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Packages that use AnimData | |
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com.jme3.asset | com.jme3.asset contains the AssetManager ,
a utility class that is used to load assets such as textures, models, and
sound effects in a jME3 application. |
com.jme3.scene.plugins.blender |
Uses of AnimData in com.jme3.asset |
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Methods in com.jme3.asset that return types with arguments of type AnimData | |
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java.util.List<AnimData> |
BlenderKey.LoadingResults.getAnimations()
This method returns all loaded animations. |
Uses of AnimData in com.jme3.scene.plugins.blender |
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Methods in com.jme3.scene.plugins.blender that return AnimData | |
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AnimData |
BlenderContext.getAnimData(java.lang.Long ownerOMA)
This method returns the animation data for the specified owner. |
Methods in com.jme3.scene.plugins.blender with parameters of type AnimData | |
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void |
BlenderContext.setAnimData(java.lang.Long ownerOMA,
AnimData animData)
This method sets the anim data for the specified OMA of its owner. |
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