A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

I

i2c(int) - Static method in class com.jme3.terrain.noise.ShaderUtils
 
icon - Static variable in class jme3test.android.R.drawable
 
id - Variable in class com.jme3.util.NativeObject
The ID of the object, usually depends on its type.
idCount - Variable in class com.jme3.export.binary.BinaryExporter
 
IDENTITY - Static variable in class com.jme3.math.Matrix3f
 
IDENTITY - Static variable in class com.jme3.math.Matrix4f
 
IDENTITY - Static variable in class com.jme3.math.Quaternion
Represents the identity quaternion rotation (0, 0, 0, 1).
IDENTITY - Static variable in class com.jme3.math.Transform
 
IDList - Class in com.jme3.renderer
A specialized data-structure used to optimize state changes of "slot" based state.
IDList() - Constructor for class com.jme3.renderer.IDList
 
IDP_ARRAY - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
 
IDP_DOUBLE - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
 
IDP_FLOAT - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
 
IDP_GROUP - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
 
IDP_IDPARRAY - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
 
IDP_INT - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
 
IDP_NUMTYPES - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
 
IDP_STRING - Static variable in class com.jme3.scene.plugins.blender.objects.Properties
 
ids - Variable in class com.jme3.audio.AudioStream
 
ignoreTransform - Variable in class com.jme3.scene.Geometry
When true, the geometry's transform will not be applied.
Image - Class in com.jme3.texture
Image defines a data format for a graphical image.
Image() - Constructor for class com.jme3.texture.Image
Constructor instantiates a new Image object.
Image(int) - Constructor for class com.jme3.texture.Image
 
Image(Image.Format, int, int, int, ArrayList<ByteBuffer>, int[]) - Constructor for class com.jme3.texture.Image
Constructor instantiates a new Image object.
Image(Image.Format, int, int, ByteBuffer, int[]) - Constructor for class com.jme3.texture.Image
Constructor instantiates a new Image object.
Image(Image.Format, int, int, int, ArrayList<ByteBuffer>) - Constructor for class com.jme3.texture.Image
Constructor instantiates a new Image object.
Image(Image.Format, int, int, ByteBuffer) - Constructor for class com.jme3.texture.Image
Constructor instantiates a new Image object.
Image.Format - Enum in com.jme3.texture
 
ImageBasedHeightMap - Class in com.jme3.terrain.heightmap
ImageBasedHeightMap is a height map created from the grayscale conversion of an image.
ImageBasedHeightMap(Image) - Constructor for class com.jme3.terrain.heightmap.ImageBasedHeightMap
Creates a HeightMap from an Image.
ImageBasedHeightMap(Image, float) - Constructor for class com.jme3.terrain.heightmap.ImageBasedHeightMap
 
ImageBasedHeightMapGrid - Class in com.jme3.terrain.heightmap
Deprecated. 
ImageBasedHeightMapGrid(String, String, AssetManager) - Constructor for class com.jme3.terrain.heightmap.ImageBasedHeightMapGrid
Deprecated.  
ImageBasedHeightMapGrid(AssetManager, Namer) - Constructor for class com.jme3.terrain.heightmap.ImageBasedHeightMapGrid
Deprecated.  
ImageFlipper - Class in com.jme3.texture.plugins
ImageFlipper is a utility class used to flip images across the Y axis.
ImageFlipper() - Constructor for class com.jme3.texture.plugins.ImageFlipper
 
imageFormat - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGenerator
 
ImageHeightmap - Interface in com.jme3.terrain.heightmap
Deprecated.  
imageIndex - Variable in class com.jme3.effect.Particle
Particle image index.
ImageTileLoader - Class in com.jme3.terrain.geomipmap.grid
 
ImageTileLoader(String, String, AssetManager) - Constructor for class com.jme3.terrain.geomipmap.grid.ImageTileLoader
 
ImageTileLoader(AssetManager, Namer) - Constructor for class com.jme3.terrain.geomipmap.grid.ImageTileLoader
 
ImageToAwt - Class in jme3tools.converters
 
ImageToAwt() - Constructor for class jme3tools.converters.ImageToAwt
 
ImplHandler - Class in com.jme3.asset
ImplHandler manages the asset loader and asset locator implementations in a thread safe way.
ImplHandler(AssetManager) - Constructor for class com.jme3.asset.ImplHandler
 
ImplHandler.ImplThreadLocal<T> - Class in com.jme3.asset
 
ImplHandler.ImplThreadLocal(Class<T>, String[]) - Constructor for class com.jme3.asset.ImplHandler.ImplThreadLocal
 
ImplHandler.ImplThreadLocal(Class<T>, String) - Constructor for class com.jme3.asset.ImplHandler.ImplThreadLocal
 
ImplHandler.ImplThreadLocal(Class<T>) - Constructor for class com.jme3.asset.ImplHandler.ImplThreadLocal
 
ImprovedNoise - Class in com.jme3.terrain.noise.basis
Perlin's default implementation of Improved Perlin Noise designed to work with Noise base
ImprovedNoise() - Constructor for class com.jme3.terrain.noise.basis.ImprovedNoise
 
in - Variable in class com.jme3.audio.AudioStream
 
in(T...) - Static method in class com.jme3.network.Filters
Creates a filter that returns true for any value in the specified list of values and false for all other cases.
in(Collection<? extends T>) - Static method in class com.jme3.network.Filters
Creates a filter that returns true for any value in the specified collection and false for all other cases.
includeInLoading(int) - Method in class com.jme3.asset.BlenderKey
This method adds features to be loaded.
incrementProgress(float) - Method in interface com.jme3.terrain.ProgressMonitor
Increment the progress by a unit.
index - Variable in class com.jme3.animation.CompactArray
 
IndexBuffer - Class in com.jme3.scene.mesh
IndexBuffer is an abstraction for integer index buffers, it is used to retrieve indices without knowing in which format they are stored (ushort or uint).
IndexBuffer() - Constructor for class com.jme3.scene.mesh.IndexBuffer
 
IndexByteBuffer - Class in com.jme3.scene.mesh
IndexBuffer implementation for ByteBuffers.
IndexByteBuffer(ByteBuffer) - Constructor for class com.jme3.scene.mesh.IndexByteBuffer
 
indexer - Variable in class com.jme3.terrain.geomipmap.TerrainLodControl
 
IndexIntBuffer - Class in com.jme3.scene.mesh
IndexBuffer implementation for IntBuffers.
IndexIntBuffer(IntBuffer) - Constructor for class com.jme3.scene.mesh.IndexIntBuffer
 
indexOf(Object) - Method in class com.jme3.util.SafeArrayList
 
IndexShortBuffer - Class in com.jme3.scene.mesh
IndexBuffer implementation for ShortBuffers.
IndexShortBuffer(ShortBuffer) - Constructor for class com.jme3.scene.mesh.IndexShortBuffer
 
indexVertMap - Variable in class com.jme3.scene.plugins.OBJLoader
 
indices - Variable in class jme3tools.converters.model.strip.PrimitiveGroup
 
influenceParticle(Particle, EmitterShape) - Method in class com.jme3.effect.influencers.DefaultParticleInfluencer
 
influenceParticle(Particle, EmitterShape) - Method in class com.jme3.effect.influencers.EmptyParticleInfluencer
 
influenceParticle(Particle, EmitterShape) - Method in class com.jme3.effect.influencers.NewtonianParticleInfluencer
 
influenceParticle(Particle, EmitterShape) - Method in interface com.jme3.effect.influencers.ParticleInfluencer
This method influences the particle.
init() - Method in class com.jme3.app.AppletHarness
 
