Uses of Class
com.jme3.shader.ShaderKey

Packages that use ShaderKey
com.jme3.asset com.jme3.asset contains the AssetManager, a utility class that is used to load assets such as textures, models, and sound effects in a jME3 application. 
 

Uses of ShaderKey in com.jme3.asset
 

Methods in com.jme3.asset with parameters of type ShaderKey
 Shader AssetManager.loadShader(ShaderKey key)
          Loads shader file(s), shouldn't be used by end-user in most cases.
 Shader DesktopAssetManager.loadShader(ShaderKey key)
          Load a vertex/fragment shader combo.