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java.lang.Objectcom.jme3.asset.BlenderKey.WorldData
public static class BlenderKey.WorldData
The WORLD file block contains various data that could be added to the scene. The contained data includes: ambient light.
Constructor Summary | |
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BlenderKey.WorldData()
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Method Summary | |
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AmbientLight |
getAmbientLight()
This method returns the world's ambient light. |
void |
setAmbientLight(AmbientLight ambientLight)
This method sets the world's ambient light. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public BlenderKey.WorldData()
Method Detail |
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public AmbientLight getAmbientLight()
public void setAmbientLight(AmbientLight ambientLight)
ambientLight
- the world's ambient light
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