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Packages that use Matrix3f | |
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com.jme3.bullet.collision.shapes | |
com.jme3.bullet.collision.shapes.infos | |
com.jme3.bullet.joints | |
com.jme3.bullet.objects | |
com.jme3.bullet.objects.infos | |
com.jme3.effect | The com.jme3.effect package allows particle emitter effects to be
used with a jME3 application. |
com.jme3.math | The com.jme3.math package provides mathematic data structures
and utilities which are used by the rest of the engine. |
com.jme3.scene | The com.jme3.input package contains the scene graph implementation
in jMonkeyEngine. |
com.jme3.util |
Uses of Matrix3f in com.jme3.bullet.collision.shapes |
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Methods in com.jme3.bullet.collision.shapes with parameters of type Matrix3f | |
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void |
CompoundCollisionShape.addChildShape(CollisionShape shape,
Vector3f location,
Matrix3f rotation)
adds a child shape at the given local translation |
Uses of Matrix3f in com.jme3.bullet.collision.shapes.infos |
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Fields in com.jme3.bullet.collision.shapes.infos declared as Matrix3f | |
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Matrix3f |
ChildCollisionShape.rotation
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Constructors in com.jme3.bullet.collision.shapes.infos with parameters of type Matrix3f | |
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ChildCollisionShape(Vector3f location,
Matrix3f rotation,
CollisionShape shape)
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Uses of Matrix3f in com.jme3.bullet.joints |
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Fields in com.jme3.bullet.joints declared as Matrix3f | |
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protected Matrix3f |
ConeJoint.rotA
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protected Matrix3f |
SliderJoint.rotA
|
protected Matrix3f |
ConeJoint.rotB
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protected Matrix3f |
SliderJoint.rotB
|
Constructors in com.jme3.bullet.joints with parameters of type Matrix3f | |
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ConeJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
Vector3f pivotA,
Vector3f pivotB,
Matrix3f rotA,
Matrix3f rotB)
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SixDofJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
Vector3f pivotA,
Vector3f pivotB,
Matrix3f rotA,
Matrix3f rotB,
boolean useLinearReferenceFrameA)
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SixDofSpringJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
Vector3f pivotA,
Vector3f pivotB,
Matrix3f rotA,
Matrix3f rotB,
boolean useLinearReferenceFrameA)
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SliderJoint(PhysicsRigidBody nodeA,
PhysicsRigidBody nodeB,
Vector3f pivotA,
Vector3f pivotB,
Matrix3f rotA,
Matrix3f rotB,
boolean useLinearReferenceFrameA)
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Uses of Matrix3f in com.jme3.bullet.objects |
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Fields in com.jme3.bullet.objects declared as Matrix3f | |
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protected Matrix3f |
VehicleWheel.tmp_Matrix
|
Methods in com.jme3.bullet.objects that return Matrix3f | |
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Matrix3f |
PhysicsGhostObject.getPhysicsRotationMatrix()
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Matrix3f |
PhysicsRigidBody.getPhysicsRotationMatrix()
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Matrix3f |
PhysicsGhostObject.getPhysicsRotationMatrix(Matrix3f rot)
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Matrix3f |
PhysicsRigidBody.getPhysicsRotationMatrix(Matrix3f rot)
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Methods in com.jme3.bullet.objects with parameters of type Matrix3f | |
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Matrix3f |
PhysicsGhostObject.getPhysicsRotationMatrix(Matrix3f rot)
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Matrix3f |
PhysicsRigidBody.getPhysicsRotationMatrix(Matrix3f rot)
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void |
PhysicsGhostObject.setPhysicsRotation(Matrix3f rotation)
Sets the physics object rotation |
void |
PhysicsRigidBody.setPhysicsRotation(Matrix3f rotation)
Sets the physics object rotation |
Uses of Matrix3f in com.jme3.bullet.objects.infos |
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Methods in com.jme3.bullet.objects.infos that return Matrix3f | |
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Matrix3f |
RigidBodyMotionState.getWorldRotation()
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Uses of Matrix3f in com.jme3.effect |
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Methods in com.jme3.effect with parameters of type Matrix3f | |
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abstract void |
ParticleMesh.updateParticleData(Particle[] particles,
Camera cam,
Matrix3f inverseRotation)
Update the particle visual data. |
void |
ParticlePointMesh.updateParticleData(Particle[] particles,
Camera cam,
Matrix3f inverseRotation)
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void |