init(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.post.Filter
initialize this filter use InitFilter for overriding filter initialization
init(Renderer, int, int, Image.Format, Image.Format, int, boolean) - Method in class com.jme3.post.Filter.Pass
init the pass called internally
init(Renderer, int, int, Image.Format, Image.Format) - Method in class com.jme3.post.Filter.Pass
init the pass called internally
init(Renderer, int, int, Image.Format, Image.Format, int) - Method in class com.jme3.post.Filter.Pass
 
init(Renderer, int, int, Image.Format, Image.Format, int, Material) - Method in class com.jme3.post.Filter.Pass
init the pass called internally
init() - Method in class com.jme3.terrain.noise.basis.FilteredBasis
 
init() - Method in class com.jme3.terrain.noise.basis.ImprovedNoise
 
init() - Method in interface com.jme3.terrain.noise.Basis
 
init() - Method in class com.jme3.terrain.noise.basis.NoiseAggregator
 
init() - Method in class com.jme3.terrain.noise.fractal.FractalSum
 
initalWorldRotation - Variable in class com.jme3.bullet.control.KinematicRagdollControl.PhysicsBoneLink
 
initBoneMap() - Method in class com.jme3.bullet.control.ragdoll.HumanoidRagdollPreset
 
initBoneMap() - Method in class com.jme3.bullet.control.ragdoll.RagdollPreset
 
initContextFirstTime() - Method in class com.jme3.system.lwjgl.LwjglContext
 
inited - Variable in class com.jme3.input.dummy.DummyInput
 
inited - Variable in class com.jme3.niftygui.NiftyJmeDisplay
 
initEvent(Application, Cinematic) - Method in class com.jme3.cinematic.events.AbstractCinematicEvent
initialize this event (should be called internally only)
initEvent(Application, Cinematic) - Method in class com.jme3.cinematic.events.AnimationTrack
 
initEvent(Application, Cinematic) - Method in interface com.jme3.cinematic.events.CinematicEvent
initialize this event
initEvent(Application, Cinematic) - Method in class com.jme3.cinematic.events.MotionTrack
 
initEvent(Application, Cinematic) - Method in class com.jme3.cinematic.events.PositionTrack
Deprecated.  
initEvent(Application, Cinematic) - Method in class com.jme3.cinematic.events.RotationTrack
Deprecated.  
initEvent(Application, Cinematic) - Method in class com.jme3.cinematic.events.ScaleTrack
Deprecated.  
initEvent(Application, Cinematic) - Method in class com.jme3.cinematic.events.SoundTrack
 
initFilter(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.post.Filter
Initialization of sub classes filters This method is called once when the filter is added to the FilterPostProcessor It should contain Material initializations and extra passes initialization
initFilter(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.post.filters.BloomFilter
 
initFilter(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.post.filters.CartoonEdgeFilter
 
initFilter(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.post.filters.ColorOverlayFilter
 
initFilter(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.post.filters.CrossHatchFilter
 
initFilter(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.post.filters.DepthOfFieldFilter
 
initFilter(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.post.filters.FadeFilter
 
initFilter(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.post.filters.FogFilter
 
initFilter(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.post.filters.FXAAFilter
 
initFilter(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.post.filters.GammaCorrectionFilter
 
initFilter(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.post.filters.LightScatteringFilter
 
initFilter(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.post.filters.PosterizationFilter
 
initFilter(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.post.filters.RadialBlurFilter
 
initFilter(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.post.filters.TranslucentBucketFilter
 
initFilter(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.post.ssao.SSAOFilter
 
initFilter(AssetManager, RenderManager, ViewPort, int, int) - Method in class com.jme3.water.WaterFilter
 
initialDuration - Variable in class com.jme3.cinematic.events.AbstractCinematicEvent
 
initialize() - Method in class com.jme3.app.AndroidHarness
 
initialize() - Method in class com.jme3.app.Application
Do not call manually.
initialize(AppStateManager, Application) - Method in class com.jme3.app.DebugKeysAppState
 
initialize(AppStateManager, Application) - Method in class com.jme3.app.FlyCamAppState
 
initialize() - Method in class com.jme3.app.SimpleApplication
 
initialize(AppStateManager, Application) - Method in class com.jme3.app.state.AbstractAppState
 
initialize(AppStateManager, Application) - Method in interface com.jme3.app.state.AppState
Called to initialize the AppState.
initialize(AppStateManager, Application) - Method in class com.jme3.app.state.ScreenshotAppState
 
initialize(RenderManager, ViewPort) - Method in class com.jme3.app.state.ScreenshotAppState
 
initialize(AppStateManager, Application) - Method in class com.jme3.app.state.VideoRecorderAppState
 
initialize(AppStateManager, Application) - Method in class com.jme3.app.StatsAppState
 
initialize() - Method in class com.jme3.audio.android.AndroidAudioRenderer
 
initialize() - Method in interface com.jme3.audio.AudioRenderer
Initializes the renderer.
initialize() - Method in class com.jme3.audio.lwjgl.LwjglAudioRenderer
 
initialize(AppStateManager, Application) - Method in class com.jme3.bullet.BulletAppState
 
initialize(AppStateManager, Application) - Method in class com.jme3.cinematic.Cinematic
 
initialize() - Method in class com.jme3.input.android.AndroidInput
 
initialize() - Method in class com.jme3.input.awt.AwtKeyInput
 
initialize() - Method in class com.jme3.input.awt.AwtMouseInput
 
initialize() - Method in class com.jme3.input.dummy.DummyInput
 
initialize() - Method in interface com.jme3.input.Input
Initializes the native side to listen into events from the device.
initialize() - Method in class com.jme3.input.lwjgl.JInputJoyInput
 
initialize() - Method in class com.jme3.input.lwjgl.LwjglKeyInput
 
initialize() - Method in class com.jme3.input.lwjgl.LwjglMouseInput
 
initialize() - Method in class com.jme3.network.base.KernelAdapter
 
initialize() - Method in interface com.jme3.network.kernel.Kernel
Initializes the kernel and starts any internal processing.
initialize() - Method in class com.jme3.network.kernel.tcp.SelectorKernel
 
initialize() - Method in class com.jme3.network.kernel.udp.UdpKernel
 
initialize(Class) - Method in class com.jme3.network.serializing.Serializer
Registration for when a serializer may need to cache something.
initialize(Class) - Method in class com.jme3.network.serializing.serializers.FieldSerializer
 
initialize(RenderManager, ViewPort) - Method in class com.jme3.niftygui.NiftyJmeDisplay
 
initialize(RenderManager, ViewPort) - Method in class com.jme3.post.FilterPostProcessor
 
initialize(RenderManager, ViewPort) - Method in class com.jme3.post.HDRRenderer
 
initialize(RenderManager, ViewPort) - Method in class com.jme3.post.PreDepthProcessor
 
initialize(RenderManager, ViewPort) - Method in interface com.jme3.post.SceneProcessor
Called in the render thread to initialize the scene processor.
initialize() - Method in class com.jme3.renderer.android.OGLESShaderRenderer
 
initialize() - Method in class com.jme3.renderer.lwjgl.LwjglGL1Renderer
 
initialize() - Method in class com.jme3.renderer.lwjgl.LwjglRenderer
 
initialize() - Method in class com.jme3.shader.Shader
Initializes the shader for use, must be called after the constructor without arguments is used.
initialize(RenderManager, ViewPort) - Method in class com.jme3.shadow.BasicShadowRenderer
 
