Uses of Interface
com.jme3.asset.AssetProcessor

Packages that use AssetProcessor
com.jme3.asset com.jme3.asset contains the AssetManager, a utility class that is used to load assets such as textures, models, and sound effects in a jME3 application. 
com.jme3.audio   
com.jme3.material The com.jme3.material package contains classes for manipulating jMonkeyEngine materials. 
com.jme3.texture   
 

Uses of AssetProcessor in com.jme3.asset
 

Classes in com.jme3.asset that implement AssetProcessor
 class CloneableAssetProcessor
          CloneableAssetProcessor simply calls Object.clone() on assets to clone them.
 

Methods in com.jme3.asset with type parameters of type AssetProcessor
<T extends AssetProcessor>
T
ImplHandler.getProcessor(java.lang.Class<T> procClass)
           
 

Methods in com.jme3.asset that return types with arguments of type AssetProcessor
 java.lang.Class<? extends AssetProcessor> AssetKey.getProcessorType()
           
 java.lang.Class<? extends AssetProcessor> MaterialKey.getProcessorType()
           
 java.lang.Class<? extends AssetProcessor> ModelKey.getProcessorType()
           
 java.lang.Class<? extends AssetProcessor> TextureKey.getProcessorType()
           
 

Uses of AssetProcessor in com.jme3.audio
 

Methods in com.jme3.audio that return types with arguments of type AssetProcessor
 java.lang.Class<? extends AssetProcessor> AudioKey.getProcessorType()
           
 

Uses of AssetProcessor in com.jme3.material
 

Classes in com.jme3.material that implement AssetProcessor
 class MaterialProcessor
           
 

Uses of AssetProcessor in com.jme3.texture
 

Classes in com.jme3.texture that implement AssetProcessor
 class TextureProcessor