com.jme3.animation.Skeleton

Packages that use Skeleton
com.jme3.animation The com.jme3.animation package contains various classes for managing animation inside a jME3 application. 
com.jme3.bullet.control   
com.jme3.bullet.control.ragdoll   
com.jme3.scene.debug   
com.jme3.scene.plugins.blender   
com.jme3.scene.plugins.blender.animations   
com.jme3.scene.plugins.blender.constraints   
com.jme3.scene.plugins.ogre   
 

Uses of Skeleton in com.jme3.animation
 

Methods in com.jme3.animation that return Skeleton
 Skeleton AnimControl.getSkeleton()
           
 Skeleton SkeletonControl.getSkeleton()
          returns the skeleton of this control
 

Constructors in com.jme3.animation with parameters of type Skeleton
AnimControl(Skeleton skeleton)
          Creates a new animation control for the given skeleton.
Skeleton(Skeleton source)
          Special-purpose copy constructor.
SkeletonControl(Skeleton skeleton)
          Creates a skeleton control.
 

Uses of Skeleton in com.jme3.bullet.control
 

Fields in com.jme3.bullet.control declared as Skeleton
protected  Skeleton KinematicRagdollControl.skeleton
           
 

Uses of Skeleton in com.jme3.bullet.control.ragdoll
 

Methods in com.jme3.bullet.control.ragdoll with parameters of type Skeleton
static java.util.List<java.lang.Integer> RagdollUtils.getBoneIndices(Bone bone, Skeleton skeleton, java.util.Set<java.lang.String> boneList)
           
 

Uses of Skeleton in com.jme3.scene.debug
 

Constructors in com.jme3.scene.debug with parameters of type Skeleton
SkeletonDebugger(java.lang.String name, Skeleton skeleton)
           
SkeletonPoints(Skeleton skeleton)
           
SkeletonWire(Skeleton skeleton)
           
 

Uses of Skeleton in com.jme3.scene.plugins.blender
 

Methods in com.jme3.scene.plugins.blender that return Skeleton
 Skeleton BlenderContext.getSkeleton(java.lang.Long skeletonOMA)
          This method returns the skeleton for the specified OMA of its owner.
 

Methods in com.jme3.scene.plugins.blender with parameters of type Skeleton
 void BlenderContext.setSkeleton(java.lang.Long skeletonOMA, Skeleton skeleton)
          This method sets the skeleton for the specified OMA of its owner.
 

Uses of Skeleton in com.jme3.scene.plugins.blender.animations
 

Methods in com.jme3.scene.plugins.blender.animations with parameters of type Skeleton
 java.util.Map<java.lang.Integer,java.lang.Integer> ArmatureHelper.getGroupToBoneIndexMap(Structure defBaseStructure, Skeleton skeleton, BlenderContext blenderContext)
          This method returns a map where the key is the object's group index that is used by a bone and the key is the bone index in the armature.
 BoneTrack[] ArmatureHelper.getTracks(Structure actionStructure, Skeleton skeleton, BlenderContext blenderContext)
          This method retuns the bone tracks for animation.
 

Uses of Skeleton in com.jme3.scene.plugins.blender.constraints
 

Methods in com.jme3.scene.plugins.blender.constraints with parameters of type Skeleton
protected  com.jme3.scene.plugins.blender.constraints.BlenderTrack Constraint.getTrack(java.lang.Object owner, Skeleton skeleton, Animation animation)
          This method returns the bone traces for the bone that is affected by the given constraint.
 

Uses of Skeleton in com.jme3.scene.plugins.ogre
 

Fields in com.jme3.scene.plugins.ogre declared as Skeleton
 Skeleton AnimData.skeleton
           
 

Constructors in com.jme3.scene.plugins.ogre with parameters of type Skeleton
AnimData(Skeleton skeleton, java.util.ArrayList<Animation> anims)