initialize(RenderManager, ViewPort) - Method in class com.jme3.shadow.PssmShadowRenderer
 
initialize(AppSettings) - Method in class com.jme3.system.android.JmeAndroidSystem
 
initialize(RenderManager, ViewPort) - Method in class com.jme3.system.awt.AwtPanel
 
initialize(AppSettings) - Method in class com.jme3.system.JmeDesktopSystem
 
initialize(AppSettings) - Static method in class com.jme3.system.JmeSystem
 
initialize(AppSettings) - Method in class com.jme3.system.JmeSystemDelegate
 
initialize() - Method in interface com.jme3.system.SystemListener
Callback to indicate the application to initialize.
initialize(RenderManager, ViewPort) - Method in class com.jme3.water.ReflectionProcessor
 
initialize(RenderManager, ViewPort) - Method in class com.jme3.water.SimpleWaterProcessor
 
initialize(RenderManager, ViewPort) - Method in class com.jme3.water.SimpleWaterProcessor.RefractionProcessor
 
initialized - Variable in class com.jme3.app.state.AbstractAppState
initialized is set to true when the method AbstractAppState.initialize(com.jme3.app.state.AppStateManager, com.jme3.app.Application) is called.
initialized - Variable in class com.jme3.bullet.BulletAppState
 
initialized - Variable in class com.jme3.system.JmeSystemDelegate
 
initializePending() - Method in class com.jme3.app.state.AppStateManager
 
initialUpVec - Variable in class com.jme3.input.ChaseCamera
 
initialUpVec - Variable in class com.jme3.input.FlyByCamera
 
initialValue() - Method in class com.jme3.asset.ImplHandler.ImplThreadLocal
 
initIds(int) - Method in class com.jme3.audio.AudioStream
 
initInThread() - Method in class com.jme3.audio.lwjgl.LwjglAudioRenderer
 
initInThread() - Method in class com.jme3.system.android.OGLESContext
 
initInThread() - Method in class com.jme3.system.lwjgl.LwjglAbstractDisplay
Does LWJGL display initialization in the OpenGL thread
initInThread() - Method in class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
initInThread() - Method in class com.jme3.system.NullContext
 
initLexicon() - Method in class com.jme3.bullet.control.ragdoll.HumanoidRagdollPreset
 
initLexicon() - Method in class com.jme3.bullet.control.ragdoll.RagdollPreset
 
initNativePhysics() - Static method in class com.jme3.bullet.PhysicsSpace
 
initParticleData(ParticleEmitter, int) - Method in class com.jme3.effect.ParticleMesh
Initialize mesh data.
initParticleData(ParticleEmitter, int) - Method in class com.jme3.effect.ParticlePointMesh
 
initParticleData(ParticleEmitter, int) - Method in class com.jme3.effect.ParticleTriMesh
 
initScale - Variable in class com.jme3.bullet.control.KinematicRagdollControl
 
initUserPointer() - Method in class com.jme3.bullet.collision.PhysicsCollisionObject
 
innerAngle - Variable in class com.jme3.audio.AudioNode
 
Input - Interface in com.jme3.input
Abstract interface for an input device.
INPUT_MAPPING_CAMERA_POS - Static variable in class com.jme3.app.DebugKeysAppState
 
INPUT_MAPPING_CAMERA_POS - Static variable in class com.jme3.app.SimpleApplication
 
INPUT_MAPPING_EXIT - Static variable in class com.jme3.app.SimpleApplication
 
INPUT_MAPPING_HIDE_STATS - Static variable in class com.jme3.app.SimpleApplication
 
INPUT_MAPPING_MEMORY - Static variable in class com.jme3.app.DebugKeysAppState
 
INPUT_MAPPING_MEMORY - Static variable in class com.jme3.app.SimpleApplication
 
InputCapsule - Interface in com.jme3.export
 
inputEnabled - Variable in class com.jme3.app.Application
 
InputEvent - Class in com.jme3.input.event
An abstract input event.
InputEvent() - Constructor for class com.jme3.input.event.InputEvent
 
InputListener - Interface in com.jme3.input.controls
A generic interface for input listeners, the AnalogListener and ActionListener interfaces extend this interface.
inputManager - Variable in class com.jme3.app.Application
 
inputManager - Variable in class com.jme3.input.ChaseCamera
 
inputManager - Variable in class com.jme3.input.FlyByCamera
 
InputManager - Class in com.jme3.input
The InputManager is responsible for converting input events received from the Key, Mouse and Joy Input implementations into an abstract, input device independent representation that user code can use.
InputManager(MouseInput, KeyInput, JoyInput, TouchInput) - Constructor for class com.jme3.input.InputManager
Initializes the InputManager.
inputSource - Variable in class com.jme3.system.awt.AwtPanelsContext
 
inputStream - Variable in class com.jme3.scene.plugins.blender.file.BlenderInputStream
The input stream we read the data from.
inputSys - Variable in class com.jme3.niftygui.NiftyJmeDisplay
 
InputSystemJme - Class in com.jme3.niftygui
 
InputSystemJme(InputManager) - Constructor for class com.jme3.niftygui.InputSystemJme
 
intBuffer1 - Variable in class com.jme3.util.TempVars
For interfacing with OpenGL in Renderer.
intBuffer16 - Variable in class com.jme3.util.TempVars
 
intBytes(int) - Static method in class com.jme3.app.state.MjpegFileWriter
 
intensity - Variable in class com.jme3.scene.plugins.blender.textures.TexturePixel
The pixel data.
interior - Variable in class com.jme3.scene.shape.Sphere
 
internalCreate() - Method in class com.jme3.system.lwjgl.LwjglContext
 
internalDestroy() - Method in class com.jme3.system.lwjgl.LwjglContext
 
internalUpdate(float) - Method in class com.jme3.cinematic.events.AbstractCinematicEvent
should be used internally only
internalUpdate(float) - Method in interface com.jme3.cinematic.events.CinematicEvent
called internally in the update method, place here anything you want to run in the update loop
internalUpdate(float) - Method in class com.jme3.cinematic.events.MotionTrack
 
