com.jme3.scene.debug
Class SkeletonWire

java.lang.Object
  extended by com.jme3.scene.Mesh
      extended by com.jme3.scene.debug.SkeletonWire
All Implemented Interfaces:
Savable, java.lang.Cloneable

public class SkeletonWire
extends Mesh


Nested Class Summary
 
Nested classes/interfaces inherited from class com.jme3.scene.Mesh
Mesh.Mode
 
Constructor Summary
SkeletonWire(Skeleton skeleton)
           
 
Method Summary
 void updateGeometry()
           
 
Methods inherited from class com.jme3.scene.Mesh
clearBuffer, clone, cloneForAnim, collideWith, createCollisionData, deepClone, extractVertexData, generateBindPose, getBound, getBuffer, getBufferList, getBuffers, getElementLengths, getFloatBuffer, getId, getIndexBuffer, getIndicesAsList, getLineWidth, getLodLevel, getMaxNumWeights, getMode, getModeStart, getNumLodLevels, getPointSize, getShortBuffer, getTriangle, getTriangle, getTriangle, getTriangleCount, getTriangleCount, getVertexCount, prepareForAnim, read, scaleTextureCoordinates, setBound, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setDynamic, setElementLengths, setId, setInterleaved, setLineWidth, setLodLevels, setMaxNumWeights, setMode, setModeStart, setPointSize, setStatic, setStreamed, updateBound, updateCounts, write
 
Methods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

SkeletonWire

public SkeletonWire(Skeleton skeleton)
Method Detail

updateGeometry

public void updateGeometry()