A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

L

lacunarity - Variable in class com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorMusgrave.MusgraveData
 
lastCameraLocations - Variable in class com.jme3.terrain.geomipmap.TerrainLodControl
 
lastDistance - Variable in class com.jme3.light.Light
Used in LightList for caching the distance to the owner spatial.
lastIndexOf(Object) - Method in class com.jme3.util.SafeArrayList
 
lastKeyFrameIndex - Variable in class com.jme3.cinematic.TimeLine
 
lastLimit - Variable in class com.jme3.scene.VertexBuffer
 
lastThrottleState - Variable in class com.jme3.system.awt.AwtPanelsContext
 
LAT - Static variable in class jme3tools.navigation.Coordinate
 
layersToLoad - Variable in class com.jme3.asset.BlenderKey
Variable describes which layers will be loaded.
layoutDisplay() - Method in class com.jme3.app.AndroidHarness
 
leftClickRotate - Variable in class com.jme3.input.ChaseCamera
 
leftNeighbour - Variable in class com.jme3.terrain.geomipmap.TerrainPatch
 
length() - Method in class com.jme3.math.Vector2f
length calculates the magnitude of this vector.
length() - Method in class com.jme3.math.Vector3f
length calculates the magnitude of this vector.
length() - Method in class com.jme3.math.Vector4f
length calculates the magnitude of this vector.
length(float, float, float) - Static method in class com.jme3.terrain.noise.ShaderUtils
 
length(float[]) - Static method in class com.jme3.terrain.noise.ShaderUtils
 
lengthSquared() - Method in class com.jme3.math.Vector2f
lengthSquared calculates the squared value of the magnitude of the vector.
lengthSquared() - Method in class com.jme3.math.Vector3f
lengthSquared calculates the squared value of the magnitude of the vector.
lengthSquared() - Method in class com.jme3.math.Vector4f
lengthSquared calculates the squared value of the magnitude of the vector.
lexicon - Variable in class com.jme3.bullet.control.ragdoll.RagdollPreset
 
life - Variable in class com.jme3.effect.Particle
Particle remaining life, in seconds.
Light - Class in com.jme3.light
Abstract class for representing a light source.
Light() - Constructor for class com.jme3.light.Light
 
Light.Type - Enum in com.jme3.light
Describes the light type.
LightControl - Class in com.jme3.scene.control
This Control maintains a reference to a Camera, which will be synched with the position (worldTranslation) of the current spatial.
LightControl() - Constructor for class com.jme3.scene.control.LightControl
Constructor used for Serialization.
LightControl(Light) - Constructor for class com.jme3.scene.control.LightControl
 
LightControl(Light, LightControl.ControlDirection) - Constructor for class com.jme3.scene.control.LightControl
 
LightControl.ControlDirection - Enum in com.jme3.scene.control
 
LightGray - Static variable in class com.jme3.math.ColorRGBA
the color gray (.8,.8,.8).
LightHelper - Class in com.jme3.scene.plugins.blender.lights
A class that is used in light calculations.
LightHelper(String, boolean) - Constructor for class com.jme3.scene.plugins.blender.lights.LightHelper
This constructor parses the given blender version and stores the result.
LightList - Class in com.jme3.light
LightList is used internally by Spatials to manage lights that are attached to them.
LightList() - Constructor for class com.jme3.light.LightList
Default constructor for serialization.
LightList(Spatial) - Constructor for class com.jme3.light.LightList
Creates a LightList for the given Spatial.
LightNode - Class in com.jme3.scene
LightNode is used to link together a Light object with a Node object.
LightNode() - Constructor for class com.jme3.scene.LightNode
Serialization only.
LightNode(String, Light) - Constructor for class com.jme3.scene.LightNode
 
LightNode(String, LightControl) - Constructor for class com.jme3.scene.LightNode
 
LIGHTS - Static variable in interface com.jme3.asset.BlenderKey.FeaturesToLoad
 
LightScatteringFilter - Class in com.jme3.post.filters
LightScattering filters creates rays comming from a light sources This is often reffered as god rays.
LightScatteringFilter() - Constructor for class com.jme3.post.filters.LightScatteringFilter
creates a lightScaterring filter
LightScatteringFilter(Vector3f) - Constructor for class com.jme3.post.filters.LightScatteringFilter
Creates a lightScatteringFilter
limit - Variable in class com.jme3.math.Ray
 
limitSoftness - Variable in class com.jme3.bullet.joints.HingeJoint
 
Line - Class in com.jme3.math
Line defines a line.
Line() - Constructor for class com.jme3.math.Line
Constructor instantiates a new Line object.
Line(Vector3f, Vector3f) - Constructor for class com.jme3.math.Line
Constructor instantiates a new Line object.
Line - Class in com.jme3.scene.shape
A simple line implementation with a start and an end.
Line() - Constructor for class com.jme3.scene.shape.Line
 
Line(Vector3f, Vector3f) - Constructor for class com.jme3.scene.shape.Line
 
LinearLayout01 - Static variable in class jme3test.android.R.id
 
LinearLayout02 - Static variable in class jme3test.android.R.id
 
LineSegment - Class in com.jme3.math
LineSegment represents a segment in the space.
LineSegment() - Constructor for class com.jme3.math.LineSegment
 
LineSegment(LineSegment) - Constructor for class com.jme3.math.LineSegment
 
LineSegment(Vector3f, Vector3f, float) - Constructor for class com.jme3.math.LineSegment
Creates a new LineSegment with the given origin, direction and extent.
LineSegment(Vector3f, Vector3f) - Constructor for class com.jme3.math.LineSegment
Creates a new LineSegment with a given origin and end.
lineWidth - Variable in class com.jme3.renderer.RenderContext
 