interpolate(ColorRGBA, float) - Method in class com.jme3.math.ColorRGBA
Sets this color to the interpolation by changeAmnt from this to the finalColor this=(1-changeAmnt)*this + changeAmnt * finalColor
interpolate(ColorRGBA, ColorRGBA, float) - Method in class com.jme3.math.ColorRGBA
Sets this color to the interpolation by changeAmnt from beginColor to finalColor this=(1-changeAmnt)*beginColor + changeAmnt * finalColor
interpolate(float, float, List<List<Vector4f>>, List<Float>[], int, int, Vector3f) - Static method in class com.jme3.math.CurveAndSurfaceMath
This method interpolates tha data for the nurbs surface.
interpolate(float, int, Vector3f) - Method in class com.jme3.math.Spline
Iterpolate a position on the spline
interpolate(Vector2f, float) - Method in class com.jme3.math.Vector2f
Sets this vector to the interpolation by changeAmnt from this to the finalVec this=(1-changeAmnt)*this + changeAmnt * finalVec
interpolate(Vector2f, Vector2f, float) - Method in class com.jme3.math.Vector2f
Sets this vector to the interpolation by changeAmnt from beginVec to finalVec this=(1-changeAmnt)*beginVec + changeAmnt * finalVec
interpolate(Vector3f, float) - Method in class com.jme3.math.Vector3f
Sets this vector to the interpolation by changeAmnt from this to the finalVec this=(1-changeAmnt)*this + changeAmnt * finalVec
interpolate(Vector3f, Vector3f, float) - Method in class com.jme3.math.Vector3f
Sets this vector to the interpolation by changeAmnt from beginVec to finalVec this=(1-changeAmnt)*beginVec + changeAmnt * finalVec
interpolate(Vector4f, float) - Method in class com.jme3.math.Vector4f
Sets this vector to the interpolation by changeAmnt from this to the finalVec this=(1-changeAmnt)*this + changeAmnt * finalVec
interpolate(Vector4f, Vector4f, float) - Method in class com.jme3.math.Vector4f
Sets this vector to the interpolation by changeAmnt from beginVec to finalVec this=(1-changeAmnt)*beginVec + changeAmnt * finalVec
interpolateBezier(float, float, float, float, float) - Static method in class com.jme3.math.FastMath
Interpolate a spline between at least 4 control points following the Bezier equation.
interpolateBezier(float, Vector3f, Vector3f, Vector3f, Vector3f, Vector3f) - Static method in class com.jme3.math.FastMath
Interpolate a spline between at least 4 control points following the Bezier equation.
interpolateBezier(float, Vector3f, Vector3f, Vector3f, Vector3f) - Static method in class com.jme3.math.FastMath
Interpolate a spline between at least 4 control points following the Bezier equation.
interpolateCatmullRom(float, float, float, float, float, float) - Static method in class com.jme3.math.FastMath
Interpolate a spline between at least 4 control points following the Catmull-Rom equation.
interpolateCatmullRom(float, float, Vector3f, Vector3f, Vector3f, Vector3f, Vector3f) - Static method in class com.jme3.math.FastMath
Interpolate a spline between at least 4 control points following the Catmull-Rom equation.
interpolateCatmullRom(float, float, Vector3f, Vector3f, Vector3f, Vector3f) - Static method in class com.jme3.math.FastMath
Interpolate a spline between at least 4 control points following the Catmull-Rom equation.
interpolateLinear(float, float, float) - Static method in class com.jme3.math.FastMath
Linear interpolation from startValue to endValue by the given percent.
interpolateLinear(float, Vector3f, Vector3f, Vector3f) - Static method in class com.jme3.math.FastMath
Linear interpolation from startValue to endValue by the given percent.
interpolateLinear(float, Vector3f, Vector3f) - Static method in class com.jme3.math.FastMath
Linear interpolation from startValue to endValue by the given percent.
interpolateNurbs(float, Spline, Vector3f) - Static method in class com.jme3.math.CurveAndSurfaceMath
This method interpolates tha data for the nurbs curve.
interpolatePath(float, MotionTrack, float) - Method in class com.jme3.cinematic.MotionPath
interpolate the path giving the time since the beginnin and the motionControl this methods sets the new localTranslation to the spatial of the motionTrack control.
interpolateTransforms(Transform, Transform, float) - Method in class com.jme3.math.Transform
Sets this matrix to the interpolation between the first matrix and the second by delta amount.
intersect(BoundingBox, Vector3f, Vector3f, Vector3f) - Static method in class com.jme3.bounding.Intersection
 
intersect(Ray, float, Geometry[], CollisionResults) - Method in class jme3tools.optimize.Octree
 
intersectBrute(Ray, Matrix4f, BIHTree, float, float, CollisionResults) - Method in class com.jme3.collision.bih.BIHNode
 
Intersection - Class in com.jme3.bounding
This class includes some utility methods for computing intersection between bounding volumes and triangles.
Intersection() - Constructor for class com.jme3.bounding.Intersection
 
intersects(BoundingVolume) - Method in class com.jme3.bounding.BoundingBox
intersects determines if this Bounding Box intersects with another given bounding volume.
intersects(Ray) - Method in class com.jme3.bounding.BoundingBox
determines if this bounding box intersects with a given ray object.
intersects(Vector3f, Vector3f, Vector3f) - Method in class com.jme3.bounding.BoundingBox
C code ported from http://www.cs.lth.se/home/Tomas_Akenine_Moller/code/tribox3.txt
intersects(Vector3f) - Method in class com.jme3.bounding.BoundingBox
 
intersects(BoundingVolume) - Method in class com.jme3.bounding.BoundingSphere
 
intersects(Ray) - Method in class com.jme3.bounding.BoundingSphere
 
intersects(Vector3f) - Method in class com.jme3.bounding.BoundingSphere
 
intersects(BoundingVolume) - Method in class com.jme3.bounding.BoundingVolume
determines if this bounding volume and a second given volume are intersecting.
intersects(Ray) - Method in class com.jme3.bounding.BoundingVolume
determines if a ray intersects this bounding volume.
intersects(Vector3f) - Method in class com.jme3.bounding.BoundingVolume
Determines if a given point intersects (touches or is inside) this bounding volume.
intersects(Vector3f, Vector3f, Vector3f) - Method in class com.jme3.math.Ray
 
intersectsBoundingBox(BoundingBox) - Method in class com.jme3.bounding.BoundingBox
determines if this bounding box intersects a given bounding box.
intersectsBoundingBox(BoundingBox) - Method in class com.jme3.bounding.BoundingSphere
 
intersectsBoundingBox(BoundingBox) - Method in class com.jme3.bounding.BoundingVolume
determines if this bounding volume and a given bounding box are intersecting.
intersectsSphere(BoundingSphere) - Method in class com.jme3.bounding.BoundingBox
determines if this bounding box intersects a given bounding sphere.
intersectsSphere(BoundingSphere) - Method in class com.jme3.bounding.BoundingSphere
 
intersectsSphere(BoundingSphere) - Method in class com.jme3.bounding.BoundingVolume
determines if this bounding volume and a given bounding sphere are intersecting.
intersectsWherePlane(Plane, Vector3f) - Method in class com.jme3.math.Ray
 
intersectWhere(Collidable, BoundingBox, Matrix4f, BIHTree, CollisionResults) - Method in class com.jme3.collision.bih.BIHNode
 
intersectWhere(Ray, Matrix4f, BIHTree, float, float, CollisionResults) - Method in class com.jme3.collision.bih.BIHNode
 
intersectWhere(Triangle, Vector3f) - Method in class com.jme3.math.Ray
intersectWhere determines if the Ray intersects a triangle.
intersectWhere(Vector3f, Vector3f, Vector3f, Vector3f) - Method in class com.jme3.math.Ray
intersectWhere determines if the Ray intersects a triangle defined by the specified points and if so it stores the point of intersection in the given loc vector.
intersectWhere(Ray, Geometry[], float, float, CollisionResults) - Method in class jme3tools.optimize.Octnode
 
intersectWherePlanar(Triangle, Vector3f) - Method in class com.jme3.math.Ray
intersectWherePlanar determines if the Ray intersects a triangle and if so it stores the point of intersection in the given loc vector as t, u, v where t is the distance from the origin to the point of intersection and u,v is the intersection point in terms of the triangle plane.
intersectWherePlanar(Vector3f, Vector3f, Vector3f, Vector3f) - Method in class com.jme3.math.Ray
intersectWherePlanar determines if the Ray intersects a triangle defined by the specified points and if so it stores the point of intersection in the given loc vector as t, u, v where t is the distance from the origin to the point of intersection and u,v is the intersection point in terms of the triangle plane.
intersectWherePlanarQuad(Vector3f, Vector3f, Vector3f, Vector3f) - Method in class com.jme3.math.Ray
intersectWherePlanar determines if the Ray intersects a quad defined by the specified points and if so it stores the point of intersection in the given loc vector as t, u, v where t is the distance from the origin to the point of intersection and u,v is the intersection point in terms of the quad plane.
IntMap<T> - Class in com.jme3.util
Similar to a Map except that ints are used as keys.
IntMap() - Constructor for class com.jme3.util.IntMap
 
