com.jme3.post
Class PreDepthProcessor

java.lang.Object
  extended by com.jme3.post.PreDepthProcessor
All Implemented Interfaces:
SceneProcessor

public class PreDepthProcessor
extends java.lang.Object
implements SceneProcessor

Processor that lays depth first, this can improve performance in complex scenes.


Constructor Summary
PreDepthProcessor(AssetManager assetManager)
           
 
Method Summary
 void cleanup()
          Called when the SP is removed from the RM.
 void initialize(RenderManager rm, ViewPort vp)
          Called in the render thread to initialize the scene processor.
 boolean isInitialized()
           
 void postFrame(FrameBuffer out)
          Called after a frame has been rendered and the queue flushed.
 void postQueue(RenderQueue rq)
          Called after the scene graph has been queued, but before it is flushed.
 void preFrame(float tpf)
          Called before a frame
 void reshape(ViewPort vp, int w, int h)
          Called when the resolution of the viewport has been changed.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

PreDepthProcessor

public PreDepthProcessor(AssetManager assetManager)
Method Detail

initialize

public void initialize(RenderManager rm,
                       ViewPort vp)
Description copied from interface: SceneProcessor
Called in the render thread to initialize the scene processor.

Specified by:
initialize in interface SceneProcessor
Parameters:
rm - The render manager to which the SP was added to
vp - The viewport to which the SP is assigned

reshape

public void reshape(ViewPort vp,
                    int w,
                    int h)
Description copied from interface: SceneProcessor
Called when the resolution of the viewport has been changed.

Specified by:
reshape in interface SceneProcessor

isInitialized

public boolean isInitialized()
Specified by:
isInitialized in interface SceneProcessor
Returns:
True if initialize() has been called on this SceneProcessor, false if otherwise.

preFrame

public void preFrame(float tpf)
Description copied from interface: SceneProcessor
Called before a frame

Specified by:
preFrame in interface SceneProcessor
Parameters:
tpf - Time per frame

postQueue

public void postQueue(RenderQueue rq)
Description copied from interface: SceneProcessor
Called after the scene graph has been queued, but before it is flushed.

Specified by:
postQueue in interface SceneProcessor
Parameters:
rq - The render queue

postFrame

public void postFrame(FrameBuffer out)
Description copied from interface: SceneProcessor
Called after a frame has been rendered and the queue flushed.

Specified by:
postFrame in interface SceneProcessor
Parameters:
out - The FB to which the scene was rendered.

cleanup

public void cleanup()
Description copied from interface: SceneProcessor
Called when the SP is removed from the RM.

Specified by:
cleanup in interface SceneProcessor