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Packages that use TerrainPicker | |
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com.jme3.terrain.geomipmap.picking |
Uses of TerrainPicker in com.jme3.terrain.geomipmap.picking |
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Classes in com.jme3.terrain.geomipmap.picking that implement TerrainPicker | |
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class |
BresenhamTerrainPicker
It basically works by casting a pick ray against the bounding volumes of the TerrainQuad and its children, gathering all of the TerrainPatches hit (in distance order.) The triangles of each patch are then tested using the BresenhamYUpGridTracer to determine which triangles to test and in what order. |
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