IntMap(int) - Constructor for class com.jme3.util.IntMap
 
IntMap(int, float) - Constructor for class com.jme3.util.IntMap
 
IntMap.Entry<T> - Class in com.jme3.util
 
IntSerializer - Class in com.jme3.network.serializing.serializers
The Integer serializer serializes...integers.
IntSerializer() - Constructor for class com.jme3.network.serializing.serializers.IntSerializer
 
IntVec - Class in jme3tools.converters.model.strip
 
IntVec() - Constructor for class jme3tools.converters.model.strip.IntVec
 
IntVec(int) - Constructor for class jme3tools.converters.model.strip.IntVec
 
INV_PI - Static variable in class com.jme3.math.FastMath
The value 1/PI as a float.
INV_TWO_PI - Static variable in class com.jme3.math.FastMath
The value 1/(2PI) as a float.
invalid - Variable in class com.jme3.scene.plugins.blender.modifiers.Modifier
This variable indicates if the modifier is invalid (true) or not (false).
invalidate() - Method in class com.jme3.system.awt.AwtPanel
 
invalidateState() - Method in class com.jme3.renderer.android.OGLESShaderRenderer
 
invalidateState() - Method in class com.jme3.renderer.lwjgl.LwjglGL1Renderer
 
invalidateState() - Method in class com.jme3.renderer.lwjgl.LwjglRenderer
 
invalidateState() - Method in interface com.jme3.renderer.Renderer
Invalidates the current rendering state.
invalidateState() - Method in class com.jme3.system.NullRenderer
 
InvalidPositionException - Exception in jme3tools.navigation
 
InvalidPositionException() - Constructor for exception jme3tools.navigation.InvalidPositionException
 
inverse() - Method in class com.jme3.math.Quaternion
inverse returns the inverse of this quaternion as a new quaternion.
inverseLocal() - Method in class com.jme3.math.Quaternion
inverse calculates the inverse of this quaternion and returns this quaternion after it is calculated.
inverseRotateVect(Vector3f) - Method in class com.jme3.math.Matrix4f
inverseRotateVect rotates a given Vector3f by the rotation part of this matrix.
inverseTranslateVect(float[]) - Method in class com.jme3.math.Matrix4f
inverseTranslateVect translates a given Vector3f by the translation part of this matrix.
inverseTranslateVect(Vector3f) - Method in class com.jme3.math.Matrix4f
inverseTranslateVect translates a given Vector3f by the translation part of this matrix.
invert() - Method in class com.jme3.math.Matrix3f
Inverts this matrix as a new Matrix3f.
invert(Matrix3f) - Method in class com.jme3.math.Matrix3f
Inverts this matrix and stores it in the given store.
invert() - Method in class com.jme3.math.Matrix4f
Inverts this matrix as a new Matrix4f.
invert(Matrix4f) - Method in class com.jme3.math.Matrix4f
Inverts this matrix and stores it in the given store.
invertLocal() - Method in class com.jme3.math.Matrix3f
Inverts this matrix locally.
invertLocal() - Method in class com.jme3.math.Matrix4f
Inverts this matrix locally.
invertXaxis - Variable in class com.jme3.input.ChaseCamera
 
invertYaxis - Variable in class com.jme3.input.ChaseCamera
 
invocationId - Variable in class com.jme3.network.rmi.RemoteMethodCallMessage
Invocation ID is used to identify a particular call if the calling client needs the return value of the called RMI method.
invocationID - Variable in class com.jme3.network.rmi.RemoteMethodReturnMessage
Invocation ID that was set in the RemoteMethodCallMessage.
invoke() - Method in class com.jme3.app.AppTask
 
invoke(Object, Method, Object[]) - Method in class com.jme3.network.rmi.RemoteObject
Callback from InvocationHandler.
invRadius - Variable in class com.jme3.light.PointLight
 
invSpotRange - Variable in class com.jme3.light.SpotLight
 
invSqrt(float) - Static method in class com.jme3.math.FastMath
Returns 1/sqrt(fValue)
Ipo - Class in com.jme3.scene.plugins.blender.animations
This class is used to calculate bezier curves value for the given frames.
Ipo(BezierCurve[], boolean) - Constructor for class com.jme3.scene.plugins.blender.animations.Ipo
Constructor.
ipo - Variable in class com.jme3.scene.plugins.blender.constraints.Constraint
The ipo object defining influence.
IPO_BSPLINE - Static variable in class com.jme3.scene.plugins.blender.textures.ColorBand
 
IPO_CARDINAL - Static variable in class com.jme3.scene.plugins.blender.textures.ColorBand
 
IPO_CONSTANT - Static variable in class com.jme3.scene.plugins.blender.textures.ColorBand
 
IPO_EASE - Static variable in class com.jme3.scene.plugins.blender.textures.ColorBand
 
IPO_LINEAR - Static variable in class com.jme3.scene.plugins.blender.textures.ColorBand
 
IpoHelper - Class in com.jme3.scene.plugins.blender.animations
This class helps to compute values from interpolation curves for features like animation or constraint influence.
IpoHelper(String, boolean) - Constructor for class com.jme3.scene.plugins.blender.animations.IpoHelper
This constructor parses the given blender version and stores the result.
isActive() - Method in class com.jme3.bullet.objects.PhysicsRigidBody
 
isActiveDrawing() - Method in class com.jme3.system.awt.AwtPanel
 
isAlphaTest() - Method in class com.jme3.material.RenderState
Check if alpha test is enabled.
isApplyAlphaFallOff() - Method in class com.jme3.material.RenderState
 
isApplyAlphaTest() - Method in class com.jme3.material.RenderState
 
isApplyBlendMode() - Method in class com.jme3.material.RenderState
 
isApplyColorWrite() - Method in class com.jme3.material.RenderState
 
isApplyCullMode() - Method in class com.jme3.material.RenderState
 
isApplyDepthTest() - Method in class com.jme3.material.RenderState
 
isApplyDepthWrite() - Method in class com.jme3.material.RenderState
 
isApplyLocal() - Method in class com.jme3.bullet.objects.VehicleWheel
 
isApplyPhysicsLocal() - Method in class com.jme3.bullet.control.CharacterControl
 
isApplyPhysicsLocal() - Method in class com.jme3.bullet.control.GhostControl
 
isApplyPhysicsLocal() - Method in class com.jme3.bullet.control.RigidBodyControl
 
isApplyPhysicsLocal() - Method in class com.jme3.bullet.control.VehicleControl
 
isApplyPhysicsLocal() - Method in class com.jme3.bullet.objects.infos.RigidBodyMotionState
 
isApplyPointSprite() - Method in class com.jme3.material.RenderState
 
isApplyPolyOffset() - Method in class com.jme3.material.RenderState
 
isApplyWireFrame() - Method in class com.jme3.material.RenderState
 
isAsCube() - Method in class com.jme3.asset.TextureKey
 
isAsTexture3D() - Method in class com.jme3.asset.TextureKey
 
isBatched() - Method in class com.jme3.scene.Geometry
 
isBlank(String) - Method in class com.jme3.scene.plugins.blender.AbstractBlenderHelper
This method should be used to check if the text is blank.
isCancelled() - Method in class com.jme3.app.AppTask
 
