Uses of Interface
com.jme3.network.kernel.Connector

Packages that use Connector
com.jme3.network.base The base package contains the default implementations for the Client and Server interfaces from the public API. 
com.jme3.network.kernel.tcp   
com.jme3.network.kernel.udp   
 

Uses of Connector in com.jme3.network.base
 

Methods in com.jme3.network.base that return Connector
 Connector ConnectorFactory.createConnector(int channel, int port)
           
 Connector TcpConnectorFactory.createConnector(int channel, int port)
           
 

Methods in com.jme3.network.base with parameters of type Connector
protected  void DefaultClient.setPrimaryConnectors(Connector reliable, Connector fast, ConnectorFactory connectorFactory)
           
 

Constructors in com.jme3.network.base with parameters of type Connector
ConnectorAdapter(Connector connector, MessageListener<java.lang.Object> dispatcher, ErrorListener<java.lang.Object> errorHandler, boolean reliable)
           
DefaultClient(java.lang.String gameName, int version, Connector reliable, Connector fast, ConnectorFactory connectorFactory)
           
 

Uses of Connector in com.jme3.network.kernel.tcp
 

Classes in com.jme3.network.kernel.tcp that implement Connector
 class SocketConnector
          A straight forward socket-based connector implementation that does not use any separate threading.
 

Uses of Connector in com.jme3.network.kernel.udp
 

Classes in com.jme3.network.kernel.udp that implement Connector
 class UdpConnector
          A straight forward datagram socket-based UDP connector implementation.