ParticleTriMesh.updateParticleData(Particle[] particles,
Camera cam,
Matrix3f inverseRotation)
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Uses of Matrix3f in com.jme3.math |
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Fields in com.jme3.math declared as Matrix3f | |
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static Matrix3f |
Matrix3f.IDENTITY
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static Matrix3f |
Matrix3f.ZERO
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Methods in com.jme3.math that return Matrix3f | |
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Matrix3f |
Matrix3f.adjoint()
Returns a new matrix representing the adjoint of this matrix. |
Matrix3f |
Matrix3f.adjoint(Matrix3f store)
Places the adjoint of this matrix in store (creates store if null.) |
Matrix3f |
Matrix3f.clone()
|
Matrix3f |
Matrix3f.invert()
Inverts this matrix as a new Matrix3f. |
Matrix3f |
Matrix3f.invert(Matrix3f store)
Inverts this matrix and stores it in the given store. |
Matrix3f |
Matrix3f.invertLocal()
Inverts this matrix locally. |
Matrix3f |
Matrix3f.mult(Matrix3f mat)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.mult(Matrix3f mat,
Matrix3f product)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.multLocal(float scale)
multLocal multiplies this matrix internally by
a given float scale factor. |
Matrix3f |
Matrix3f.multLocal(Matrix3f mat)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.set(float[] matrix)
set sets the values of this matrix from an array of
values assuming that the data is rowMajor order; |
Matrix3f |
Matrix3f.set(float[][] matrix)
set sets the values of the matrix to those supplied by the
3x3 two dimenion array. |
Matrix3f |
Matrix3f.set(float[] matrix,
boolean rowMajor)
set sets the values of this matrix from an array of
values; |
Matrix3f |
Matrix3f.set(int i,
int j,
float value)
set places a given value into the matrix at the given
position. |
Matrix3f |
Matrix3f.set(Matrix3f matrix)
copy transfers the contents of a given matrix to this
matrix. |
Matrix3f |
Matrix3f.set(Quaternion quaternion)
set defines the values of the matrix based on a supplied
Quaternion . |
Matrix3f |
Matrix3f.setColumn(int i,
Vector3f column)
setColumn sets a particular column of this matrix to that
represented by the provided vector. |
Matrix3f |
Matrix3f.setRow(int i,
Vector3f row)
setRow sets a particular row of this matrix to that
represented by the provided vector. |
Matrix3f |
Matrix4f.toRotationMatrix()
|
Matrix3f |
Quaternion.toRotationMatrix()
toRotationMatrix converts this quaternion to a rotational
matrix. |
Matrix3f |
Quaternion.toRotationMatrix(Matrix3f result)
toRotationMatrix converts this quaternion to a rotational
matrix. |
Matrix3f |
Matrix3f.transpose()
transpose locally transposes this Matrix. |
Matrix3f |
Matrix3f.transposeLocal()
Transposes this matrix in place. |
Matrix3f |
Matrix3f.transposeNew()
transposeNew returns a transposed version of this matrix. |
Matrix3f |
Matrix3f.zero()
Sets all of the values in this matrix to zero. |
Methods in com.jme3.math with parameters of type Matrix3f | |
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Matrix3f |
Matrix3f.adjoint(Matrix3f store)
Places the adjoint of this matrix in store (creates store if null.) |
void |
Quaternion.apply(Matrix3f matrix)
apply multiplies this quaternion by a parameter matrix
internally. |
void |
Eigen3f.calculateEigen(Matrix3f data)
|
Quaternion |
Quaternion.fromRotationMatrix(Matrix3f matrix)
fromRotationMatrix generates a quaternion from a supplied
matrix. |
Matrix3f |
Matrix3f.invert(Matrix3f store)
Inverts this matrix and stores it in the given store. |
Matrix3f |
Matrix3f.mult(Matrix3f mat)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.mult(Matrix3f mat,
Matrix3f product)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.multLocal(Matrix3f mat)
mult multiplies this matrix by a given matrix. |
Matrix3f |
Matrix3f.set(Matrix3f matrix)
copy transfers the contents of a given matrix to this
matrix. |
void |
Matrix4f.setTransform(Vector3f position,
Vector3f scale,
Matrix3f rotMat)
|
void |
Matrix4f.toRotationMatrix(Matrix3f mat)
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Matrix3f |
Quaternion.toRotationMatrix(Matrix3f result)
toRotationMatrix converts this quaternion to a rotational
matrix. |
Constructors in com.jme3.math with parameters of type Matrix3f | |
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Eigen3f(Matrix3f data)
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Matrix3f(Matrix3f mat)
Copy constructor that creates a new Matrix3f object that
is the same as the provided matrix. |
Uses of Matrix3f in com.jme3.scene |
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Methods in com.jme3.scene with parameters of type Matrix3f | |
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void |
Spatial.setLocalRotation(Matrix3f rotation)
setLocalRotation sets the local rotation of this node
by using a Matrix3f . |
Uses of Matrix3f in com.jme3.util |
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Fields in com.jme3.util declared as Matrix3f | |
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Matrix3f |
TempVars.tempMat3
General matrices. |
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