isCenter(int) - Method in class com.jme3.terrain.geomipmap.TerrainGrid
 
isClearColor() - Method in class com.jme3.renderer.ViewPort
Check if color buffer clearing is enabled.
isClearDepth() - Method in class com.jme3.renderer.ViewPort
Check if depth buffer clearing is enabled.
isClearStencil() - Method in class com.jme3.renderer.ViewPort
Check if stencil buffer clearing is enabled.
isClosed() - Method in class com.jme3.scene.shape.Cylinder
 
isCollisionBetweenLinkedBodys() - Method in class com.jme3.bullet.joints.PhysicsJoint
 
isColorWrite() - Method in class com.jme3.material.RenderState
Check if color writing is enabled.
isCompressed() - Method in enum com.jme3.texture.Image.Format
 
isComputeLuma() - Method in class com.jme3.post.filters.GammaCorrectionFilter
 
isConnected() - Method in class com.jme3.network.base.DefaultClient
 
isConnected() - Method in interface com.jme3.network.Client
Returns true if this client is fully connected to the host.
isConnected() - Method in interface com.jme3.network.kernel.Connector
Returns true if this connector is currently connected.
isConnected() - Method in interface com.jme3.network.kernel.Endpoint
Returns true if this endpoint is currently connected.
isConnected() - Method in class com.jme3.network.kernel.tcp.NioEndpoint
 
isConnected() - Method in class com.jme3.network.kernel.tcp.SocketConnector
 
isConnected() - Method in class com.jme3.network.kernel.udp.UdpConnector
 
isConnected() - Method in class com.jme3.network.kernel.udp.UdpEndpoint
 
isConsumed() - Method in class com.jme3.input.event.InputEvent
Returns true if the input event has been consumed, meaning it is no longer valid and should not be forwarded to input listeners.
isCreated() - Method in class com.jme3.system.android.OGLESContext
 
isCreated() - Method in class com.jme3.system.awt.AwtPanelsContext
 
isCreated() - Method in interface com.jme3.system.JmeContext
 
isCreated() - Method in class com.jme3.system.lwjgl.LwjglContext
 
isCreated() - Method in class com.jme3.system.NullContext
 
isCursorVisible() - Method in class com.jme3.input.InputManager
Returns whether the mouse cursor is visible or not.
isCycle() - Method in class com.jme3.cinematic.MotionPath
returns true if the path is a cycle
isCycle() - Method in class com.jme3.math.Spline
returns true if the spline cycle
isDebug() - Method in class com.jme3.water.SimpleWaterProcessor
retruns true if the waterprocessor is in debug mode
isDecayHfLimit() - Method in class com.jme3.audio.Environment
 
isDepthFormat() - Method in enum com.jme3.texture.Image.Format
 
isDepthTest() - Method in class com.jme3.material.RenderState
Check if depth test is enabled.
isDepthWrite() - Method in class com.jme3.material.RenderState
Check if depth write is enabled.
isDirectional() - Method in class com.jme3.audio.AudioNode
 
isDnaBlock() - Method in class com.jme3.scene.plugins.blender.file.FileBlockHeader
This method indicates if the block is the SDNA block.
isDone() - Method in class com.jme3.app.AppTask
 
isDragToRotate() - Method in class com.jme3.input.ChaseCamera
 
isDragToRotate() - Method in class com.jme3.input.FlyByCamera
 
isEmpty() - Method in class com.jme3.util.ListMap
 
isEmpty() - Method in class com.jme3.util.RingBuffer
 
isEmpty() - Method in class com.jme3.util.SafeArrayList
 
isEmulateMouse() - Method in class com.jme3.system.AppSettings
Returns true if mouse emulation is enabled, false otherwise.
isEmulateMouseFlipX() - Method in class com.jme3.system.AppSettings
 
isEmulateMouseFlipY() - Method in class com.jme3.system.AppSettings
 
isEnabled() - Method in class com.jme3.app.state.AbstractAppState
 
isEnabled() - Method in interface com.jme3.app.state.AppState
 
isEnabled() - Method in class com.jme3.app.StatsView
 
isEnabled() - Method in class com.jme3.bullet.BulletAppState
 
isEnabled() - Method in class com.jme3.bullet.control.CharacterControl
 
isEnabled() - Method in class com.jme3.bullet.control.GhostControl
 
isEnabled() - Method in class com.jme3.bullet.control.KinematicRagdollControl
returns true if the control is enabled
isEnabled() - Method in class com.jme3.bullet.control.RigidBodyControl
 
isEnabled() - Method in class com.jme3.bullet.control.VehicleControl
 
isEnabled() - Method in class com.jme3.cinematic.Cinematic
 
isEnabled() - Method in class com.jme3.cinematic.events.MotionTrack
 
isEnabled() - Method in class com.jme3.effect.ParticleEmitter
Check if a particle emitter is enabled for update.
isEnabled() - Method in class com.jme3.effect.ParticleEmitter.ParticleEmitterControl
 
isEnabled() - Method in class com.jme3.input.ChaseCamera
Return the enabled/disabled state of the camera
isEnabled() - Method in class com.jme3.input.FlyByCamera
 
isEnabled() - Method in class com.jme3.post.Filter
returns ttrue if the filter is enabled
isEnabled() - Method in class com.jme3.post.HDRRenderer
 
isEnabled() - Method in class com.jme3.renderer.ViewPort
Returns true if the viewport is enabled, false otherwise.
isEnabled() - Method in class com.jme3.scene.CameraNode
 
isEnabled() - Method in class com.jme3.scene.control.AbstractControl
 
isEnabled() - Method in class com.jme3.scene.LightNode
 
isEnabled() - Method in class com.jme3.terrain.noise.filter.AbstractFilter
 
isEnabled() - Method in interface com.jme3.terrain.noise.Filter
 
isEnableMotor() - Method in class com.jme3.bullet.joints.motors.RotationalLimitMotor
 
isFacingVelocity() - Method in class com.jme3.effect.ParticleEmitter
Check if particles spawned should face their velocity.
isFixEdges() - Method in class com.jme3.terrain.geomipmap.UpdatedTerrainPatch
 
isFixUpAxis() - Method in class com.jme3.asset.BlenderKey
This method returns the fix up axis state.
isFlipY() - Method in class com.jme3.asset.TextureKey
 
isFloatingPont() - Method in enum com.jme3.texture.Image.Format
 
isFlushQueues() - Method in class com.jme3.shadow.PssmShadowRenderer
returns true if the PssmRenderer flushed the shadow queues
isFrontWheel() - Method in class com.jme3.bullet.objects.VehicleWheel
 
isFullscreen() - Method in class com.jme3.system.AppSettings
Get the fullscreen state
isFunction() - Method in class com.jme3.scene.plugins.blender.file.Pointer
This method indicates if this pointer points to a function.
isGenerateMips() - Method in class com.jme3.asset.TextureKey
 
isGLThreadPaused - Variable in class com.jme3.app.AndroidHarness
 
isHandleTranslucentBucket() - Method in class com.jme3.renderer.RenderManager
True if the translucent bucket should automatically be rendered by the RenderManager.
isHard - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorClouds
 
isHard - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorStucci
 
isIdentity() - Method in class com.jme3.math.Matrix3f
 
isIdentity() - Method in class com.jme3.math.Matrix4f
 
isIdentity() - Method in class com.jme3.math.Quaternion
 
isIgnoreTransform() - Method in class com.jme3.scene.Geometry
 
isImplementingSavable(Class) - Static method in class com.jme3.export.SavableClassUtil
 
