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See:
Description
Interface Summary | |
---|---|
Client | Represents a remote connection to a server that can be used for sending and receiving messages. |
ClientStateListener | Listener that is notified about the connection state of a Client. |
ConnectionListener | Listener that is notified about connection arrivals and removals within a server. |
ErrorListener<S> | Notified when errors happen on a connection. |
Filter<T> | Determines a true or false value for a given input. |
HostedConnection | This is the connection back to a client that is being hosted in a server instance. |
Message | Interface implemented by all network messages. |
MessageConnection | The source of a received message and the common abstract interface of client->server and server->client objects. |
MessageListener<S> | Listener notified about new messages. |
NetworkClient | A Client whose network connection information can be provided post-creation. |
Server | Represents a host that can send and receive messages to a set of remote client connections. |
Class Summary | |
---|---|
AbstractMessage | Interface implemented by all network messages. |
ClientStateListener.DisconnectInfo | Provided with the clientDisconnected() notification to include additional information about the disconnect. |
Filters | Static utility methods pertaining to Filter instances. |
Network | The main service provider for conveniently creating server and client instances. |
Network.NetworkClientImpl |
The network package contains the public API for the jME3
SpiderMonkey networking module. The Network
class is the entry point for creating default implementations
of Client
and Server
implementations.
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