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Packages that use Uniform | |
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com.jme3.material | The com.jme3.material package contains classes for manipulating
jMonkeyEngine materials. |
com.jme3.renderer | The com.jme3.renderer package provides classes responsible for
rendering. |
com.jme3.renderer.android | |
com.jme3.renderer.lwjgl | |
com.jme3.shader |
Uses of Uniform in com.jme3.material |
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Methods in com.jme3.material that return types with arguments of type Uniform | |
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java.util.List<Uniform> |
Technique.getWorldBindUniforms()
Returns a list of uniforms that implements the world parameters that were requested by the material definition. |
Uses of Uniform in com.jme3.renderer |
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Method parameters in com.jme3.renderer with type arguments of type Uniform | |
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void |
RenderManager.updateUniformBindings(java.util.List<Uniform> params)
Internal use only. |
Uses of Uniform in com.jme3.renderer.android |
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Methods in com.jme3.renderer.android with parameters of type Uniform | |
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protected void |
OGLESShaderRenderer.updateUniform(Shader shader,
Uniform uniform)
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protected void |
OGLESShaderRenderer.updateUniformLocation(Shader shader,
Uniform uniform)
\ |* Shaders *| \ |
Uses of Uniform in com.jme3.renderer.lwjgl |
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Methods in com.jme3.renderer.lwjgl with parameters of type Uniform | |
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protected void |
LwjglRenderer.updateUniform(Shader shader,
Uniform uniform)
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protected void |
LwjglRenderer.updateUniformLocation(Shader shader,
Uniform uniform)
\ |* Shaders *| \ |
Uses of Uniform in com.jme3.shader |
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Methods in com.jme3.shader that return Uniform | |
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Uniform |
Shader.getUniform(java.lang.String name)
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Methods in com.jme3.shader that return types with arguments of type Uniform | |
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ListMap<java.lang.String,Uniform> |
Shader.getUniformMap()
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Method parameters in com.jme3.shader with type arguments of type Uniform | |
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void |
UniformBindingManager.updateUniformBindings(java.util.List<Uniform> params)
Internal use only. |
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