isInitialized() - Method in class com.jme3.app.state.AbstractAppState
 
isInitialized() - Method in interface com.jme3.app.state.AppState
 
isInitialized() - Method in class com.jme3.app.state.ScreenshotAppState
 
isInitialized() - Method in class com.jme3.bullet.BulletAppState
 
isInitialized() - Method in class com.jme3.cinematic.Cinematic
 
isInitialized() - Method in class com.jme3.input.android.AndroidInput
 
isInitialized() - Method in class com.jme3.input.awt.AwtKeyInput
 
isInitialized() - Method in class com.jme3.input.awt.AwtMouseInput
 
isInitialized() - Method in class com.jme3.input.dummy.DummyInput
 
isInitialized() - Method in interface com.jme3.input.Input
 
isInitialized() - Method in class com.jme3.input.lwjgl.JInputJoyInput
 
isInitialized() - Method in class com.jme3.input.lwjgl.LwjglKeyInput
 
isInitialized() - Method in class com.jme3.input.lwjgl.LwjglMouseInput
 
isInitialized() - Method in class com.jme3.niftygui.NiftyJmeDisplay
 
isInitialized() - Method in class com.jme3.post.FilterPostProcessor
 
isInitialized() - Method in class com.jme3.post.HDRRenderer
 
isInitialized() - Method in class com.jme3.post.PreDepthProcessor
 
isInitialized() - Method in interface com.jme3.post.SceneProcessor
 
isInitialized() - Method in class com.jme3.shadow.BasicShadowRenderer
 
isInitialized() - Method in class com.jme3.shadow.PssmShadowRenderer
 
isInitialized() - Method in class com.jme3.system.awt.AwtPanel
 
isInitialized() - Method in class com.jme3.water.ReflectionProcessor
 
isInitialized() - Method in class com.jme3.water.SimpleWaterProcessor
 
isInitialized() - Method in class com.jme3.water.SimpleWaterProcessor.RefractionProcessor
 
isInsideView() - Method in class com.jme3.scene.shape.Dome
Are the triangles connected in such a way as to present a view out from the dome or not.
isInstalled() - Method in class jme3tools.shadercheck.CgcValidator
 
isInstalled() - Method in class jme3tools.shadercheck.GpuAnalyzerValidator
 
isInstalled() - Method in interface jme3tools.shadercheck.Validator
Returns true if the tool is installed on the system, false otherwise.
isInverted() - Method in class com.jme3.scene.shape.Cylinder
 
isInWorld() - Method in class com.jme3.bullet.objects.PhysicsRigidBody
 
isInWorldSpace() - Method in class com.jme3.effect.ParticleEmitter
Returns true if particles should spawn in world space.
isKinematic() - Method in class com.jme3.bullet.objects.PhysicsRigidBody
 
isKinematicSpatial() - Method in class com.jme3.bullet.control.RigidBodyControl
Checks if this control is in kinematic spatial mode.
isLastBlock() - Method in class com.jme3.scene.plugins.blender.file.FileBlockHeader
This method indicates if the block is the last block in the file.
isLateralFrictionInitialized() - Method in class com.jme3.bullet.collision.PhysicsCollisionEvent
 
isListMode() - Method in enum com.jme3.scene.Mesh.Mode
Returns true if the specified mode is a list mode (meaning ,it specifies the indices as a linear list and not some special format).
isLoaded() - Method in class com.jme3.terrain.GeoMap
Returns true if the Geomap data is loaded in memory If false, then the data is unavailable- must be loaded with load() before the methods getHeight/getNormal can be used
isLoadingThread() - Static method in class com.jme3.asset.ThreadingManager
 
isLoadObjectProperties() - Method in class com.jme3.asset.BlenderKey
 
isLoadUnlinkedAssets() - Method in class com.jme3.asset.BlenderKey
This method determines if unlinked assets should be loaded.
isLodCalcRunning() - Method in class com.jme3.terrain.geomipmap.TerrainLodControl
 
isLodOff() - Method in class com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator
 
isLodOff() - Method in interface com.jme3.terrain.geomipmap.lodcalc.LodCalculator
 
isLodOff() - Method in class com.jme3.terrain.geomipmap.lodcalc.PerspectiveLodCalculator
 
isLooping() - Method in class com.jme3.audio.AudioNode
 
isLowPermissions() - Static method in class com.jme3.system.JmeSystem
 
isLowPermissions() - Method in class com.jme3.system.JmeSystemDelegate
 
isMouseEventsEnabled() - Method in class com.jme3.input.android.AndroidInput
Deprecated. Use AndroidInput.getSimulateMouse();
isMouseEventsInvertX() - Method in class com.jme3.input.android.AndroidInput
 
isMouseEventsInvertY() - Method in class com.jme3.input.android.AndroidInput
 
isMultiTarget() - Method in class com.jme3.texture.FrameBuffer
 
isNeedReload() - Method in class com.jme3.material.Technique
Returns true if the technique must be reloaded.
isNegative() - Method in class com.jme3.input.controls.JoyAxisTrigger
 
isNegative() - Method in class com.jme3.input.controls.MouseAxisTrigger
 
isNormalInWorldSpace() - Method in class com.jme3.bullet.collision.PhysicsRayTestResult
 
isNormalInWorldSpace() - Method in class com.jme3.bullet.collision.PhysicsSweepTestResult
 
isNormalized() - Method in class com.jme3.scene.VertexBuffer
 
isNotNull() - Method in class com.jme3.scene.plugins.blender.file.Pointer
This method indicates if this is a null-pointer or not.
isNull() - Method in class com.jme3.scene.plugins.blender.file.Pointer
This method indicates if this is a null-pointer or not.
isOnPlane(Vector3f) - Method in class com.jme3.math.Plane
 
isOpen() - Method in class com.jme3.audio.AudioStream
 
isOpen() - Method in class com.jme3.audio.plugins.CachedOggStream
 
isOpen() - Method in class com.jme3.audio.plugins.UncachedOggStream
 
isParallelProjection() - Method in class com.jme3.renderer.Camera
 
isPauseOnLostFocus() - Method in class com.jme3.app.Application
Returns true if pause on lost focus is enabled, false otherwise.
isPlaying() - Method in class com.jme3.niftygui.SoundHandleJme
 
isPointInsideBounds(Vector3f) - Method in class com.jme3.math.LineSegment
Evaluates whether a given point is contained within the axis aligned bounding box that contains this LineSegment.
isPointInsideBounds(Vector3f, float) - Method in class com.jme3.math.LineSegment
Evaluates whether a given point is contained within the axis aligned bounding box that contains this LineSegment.
isPointOnTerrain(int, int) - Method in class com.jme3.terrain.geomipmap.TerrainQuad
 
isPointSprite() - Method in class com.jme3.material.RenderState
Check if point sprite mode is enabled
isPolyOffset() - Method in class com.jme3.material.RenderState
Check if polygon offset is enabled.
isPositional() - Method in class com.jme3.audio.AudioNode
 
isPoweredAngMotor() - Method in class com.jme3.bullet.joints.SliderJoint
 
isPoweredLinMotor() - Method in class com.jme3.bullet.joints.SliderJoint
 
isPowerOfTwo(int) - Static method in class com.jme3.math.FastMath
Returns true if the number is a power of 2 (2,4,8,16...) A good implementation found on the Java boards.
isPressed() - Method in class com.jme3.input.event.JoyButtonEvent
Returns true if the event was a button press, returns false if the event was a button release.
isPressed() - Method in class com.jme3.input.event.KeyInputEvent
Returns true if this event is key press, false is it was a key release.
isPressed() - Method in class com.jme3.input.event.MouseButtonEvent
Returns true if the mouse button was pressed, false if it was released.
isQueueEmpty(RenderQueue.Bucket) - Method in class com.jme3.renderer.queue.RenderQueue
 
