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Packages that use com.jme3.bullet.objects.infos | |
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com.jme3.bullet.objects |
Classes in com.jme3.bullet.objects.infos used by com.jme3.bullet.objects | |
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RigidBodyMotionState
stores transform info of a PhysicsNode in a threadsafe manner to allow multithreaded access from the jme scenegraph and the bullet physicsspace |
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VehicleTuning
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