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Packages that use Texture2D | |
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com.jme3.niftygui | |
com.jme3.post | The com.jme3.post package provides utilities for
render processing. |
com.jme3.texture | |
com.jme3.ui | |
com.jme3.water |
Uses of Texture2D in com.jme3.niftygui |
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Methods in com.jme3.niftygui that return Texture2D | |
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Texture2D |
RenderImageJme.getTexture()
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Constructors in com.jme3.niftygui with parameters of type Texture2D | |
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RenderImageJme(Texture2D texture)
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Uses of Texture2D in com.jme3.post |
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Fields in com.jme3.post declared as Texture2D | |
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protected Texture2D |
Filter.Pass.depthTexture
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protected Texture2D |
Filter.Pass.renderedTexture
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Methods in com.jme3.post that return Texture2D | |
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Texture2D |
Filter.Pass.getDepthTexture()
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Texture2D |
FilterPostProcessor.getDepthTexture()
For internal use only returns the depth texture of the scene |
Texture2D |
FilterPostProcessor.getFilterTexture()
For internal use only returns the rendered texture of the scene |
protected Texture2D |
Filter.getRenderedTexture()
returns the rendered texture of this filter |
Texture2D |
Filter.Pass.getRenderedTexture()
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Methods in com.jme3.post with parameters of type Texture2D | |
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protected void |
Filter.setRenderedTexture(Texture2D renderedTexture)
sets the rendered texture of this filter |
void |
Filter.Pass.setRenderedTexture(Texture2D renderedTexture)
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Uses of Texture2D in com.jme3.texture |
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Methods in com.jme3.texture with parameters of type Texture2D | |
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void |
FrameBuffer.addColorTexture(Texture2D tex)
Add a color texture to use for this framebuffer. |
void |
FrameBuffer.setColorTexture(Texture2D tex)
Set the color texture to use for this framebuffer. |
void |
FrameBuffer.setDepthTexture(Texture2D tex)
Set the depth texture to use for this framebuffer. |
Uses of Texture2D in com.jme3.ui |
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Methods in com.jme3.ui with parameters of type Texture2D | |
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void |
Picture.setTexture(AssetManager assetManager,
Texture2D tex,
boolean useAlpha)
Set the texture to put on the picture. |
Uses of Texture2D in com.jme3.water |
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Fields in com.jme3.water declared as Texture2D | |
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protected Texture2D |
SimpleWaterProcessor.depthTexture
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protected Texture2D |
SimpleWaterProcessor.dudvTexture
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protected Texture2D |
SimpleWaterProcessor.normalTexture
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protected Texture2D |
SimpleWaterProcessor.reflectionTexture
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protected Texture2D |
SimpleWaterProcessor.refractionTexture
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Methods in com.jme3.water with parameters of type Texture2D | |
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void |
WaterFilter.setCausticsTexture(Texture2D causticsTexture)
sets the texture to use to render caustics on the ground underwater |
void |
WaterFilter.setFoamTexture(Texture2D foamTexture)
Sets the foam texture |
void |
WaterFilter.setHeightTexture(Texture2D heightTexture)
Sets the height texture |
void |
WaterFilter.setNormalTexture(Texture2D normalTexture)
Sets the normal Texture |
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