Uses of Interface
com.jme3.scene.SceneGraphVisitor

Packages that use SceneGraphVisitor
com.jme3.asset com.jme3.asset contains the AssetManager, a utility class that is used to load assets such as textures, models, and sound effects in a jME3 application. 
com.jme3.scene The com.jme3.input package contains the scene graph implementation in jMonkeyEngine. 
 

Uses of SceneGraphVisitor in com.jme3.asset
 

Methods in com.jme3.asset with parameters of type SceneGraphVisitor
protected  void BlenderKey.LoadingResults.breadthFirstTraversal(SceneGraphVisitor visitor, java.util.Queue<Spatial> queue)
           
 void BlenderKey.LoadingResults.depthFirstTraversal(SceneGraphVisitor visitor)
           
 

Uses of SceneGraphVisitor in com.jme3.scene
 

Classes in com.jme3.scene that implement SceneGraphVisitor
 class SceneGraphVisitorAdapter
          SceneGraphVisitorAdapter is used to traverse the scene graph tree.
 

Methods in com.jme3.scene with parameters of type SceneGraphVisitor
 void Spatial.breadthFirstTraversal(SceneGraphVisitor visitor)
          Visit each scene graph element ordered by BFS
protected  void Geometry.breadthFirstTraversal(SceneGraphVisitor visitor, java.util.Queue<Spatial> queue)
           
protected  void Node.breadthFirstTraversal(SceneGraphVisitor visitor, java.util.Queue<Spatial> queue)
           
protected abstract  void Spatial.breadthFirstTraversal(SceneGraphVisitor visitor, java.util.Queue<Spatial> queue)
           
 void Geometry.depthFirstTraversal(SceneGraphVisitor visitor)
           
 void Node.depthFirstTraversal(SceneGraphVisitor visitor)
           
abstract  void Spatial.depthFirstTraversal(SceneGraphVisitor visitor)
          Visit each scene graph element ordered by DFS