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TerrainPatch
object.
TerrainPatch
object.
Texture
defines a texture object to be used to display an
image on a piece of geometry.Texture
object with default
attributes.
TextureAtlas
allows combining multiple textures to one texture atlas.TextureManager
provides static methods for building a
Texture
object.ThreadingManager
manages the threads used to load content
within the Content Manager system.Timer
is the base class for a high resolution timer.toAngleAxis
sets a given angle and axis to that
represented by the current quaternion.
toAngles
returns this quaternion converted to Euler
rotation angles (yaw,roll,pitch).toAxes
takes in an array of three vectors.
toFloatBuffer
returns a FloatBuffer object that contains
the matrix data.
toFloatBuffer
returns a FloatBuffer object that contains
the matrix data.
toFloatBuffer
returns a FloatBuffer object that contains the
matrix data.
toRotationMatrix
converts this quaternion to a rotational
matrix.
toRotationMatrix
converts this quaternion to a rotational
matrix.
toRotationMatrix
converts this quaternion to a rotational
matrix.
toString
returns the string representation of this object.
toString
returns the string representation of this object.
toString
returns the string representation of this color.
toString
returns the string representation of this object.
toString
returns the string representation of this object.
toString
returns a string thta represents the string
representation of this plane.
toString
creates the string representation of this
Quaternion
.
toString
returns the string representation of this vector
object.
toString
returns the string representation of this vector.
toString
returns the string representation of this vector.
toString
returns the string representation of this timer
in the format: toString
returns the string representation of this timer
in the format: TouchEvent
represents a single event from multi-touch input devicesTouchListener
is used to receive events of inputs from smartphone touch devicestransform
modifies the center of the box to reflect the
change made via a rotation, translation and scale.
transform
modifies the center of the sphere to reflect the
change made via a rotation, translation and scale.
transform
alters the location of the bounding volume by a
rotation, translation and a scalar.
transform
alters the location of the bounding volume by a
rotation, translation and a scalar.
inverseTranslateVect
translates a given Vector3f by the
translation part of this matrix.
transpose
locally transposes this Matrix.
transpose
locally transposes this Matrix.
transposeNew
returns a transposed version of this matrix.
Triangle
defines an object for containing triangle information.Triangle
object with the
supplied vectors as the points.
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