com.jme3.texture.plugins
Class HDRLoader
java.lang.Object
com.jme3.texture.plugins.HDRLoader
- All Implemented Interfaces:
- AssetLoader
public class HDRLoader
- extends java.lang.Object
- implements AssetLoader
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
HDRLoader
public HDRLoader(boolean writeRGBE)
HDRLoader
public HDRLoader()
convertFloatToRGBE
public static void convertFloatToRGBE(byte[] rgbe,
float red,
float green,
float blue)
convertRGBEtoFloat
public static void convertRGBEtoFloat(byte[] rgbe,
float[] rgbf)
convertRGBEtoFloat2
public static void convertRGBEtoFloat2(byte[] rgbe,
float[] rgbf)
convertRGBEtoFloat3
public static void convertRGBEtoFloat3(byte[] rgbe,
float[] rgbf)
load
public Image load(java.io.InputStream in,
boolean flipY)
throws java.io.IOException
- Throws:
java.io.IOException
load
public java.lang.Object load(AssetInfo info)
throws java.io.IOException
- Description copied from interface:
AssetLoader
- Loads asset from the given input stream, parsing it into
an application-usable object.
- Specified by:
load
in interface AssetLoader
- Returns:
- An object representing the resource.
- Throws:
java.io.IOException
- If an I/O error occurs while loading