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Class Summary | |
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PhysicsCharacter | Basic Bullet Character |
PhysicsGhostObject | From Bullet manual: GhostObject can keep track of all objects that are overlapping. |
PhysicsRigidBody | PhysicsRigidBody - Basic physics object |
PhysicsVehicle | PhysicsVehicleNode - Special PhysicsNode that implements vehicle functions |
VehicleWheel | Stores info about one wheel of a PhysicsVehicle |
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