Uses of Class
com.jme3.scene.plugins.blender.textures.TexturePixel

Packages that use TexturePixel
com.jme3.scene.plugins.blender.textures   
com.jme3.scene.plugins.blender.textures.generating   
com.jme3.scene.plugins.blender.textures.io   
 

Uses of TexturePixel in com.jme3.scene.plugins.blender.textures
 

Methods in com.jme3.scene.plugins.blender.textures with parameters of type TexturePixel
 void TexturePixel.add(TexturePixel pixel)
          This method adds the calues of the given pixel to the current pixel.
 void TexturePixel.fromPixel(TexturePixel pixel)
          Copies the values from the given pixel.
 void TexturePixel.merge(TexturePixel pixel)
          Merges two pixels (adds the values of each color).
 

Uses of TexturePixel in com.jme3.scene.plugins.blender.textures.generating
 

Methods in com.jme3.scene.plugins.blender.textures.generating with parameters of type TexturePixel
protected  void TextureGenerator.applyBrightnessAndContrast(TextureGenerator.BrightnessAndContrastData bacd, TexturePixel texres)
          This method applies brightness and contrast for RGB textures.
protected  void TextureGenerator.applyBrightnessAndContrast(TexturePixel texres, float contrast, float brightness)
          This method applies brightness and contrast for Luminance textures.
abstract  void TextureGenerator.getPixel(TexturePixel pixel, float x, float y, float z)
           
 void TextureGeneratorBlend.getPixel(TexturePixel pixel, float x, float y, float z)
           
 void TextureGeneratorClouds.getPixel(TexturePixel pixel, float x, float y, float z)
           
 void TextureGeneratorDistnoise.getPixel(TexturePixel pixel, float x, float y, float z)
           
 void TextureGeneratorMagic.getPixel(TexturePixel pixel, float x, float y, float z)
           
 void TextureGeneratorMarble.getPixel(TexturePixel pixel, float x, float y, float z)
           
 void TextureGeneratorMusgrave.getPixel(TexturePixel pixel, float x, float y, float z)
           
 void TextureGeneratorNoise.getPixel(TexturePixel pixel, float x, float y, float z)
           
 void TextureGeneratorStucci.getPixel(TexturePixel pixel, float x, float y, float z)
           
 void TextureGeneratorVoronoi.getPixel(TexturePixel pixel, float x, float y, float z)
           
 void TextureGeneratorWood.getPixel(TexturePixel pixel, float x, float y, float z)
           
 

Uses of TexturePixel in com.jme3.scene.plugins.blender.textures.io
 

Methods in com.jme3.scene.plugins.blender.textures.io with parameters of type TexturePixel
 void PixelInputOutput.read(Image image, int layer, TexturePixel pixel, int index)
          This method reads a pixel that starts at the given index.
 void PixelInputOutput.read(Image image, int layer, TexturePixel pixel, int x, int y)
          This method reads a pixel that is located at the given position on the image.
 void PixelInputOutput.write(Image image, int layer, TexturePixel pixel, int index)
          This method writes a pixel that starts at the given index.
 void PixelInputOutput.write(Image image, int layer, TexturePixel pixel, int x, int y)
          This method writes a pixel that is located at the given position on the image.