isRandomAngle() - Method in class com.jme3.effect.ParticleEmitter
Returns true if every particle spawned should have a random facing angle.
isRayPerpendicularToGrid() - Method in class com.jme3.terrain.geomipmap.picking.BresenhamYUpGridTracer
 
isReceivesShadows() - Method in class com.jme3.material.Material
Check if the material should receive shadows or not.
isReIndexNeeded() - Method in class com.jme3.terrain.geomipmap.UpdatedTerrainPatch
 
isReleased() - Method in class com.jme3.input.event.KeyInputEvent
Returns true if this event is a key release, false if it was a key press.
isReleased() - Method in class com.jme3.input.event.MouseButtonEvent
Returns true if the mouse button was released, false if it was pressed.
isReliable() - Method in class com.jme3.network.AbstractMessage
Indicates which way an outgoing message should be sent or which way an incoming message was sent.
isReliable() - Method in class com.jme3.network.kernel.Envelope
 
isReliable() - Method in interface com.jme3.network.Message
Indicates which way an outgoing message should be sent or which way an incoming message was sent.
isRenderable() - Method in class com.jme3.system.android.OGLESContext
 
isRenderable() - Method in class com.jme3.system.awt.AwtPanelsContext
 
isRenderable() - Method in interface com.jme3.system.JmeContext
 
isRenderable() - Method in class com.jme3.system.lwjgl.LwjglContext
 
isRenderable() - Method in class com.jme3.system.NullContext
 
isRepeating() - Method in class com.jme3.input.event.KeyInputEvent
Returns true if this event is a repeat event.
isRequiresDepthTexture() - Method in class com.jme3.post.Filter
Override this method and return true if your Filter needs the depth texture
isRequiresDepthTexture() - Method in class com.jme3.post.filters.CartoonEdgeFilter
 
isRequiresDepthTexture() - Method in class com.jme3.post.filters.CrossHatchFilter
 
isRequiresDepthTexture() - Method in class com.jme3.post.filters.DepthOfFieldFilter
 
isRequiresDepthTexture() - Method in class com.jme3.post.filters.FogFilter
 
isRequiresDepthTexture() - Method in class com.jme3.post.filters.LightScatteringFilter
 
isRequiresDepthTexture() - Method in class com.jme3.post.filters.TranslucentBucketFilter
 
isRequiresDepthTexture() - Method in class com.jme3.post.ssao.SSAOFilter
 
isRequiresDepthTexture() - Method in class com.jme3.water.WaterFilter
 
isRequiresSceneTexture() - Method in class com.jme3.post.Filter
Override this method and return false if your Filter does not need the scene texture
isRequiresSceneTexture() - Method in class com.jme3.post.filters.TranslucentBucketFilter
Override this method and return false if your Filter does not need the scene texture
isReverbEnabled() - Method in class com.jme3.audio.AudioNode
 
isRootObject(BlenderKey.LoadingResults, Spatial) - Method in class com.jme3.scene.plugins.blender.BlenderLoader
This method indicates if the given spatial is a root object.
isRootQuad() - Method in class com.jme3.terrain.geomipmap.TerrainQuad
 
isRunning() - Method in class com.jme3.network.base.DefaultServer
 
isRunning() - Method in interface com.jme3.network.Server
Returns true if the server has been started.
isSeekable() - Method in class com.jme3.audio.plugins.CachedOggStream
 
isSeekable() - Method in class com.jme3.audio.plugins.UncachedOggStream
 
isSelectRandomImage() - Method in class com.jme3.effect.ParticleEmitter
Returns true if every particle spawned should get a random image.
isSetByCurrentMaterial() - Method in class com.jme3.shader.Uniform
 
isShowSettings() - Method in class com.jme3.app.SimpleApplication
 
isSimulateMouse() - Method in class com.jme3.input.android.AndroidInput
 
isSimulateMouse() - Method in interface com.jme3.input.TouchInput
 
isSmoothMotion() - Method in class com.jme3.input.ChaseCamera
 
isStencilTest() - Method in class com.jme3.material.RenderState
Check if stencil test is enabled.
isStream() - Method in class com.jme3.audio.AudioKey
 
isTextureType() - Method in enum com.jme3.shader.VarType
 
isTrailingEnabled() - Method in class com.jme3.input.ChaseCamera
returns true if the trailing is enabled
isTransparent() - Method in class com.jme3.material.Material
Check if the transparent value marker is set on this material.
isUnderWater() - Method in class com.jme3.water.WaterFilter
Whether or not the camera is under the water level
isUnitVector() - Method in class com.jme3.math.Vector3f
Returns true if this vector is a unit vector (length() ~= 1), returns false otherwise.
isUnitVector() - Method in class com.jme3.math.Vector4f
Returns true if this vector is a unit vector (length() ~= 1), returns false otherwise.
isUpdateNeeded() - Method in class com.jme3.shader.Uniform
 
isUpdateNeeded() - Method in class com.jme3.util.NativeObject
Internal use only.
isUsable() - Method in class com.jme3.shader.Shader
Deprecated. Unusable shaders cause the renderer to crash, therefore this field no longer serves any purpose.
isUseAo() - Method in class com.jme3.post.ssao.SSAOFilter
debugging only , will be removed
isUseCaustics() - Method in class com.jme3.water.WaterFilter
Whether or not caustics are rendered
isUseFoam() - Method in class com.jme3.water.WaterFilter
Whether or not the water uses foam
isUseHQShoreline() - Method in class com.jme3.water.WaterFilter
Whether or not the shader is set to use high-quality shoreline.
isUseOnlyAo() - Method in class com.jme3.post.ssao.SSAOFilter
debugging only , will be removed
isUseRefraction() - Method in class com.jme3.water.WaterFilter
Whether or not the water uses the refraction
isUseRipples() - Method in class com.jme3.water.WaterFilter
Whether or not the water uses ripples
isUseSpecular() - Method in class com.jme3.water.WaterFilter
Whether or not the water is using specular
isUseViewDirection() - Method in class com.jme3.bullet.control.CharacterControl
 
isUsingNativeBullet() - Static method in class com.jme3.system.Natives
 
isUsingShaders() - Method in class com.jme3.material.TechniqueDef
Returns true if this technique uses shaders, false otherwise.
isValidVector(Vector2f) - Static method in class com.jme3.math.Vector2f
Check a vector...
isValidVector(Vector3f) - Static method in class com.jme3.math.Vector3f
Check a vector...
isValidVector(Vector4f) - Static method in class com.jme3.math.Vector4f
Check a vector...
isViewportChanged() - Method in class com.jme3.renderer.Camera
 
isVSync() - Method in class com.jme3.system.AppSettings
Get the vsync state
isWireframe() - Method in class com.jme3.material.RenderState
Check if wireframe mode is enabled.
IterativeFilter - Class in com.jme3.terrain.noise.filter
 
IterativeFilter() - Constructor for class com.jme3.terrain.noise.filter.IterativeFilter
 
iterator() - Method in class com.jme3.cinematic.MotionPath
returns an iterator on the waypoints collection
iterator() - Method in class com.jme3.collision.CollisionResults
Iterator for iterating over the collision results.
iterator() - Method in class com.jme3.light.LightList
Returns an iterator that can be used to iterate over this LightList.
iterator() - Method in class com.jme3.util.IntMap
 
iterator() - Method in class com.jme3.util.RingBuffer
 
iterator() - Method in class com.jme3.util.SafeArrayList
 

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