Uses of Class
com.jme3.scene.mesh.IndexBuffer

Packages that use IndexBuffer
com.jme3.scene The com.jme3.input package contains the scene graph implementation in jMonkeyEngine. 
com.jme3.scene.mesh The com.jme3.scene.mesh package contains utilities for reading from index buffers
 

Uses of IndexBuffer in com.jme3.scene
 

Methods in com.jme3.scene that return IndexBuffer
 IndexBuffer Mesh.getIndexBuffer()
          Get the index buffer for this mesh.
 IndexBuffer Mesh.getIndicesAsList()
          Acquires an index buffer that will read the vertices on the mesh as a list.
 

Uses of IndexBuffer in com.jme3.scene.mesh
 

Subclasses of IndexBuffer in com.jme3.scene.mesh
 class IndexByteBuffer
          IndexBuffer implementation for ByteBuffers.
 class IndexIntBuffer
          IndexBuffer implementation for IntBuffers.
 class IndexShortBuffer
          IndexBuffer implementation for ShortBuffers.
 class VirtualIndexBuffer
          IndexBuffer implementation that generates vertex indices sequentially based on a specific Mesh Mesh.Mode.
 class WrappedIndexBuffer
          WrappedIndexBuffer converts vertex indices from a non list based mesh mode such as Mesh.Mode.TriangleStrip or Mesh.Mode.LineLoop into a list based mode such as Mesh.Mode.Triangles or Mesh.Mode.Lines.
 

Methods in com.jme3.scene.mesh that return IndexBuffer
static IndexBuffer IndexBuffer.createIndexBuffer(int vertexCount, int indexCount)
          Creates an index buffer that can contain the given amount of vertices.
static IndexBuffer IndexBuffer.wrapIndexBuffer(java.nio.Buffer buf)