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Classes in com.jme3.math used by com.jme3.animation | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Transform
Started Date: Jul 16, 2004 Represents a translation, rotation and scale in one object. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.audio | |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.bounding | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Plane
Plane defines a plane where Normal dot (x,y,z) = Constant. |
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Plane.Side
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Ray
Ray defines a line segment which has an origin and a direction. |
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Transform
Started Date: Jul 16, 2004 Represents a translation, rotation and scale in one object. |
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Triangle
Triangle defines an object for containing triangle information. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.bullet | |
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Transform
Started Date: Jul 16, 2004 Represents a translation, rotation and scale in one object. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.bullet.collision | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.bullet.collision.shapes | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Plane
Plane defines a plane where Normal dot (x,y,z) = Constant. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.bullet.collision.shapes.infos | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.bullet.control | |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.bullet.control.ragdoll | |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.bullet.joints | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.bullet.joints.motors | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.bullet.objects | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.bullet.objects.infos | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.bullet.util | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.cinematic | |
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Spline
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Spline.SplineType
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.cinematic.events | |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.collision | |
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Triangle
Triangle defines an object for containing triangle information. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.collision.bih | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.effect | |
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ColorRGBA
ColorRGBA defines a color made from a collection of red, green
and blue values. |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.effect.influencers | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.effect.shapes | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.font | |
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ColorRGBA
ColorRGBA defines a color made from a collection of red, green
and blue values. |
Classes in com.jme3.math used by com.jme3.input | |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.light | |
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ColorRGBA
ColorRGBA defines a color made from a collection of red, green
and blue values. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.material | |
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ColorRGBA
ColorRGBA defines a color made from a collection of red, green
and blue values. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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Vector4f
Vector4f defines a Vector for a four float value tuple. |
Classes in com.jme3.math used by com.jme3.math | |
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AbstractTriangle
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ColorRGBA
ColorRGBA defines a color made from a collection of red, green
and blue values. |
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Line
Line defines a line. |
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LineSegment
LineSegment represents a segment in the space. |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Plane
Plane defines a plane where Normal dot (x,y,z) = Constant. |
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Plane.Side
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Rectangle
Rectangle defines a finite plane within three dimensional space
that is specified via three points (A, B, C). |
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Ring
Ring defines a flat ring or disk within three dimensional
space that is specified via the ring's center point, an up vector, an inner
radius, and an outer radius. |
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Spline
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Spline.SplineType
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Transform
Started Date: Jul 16, 2004 Represents a translation, rotation and scale in one object. |
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Triangle
Triangle defines an object for containing triangle information. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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Vector4f
Vector4f defines a Vector for a four float value tuple. |
Classes in com.jme3.math used by com.jme3.network.serializing.serializers | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.post.filters | |
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ColorRGBA
ColorRGBA defines a color made from a collection of red, green
and blue values. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.renderer | |
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ColorRGBA
ColorRGBA defines a color made from a collection of red, green
and blue values. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Plane
Plane defines a plane where Normal dot (x,y,z) = Constant. |
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Plane.Side
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.renderer.android | |
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ColorRGBA
ColorRGBA defines a color made from a collection of red, green
and blue values. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
Classes in com.jme3.math used by com.jme3.renderer.lwjgl | |
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ColorRGBA
ColorRGBA defines a color made from a collection of red, green
and blue values. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
Classes in com.jme3.math used by com.jme3.scene | |
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Transform
Started Date: Jul 16, 2004 Represents a translation, rotation and scale in one object. |
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Triangle
Triangle defines an object for containing triangle information. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.scene.debug | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.scene.plugins | |
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ColorRGBA
ColorRGBA defines a color made from a collection of red, green
and blue values. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.scene.plugins.blender | |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
Classes in com.jme3.math used by com.jme3.scene.plugins.blender.animations | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Transform
Started Date: Jul 16, 2004 Represents a translation, rotation and scale in one object. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.scene.plugins.blender.curves | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.scene.plugins.blender.materials | |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
Classes in com.jme3.math used by com.jme3.scene.plugins.blender.objects | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Transform
Started Date: Jul 16, 2004 Represents a translation, rotation and scale in one object. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.scene.plugins.blender.textures | |
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ColorRGBA
ColorRGBA defines a color made from a collection of red, green
and blue values. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.scene.shape | |
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Spline
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Spline.SplineType
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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Vector4f
Vector4f defines a Vector for a four float value tuple. |
Classes in com.jme3.math used by com.jme3.shader | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
Classes in com.jme3.math used by com.jme3.shadow | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Transform
Started Date: Jul 16, 2004 Represents a translation, rotation and scale in one object. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.system | |
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ColorRGBA
ColorRGBA defines a color made from a collection of red, green
and blue values. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
Classes in com.jme3.math used by com.jme3.terrain | |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.terrain.geomipmap | |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Triangle
Triangle defines an object for containing triangle information. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.terrain.geomipmap.grid | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.terrain.geomipmap.lodcalc | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.terrain.geomipmap.picking | |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Triangle
Triangle defines an object for containing triangle information. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.terrain.heightmap | |
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ColorRGBA
ColorRGBA defines a color made from a collection of red, green
and blue values. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.util | |
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ColorRGBA
ColorRGBA defines a color made from a collection of red, green
and blue values. |
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Eigen3f
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Matrix3f
Matrix3f defines a 3x3 matrix. |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Plane
Plane defines a plane where Normal dot (x,y,z) = Constant. |
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Quaternion
Quaternion defines a single example of a more general class of
hypercomplex numbers. |
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Triangle
Triangle defines an object for containing triangle information. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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Vector4f
Vector4f defines a Vector for a four float value tuple. |
Classes in com.jme3.math used by com.jme3.util.xml | |
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ColorRGBA
ColorRGBA defines a color made from a collection of red, green
and blue values. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by com.jme3.water | |
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ColorRGBA
ColorRGBA defines a color made from a collection of red, green
and blue values. |
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Plane
Plane defines a plane where Normal dot (x,y,z) = Constant. |
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Ray
Ray defines a line segment which has an origin and a direction. |
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Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by jme3tools.navigation | |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
Classes in com.jme3.math used by jme3tools.optimize | |
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Matrix4f
Matrix4f defines and maintains a 4x4 matrix in row major order. |
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Ray
Ray defines a line segment which has an origin and a direction. |
|
Vector2f
Vector2f defines a Vector for a two float value vector. |
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Vector3f
Vector3f defines a Vector for a three float value tuple. |
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