Uses of Interface
com.jme3.asset.cache.AssetCache

Packages that use AssetCache
com.jme3.asset com.jme3.asset contains the AssetManager, a utility class that is used to load assets such as textures, models, and sound effects in a jME3 application. 
com.jme3.asset.cache   
com.jme3.audio   
 

Uses of AssetCache in com.jme3.asset
 

Methods in com.jme3.asset with type parameters of type AssetCache
<T extends AssetCache>
T
ImplHandler.getCache(java.lang.Class<T> cacheClass)
           
 

Methods in com.jme3.asset that return types with arguments of type AssetCache
 java.lang.Class<? extends AssetCache> AssetKey.getCacheType()
           
 java.lang.Class<? extends AssetCache> MaterialKey.getCacheType()
           
 java.lang.Class<? extends AssetCache> ModelKey.getCacheType()
           
 java.lang.Class<? extends AssetCache> TextureKey.getCacheType()
           
 

Uses of AssetCache in com.jme3.asset.cache
 

Classes in com.jme3.asset.cache that implement AssetCache
 class SimpleAssetCache
          SimpleAssetCache is an asset cache that caches assets without any automatic removal policy.
 class WeakRefAssetCache
          A garbage collector bound asset cache that handles non-clonable objects.
 class WeakRefCloneAssetCache
           caches cloneable assets in a weak-key cache, allowing them to be collected when memory is low.
 

Uses of AssetCache in com.jme3.audio
 

Methods in com.jme3.audio that return types with arguments of type AssetCache
 java.lang.Class<? extends AssetCache> AudioKey.getCacheType()