Uses of Interface
com.jme3.animation.Track

Packages that use Track
com.jme3.animation The com.jme3.animation package contains various classes for managing animation inside a jME3 application. 
com.jme3.scene.plugins.blender.animations   
 

Uses of Track in com.jme3.animation
 

Classes in com.jme3.animation that implement Track
 class BoneTrack
          Contains a list of transforms and times for each keyframe.
 class PoseTrack
          Deprecated. 
 class SpatialTrack
          This class represents the track for spatial animation.
 

Methods in com.jme3.animation that return Track
 Track Track.clone()
          This method creates a clone of the current object.
 Track[] Animation.getTracks()
          Returns the tracks set in Animation.setTracks(com.jme3.animation.Track[]).
 

Methods in com.jme3.animation with parameters of type Track
 void Animation.setTracks(Track[] tracks)
          Set the Tracks to be used by this animation.
 

Uses of Track in com.jme3.scene.plugins.blender.animations
 

Methods in com.jme3.scene.plugins.blender.animations that return Track
 Track Ipo.calculateTrack(int targetIndex, int startFrame, int stopFrame, int fps, boolean spatialTrack)
          This method calculates the value of the curves as a bone track between the specified frames.