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java.lang.Objectcom.jme3.audio.lwjgl.LwjglAudioRenderer
public class LwjglAudioRenderer
Constructor Summary | |
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LwjglAudioRenderer()
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Method Summary | |
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void |
cleanup()
Cleanup/destroy the audio system. |
void |
cleanupInThread()
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void |
deleteAudioData(AudioData ad)
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void |
deleteFilter(Filter filter)
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void |
initialize()
Initializes the renderer. |
void |
initInThread()
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void |
pauseSource(AudioNode src)
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void |
playSource(AudioNode src)
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void |
playSourceInstance(AudioNode src)
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void |
run()
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void |
setEnvironment(Environment env)
Sets the environment, used for reverb effects. |
void |
setListener(Listener listener)
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void |
stopSource(AudioNode src)
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void |
update(float tpf)
Update the audio system. |
void |
updateInThread(float tpf)
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void |
updateListenerParam(Listener listener,
ListenerParam param)
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void |
updateSourceParam(AudioNode src,
AudioParam param)
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public LwjglAudioRenderer()
Method Detail |
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public void initialize()
AudioRenderer
initialize
in interface AudioRenderer
public void run()
run
in interface java.lang.Runnable
public void initInThread()
public void cleanupInThread()
public void cleanup()
AudioRenderer
cleanup
in interface AudioRenderer
public void updateSourceParam(AudioNode src, AudioParam param)
updateSourceParam
in interface AudioRenderer
public void updateListenerParam(Listener listener, ListenerParam param)
updateListenerParam
in interface AudioRenderer
public void setEnvironment(Environment env)
AudioRenderer
setEnvironment
in interface AudioRenderer
env
- The environment to set.AudioNode.setReverbEnabled(boolean)
public void update(float tpf)
AudioRenderer
update
in interface AudioRenderer
tpf
- Time per frame.public void updateInThread(float tpf)
public void setListener(Listener listener)
setListener
in interface AudioRenderer
listener
- The listener camera, all 3D sounds will be
oriented around the listener.public void playSourceInstance(AudioNode src)
playSourceInstance
in interface AudioRenderer
public void playSource(AudioNode src)
playSource
in interface AudioRenderer
public void pauseSource(AudioNode src)
pauseSource
in interface AudioRenderer
public void stopSource(AudioNode src)
stopSource
in interface AudioRenderer
public void deleteFilter(Filter filter)
deleteFilter
in interface AudioRenderer
public void deleteAudioData(AudioData ad)
deleteAudioData
in interface AudioRenderer
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