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Packages that use Image.Format | |
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com.jme3.asset | com.jme3.asset contains the AssetManager ,
a utility class that is used to load assets such as textures, models, and
sound effects in a jME3 application. |
com.jme3.post | The com.jme3.post package provides utilities for
render processing. |
com.jme3.scene.plugins.blender.textures.blending | |
com.jme3.scene.plugins.blender.textures.generating | |
com.jme3.scene.plugins.blender.textures.io | |
com.jme3.texture | |
com.jme3.texture.plugins | |
jme3tools.converters |
Uses of Image.Format in com.jme3.asset |
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Fields in com.jme3.asset declared as Image.Format | |
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protected Image.Format |
AndroidImageInfo.format
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Methods in com.jme3.asset that return Image.Format | |
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Image.Format |
AndroidImageInfo.getFormat()
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Uses of Image.Format in com.jme3.post |
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Methods in com.jme3.post that return Image.Format | |
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protected Image.Format |
Filter.getDefaultPassDepthFormat()
returns the default pass depth format |
protected Image.Format |
Filter.getDefaultPassTextureFormat()
returns the default pass texture format |
Methods in com.jme3.post with parameters of type Image.Format | |
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void |
Filter.Pass.init(Renderer renderer,
int width,
int height,
Image.Format textureFormat,
Image.Format depthBufferFormat)
init the pass called internally |
void |
Filter.Pass.init(Renderer renderer,
int width,
int height,
Image.Format textureFormat,
Image.Format depthBufferFormat,
int numSamples)
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void |
Filter.Pass.init(Renderer renderer,
int width,
int height,
Image.Format textureFormat,
Image.Format depthBufferFormat,
int numSamples,
boolean renderDepth)
init the pass called internally |
void |
Filter.Pass.init(Renderer renderer,
int width,
int height,
Image.Format textureFormat,
Image.Format depthBufferFormat,
int numSample,
Material material)
init the pass called internally |
Uses of Image.Format in com.jme3.scene.plugins.blender.textures.blending |
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Methods in com.jme3.scene.plugins.blender.textures.blending with parameters of type Image.Format | |
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static TextureBlender |
TextureBlenderFactory.alterTextureType(Image.Format format,
TextureBlender textureBlender)
This method changes the image format in the texture blender. |
static TextureBlender |
TextureBlenderFactory.createTextureBlender(Image.Format format,
int flag,
boolean negate,
int blendType,
float[] materialColor,
float[] color,
float colfac)
This method creates the blending class. |
protected void |
TextureBlenderLuminance.getTinAndAlpha(java.nio.ByteBuffer data,
Image.Format imageFormat,
boolean neg,
float[] result)
This method return texture intensity and alpha value. |
Uses of Image.Format in com.jme3.scene.plugins.blender.textures.generating |
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Fields in com.jme3.scene.plugins.blender.textures.generating declared as Image.Format | |
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protected Image.Format |
TextureGenerator.imageFormat
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Methods in com.jme3.scene.plugins.blender.textures.generating that return Image.Format | |
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Image.Format |
TextureGenerator.getImageFormat()
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Constructors in com.jme3.scene.plugins.blender.textures.generating with parameters of type Image.Format | |
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TextureGenerator(com.jme3.scene.plugins.blender.textures.generating.NoiseGenerator noiseGenerator,
Image.Format imageFormat)
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Uses of Image.Format in com.jme3.scene.plugins.blender.textures.io |
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Methods in com.jme3.scene.plugins.blender.textures.io with parameters of type Image.Format | |
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static PixelInputOutput |
PixelIOFactory.getPixelIO(Image.Format format)
This method returns pixel IO object for the specified format. |
Uses of Image.Format in com.jme3.texture |
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Fields in com.jme3.texture declared as Image.Format | |
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protected Image.Format |
Image.format
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Methods in com.jme3.texture that return Image.Format | |
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Image.Format |
FrameBuffer.RenderBuffer.getFormat()
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Image.Format |
Image.getFormat()
getFormat returns the image format for this image. |
static Image.Format |
Image.Format.valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name. |
static Image.Format[] |
Image.Format.values()
Returns an array containing the constants of this enum type, in the order they are declared. |
Methods in com.jme3.texture with parameters of type Image.Format | |
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void |
FrameBuffer.setColorBuffer(Image.Format format)
Enables the use of a color buffer for this FrameBuffer . |
void |
FrameBuffer.setDepthBuffer(Image.Format format)
Enables the use of a depth buffer for this FrameBuffer . |
void |
Image.setFormat(Image.Format format)
setFormat sets the image format for this image. |
Constructors in com.jme3.texture with parameters of type Image.Format | |
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Image(Image.Format format,
int width,
int height,
java.nio.ByteBuffer data)
Constructor instantiates a new Image object. |
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Image(Image.Format format,
int width,
int height,
java.nio.ByteBuffer data,
int[] mipMapSizes)
Constructor instantiates a new Image object. |
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Image(Image.Format format,
int width,
int height,
int depth,
java.util.ArrayList<java.nio.ByteBuffer> data)
Constructor instantiates a new Image object. |
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Image(Image.Format format,
int width,
int height,
int depth,
java.util.ArrayList<java.nio.ByteBuffer> data,
int[] mipMapSizes)
Constructor instantiates a new Image object. |
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Texture2D(int width,
int height,
Image.Format format)
Creates a new two-dimensional texture for the purpose of offscreen rendering. |
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Texture2D(int width,
int height,
int numSamples,
Image.Format format)
Creates a new two-dimensional texture for the purpose of offscreen rendering. |
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Texture3D(int width,
int height,
int depth,
Image.Format format)
Creates a new three-dimensional texture for the purpose of offscreen rendering. |
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Texture3D(int width,
int height,
int depth,
int numSamples,
Image.Format format)
Creates a new three-dimensional texture for the purpose of offscreen rendering. |
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TextureCubeMap(int width,
int height,
Image.Format format)
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Uses of Image.Format in com.jme3.texture.plugins |
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Methods in com.jme3.texture.plugins with parameters of type Image.Format | |
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static java.nio.ByteBuffer |
DXTFlipper.flipDXT(java.nio.ByteBuffer img,
int w,
int h,
Image.Format format)
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Uses of Image.Format in jme3tools.converters |
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Methods in jme3tools.converters with parameters of type Image.Format | |
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static void |
ImageToAwt.convert(java.awt.image.BufferedImage image,
Image.Format format,
java.nio.ByteBuffer buf)
Convert an AWT image to jME image. |
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