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Packages that use com.jme3.material | |
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com.jme3.asset | com.jme3.asset contains the AssetManager ,
a utility class that is used to load assets such as textures, models, and
sound effects in a jME3 application. |
com.jme3.bullet.collision | |
com.jme3.font | |
com.jme3.material | The com.jme3.material package contains classes for manipulating
jMonkeyEngine materials. |
com.jme3.post | The com.jme3.post package provides utilities for
render processing. |
com.jme3.post.filters | |
com.jme3.post.ssao | |
com.jme3.renderer | The com.jme3.renderer package provides classes responsible for
rendering. |
com.jme3.renderer.android | |
com.jme3.renderer.lwjgl | |
com.jme3.scene | The com.jme3.input package contains the scene graph implementation
in jMonkeyEngine. |
com.jme3.scene.plugins | |
com.jme3.scene.plugins.blender | |
com.jme3.scene.plugins.blender.materials | |
com.jme3.scene.plugins.ogre | |
com.jme3.scene.plugins.ogre.matext | com.jme3.scene.plugins.ogre.matext allows loading of more advanced
Ogre3D materials that use "base" materials to abstract functionality. |
com.jme3.shadow | |
com.jme3.system | |
com.jme3.terrain | |
com.jme3.terrain.geomipmap | |
com.jme3.util | |
com.jme3.water | |
jme3tools.optimize |
Classes in com.jme3.material used by com.jme3.asset | |
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Material
Material describes the rendering style for a given
Geometry . |
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RenderState.FaceCullMode
FaceCullMode specifies the criteria for faces to be culled. |
Classes in com.jme3.material used by com.jme3.bullet.collision | |
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Material
Material describes the rendering style for a given
Geometry . |
Classes in com.jme3.material used by com.jme3.font | |
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Material
Material describes the rendering style for a given
Geometry . |
Classes in com.jme3.material used by com.jme3.material | |
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FixedFuncBinding
Fixed function binding is used to specify a binding for a MatParam
in case that shaders are not supported on the system. |
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Material
Material describes the rendering style for a given
Geometry . |
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MaterialDef
Describes a J3MD (Material definition). |
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MatParam
Describes a material parameter. |
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MatParamTexture
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RenderState
RenderState specifies material rendering properties that cannot
be controlled by a shader on a Material . |
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RenderState.BlendMode
BlendMode specifies the blending operation to use. |
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RenderState.FaceCullMode
FaceCullMode specifies the criteria for faces to be culled. |
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RenderState.StencilOperation
StencilOperation specifies the stencil operation to use
in a certain scenario as specified in RenderState.setStencil(boolean,
com.jme3.material.RenderState.StencilOperation,
com.jme3.material.RenderState.StencilOperation,
com.jme3.material.RenderState.StencilOperation,
com.jme3.material.RenderState.StencilOperation,
com.jme3.material.RenderState.StencilOperation,
com.jme3.material.RenderState.StencilOperation,
com.jme3.material.RenderState.TestFunction,
com.jme3.material.RenderState.TestFunction) |
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RenderState.TestFunction
TestFunction specifies the testing function for stencil test
function and alpha test function. |
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Technique
Represents a technique instance. |
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TechniqueDef
Describes a technique definition. |
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TechniqueDef.LightMode
Describes light rendering mode. |
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TechniqueDef.ShadowMode
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Classes in com.jme3.material used by com.jme3.post | |
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Material
Material describes the rendering style for a given
Geometry . |
Classes in com.jme3.material used by com.jme3.post.filters | |
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Material
Material describes the rendering style for a given
Geometry . |
Classes in com.jme3.material used by com.jme3.post.ssao | |
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Material
Material describes the rendering style for a given
Geometry . |
Classes in com.jme3.material used by com.jme3.renderer.android | |
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RenderState
RenderState specifies material rendering properties that cannot
be controlled by a shader on a Material . |
Classes in com.jme3.material used by com.jme3.renderer.lwjgl | |
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FixedFuncBinding
Fixed function binding is used to specify a binding for a MatParam
in case that shaders are not supported on the system. |
|
RenderState
RenderState specifies material rendering properties that cannot
be controlled by a shader on a Material . |
Classes in com.jme3.material used by com.jme3.scene | |
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Material
Material describes the rendering style for a given
Geometry . |
Classes in com.jme3.material used by com.jme3.scene.plugins | |
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MaterialList
A map from material name to a material. |
Classes in com.jme3.material used by com.jme3.scene.plugins.blender | |
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Material
Material describes the rendering style for a given
Geometry . |
Classes in com.jme3.material used by com.jme3.scene.plugins.blender.materials | |
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Material
Material describes the rendering style for a given
Geometry . |
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RenderState.FaceCullMode
FaceCullMode specifies the criteria for faces to be culled. |
Classes in com.jme3.material used by com.jme3.scene.plugins.ogre | |
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MaterialList
A map from material name to a material. |
Classes in com.jme3.material used by com.jme3.scene.plugins.ogre.matext | |
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MaterialList
A map from material name to a material. |
Classes in com.jme3.material used by com.jme3.shadow | |
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Material
Material describes the rendering style for a given
Geometry . |
Classes in com.jme3.material used by com.jme3.system | |
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RenderState
RenderState specifies material rendering properties that cannot
be controlled by a shader on a Material . |
Classes in com.jme3.material used by com.jme3.terrain | |
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Material
Material describes the rendering style for a given
Geometry . |
Classes in com.jme3.material used by com.jme3.terrain.geomipmap | |
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Material
Material describes the rendering style for a given
Geometry . |
Classes in com.jme3.material used by com.jme3.util | |
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Material
Material describes the rendering style for a given
Geometry . |
Classes in com.jme3.material used by com.jme3.water | |
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Material
Material describes the rendering style for a given
Geometry . |
Classes in com.jme3.material used by jme3tools.optimize | |
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Material
Material describes the rendering style for a given
Geometry . |
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