LineWrapMode - Enum in com.jme3.font
Line-wrap type for BitmapText
listener - Variable in class com.jme3.app.Application
 
Listener - Class in com.jme3.audio
 
Listener() - Constructor for class com.jme3.audio.Listener
 
Listener(Listener) - Constructor for class com.jme3.audio.Listener
 
listener - Variable in class com.jme3.system.android.OGLESContext
 
listener - Variable in class com.jme3.system.awt.AwtPanelsContext
 
listener - Variable in class com.jme3.system.lwjgl.LwjglContext
 
listener - Variable in class com.jme3.system.NullContext
 
ListenerParam - Enum in com.jme3.audio
 
listeners - Variable in class com.jme3.bullet.control.KinematicRagdollControl
 
listeners - Variable in class com.jme3.cinematic.events.AbstractCinematicEvent
the list of listeners
listeners - Variable in class com.jme3.terrain.geomipmap.TerrainGrid
 
listIterator() - Method in class com.jme3.util.SafeArrayList
 
listIterator(int) - Method in class com.jme3.util.SafeArrayList
 
ListMap<K,V> - Class in com.jme3.util
Implementation of a Map that favors iteration speed rather than get/put speed.
ListMap() - Constructor for class com.jme3.util.ListMap
 
ListMap(int) - Constructor for class com.jme3.util.ListMap
 
ListMap(Map<? extends K, ? extends V>) - Constructor for class com.jme3.util.ListMap
 
ListView01 - Static variable in class jme3test.android.R.id
 
LittleEndien - Class in com.jme3.util
LittleEndien is a class to read littleendien stored data via a InputStream.
LittleEndien(InputStream) - Constructor for class com.jme3.util.LittleEndien
Creates a new LittleEndien reader from the given input stream.
LNG - Static variable in class jme3tools.navigation.Coordinate
 
load(AssetInfo) - Method in interface com.jme3.asset.AssetLoader
Loads asset from the given input stream, parsing it into an application-usable object.
load(URL) - Method in class com.jme3.asset.plugins.HttpZipLocator
 
load(AssetInfo) - Method in class com.jme3.audio.plugins.AndroidAudioLoader
 
load(AssetInfo) - Method in class com.jme3.audio.plugins.OGGLoader
 
load(AssetInfo) - Method in class com.jme3.audio.plugins.WAVLoader
 
load(AssetInfo) - Method in class com.jme3.cursors.plugins.CursorLoader
Loads and return a cursor file of one of the following format: .ani, .cur and .ico.
load(AssetInfo) - Method in class com.jme3.export.binary.BinaryImporter
 
load(InputStream) - Method in class com.jme3.export.binary.BinaryImporter
 
load(InputStream, ReadListener) - Method in class com.jme3.export.binary.BinaryImporter
 
load(InputStream, ReadListener, ByteArrayOutputStream) - Method in class com.jme3.export.binary.BinaryImporter
 
load(URL) - Method in class com.jme3.export.binary.BinaryImporter
 
load(URL, ReadListener) - Method in class com.jme3.export.binary.BinaryImporter
 
load(File) - Method in class com.jme3.export.binary.BinaryImporter
 
load(File, ReadListener) - Method in class com.jme3.export.binary.BinaryImporter
 
load(byte[]) - Method in class com.jme3.export.binary.BinaryImporter
 
load(AssetInfo) - Method in class com.jme3.export.xml.XMLImporter
 
load(File) - Method in class com.jme3.export.xml.XMLImporter
 
load(InputStream) - Method in class com.jme3.export.xml.XMLImporter
 
load(AssetInfo) - Method in class com.jme3.font.plugins.BitmapFontLoader
 
load(AssetInfo) - Method in class com.jme3.material.plugins.J3MLoader
 
load(AssetInfo) - Method in class com.jme3.scene.plugins.blender.BlenderLoader
 
load(AssetInfo) - Method in class com.jme3.scene.plugins.blender.BlenderModelLoader
 
load(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.objects.Properties
This method loads the property from the belnder file.
load(AssetInfo) - Method in class com.jme3.scene.plugins.MTLLoader
 
load(AssetInfo) - Method in class com.jme3.scene.plugins.OBJLoader
 
load(AssetInfo) - Method in class com.jme3.scene.plugins.ogre.MaterialLoader
 
load(AssetManager, AssetKey, MaterialExtensionSet, List<Statement>) - Method in class com.jme3.scene.plugins.ogre.matext.MaterialExtensionLoader
 
load(AssetInfo) - Method in class com.jme3.scene.plugins.ogre.MeshLoader
 
load(AssetInfo) - Method in class com.jme3.scene.plugins.ogre.SceneLoader
 
load(InputStream) - Method in class com.jme3.scene.plugins.ogre.SkeletonLoader
 
load(AssetInfo) - Method in class com.jme3.scene.plugins.ogre.SkeletonLoader
 
load(AssetInfo) - Method in class com.jme3.shader.plugins.GLSLLoader
 
load(InputStream) - Method in class com.jme3.system.AppSettings
Loads the settings from the given properties input stream.
load(String) - Method in class com.jme3.system.AppSettings
Loads settings previously saved in the Java preferences.
load() - Method in class com.jme3.terrain.geomipmap.grid.FractalTileLoader.FloatBufferHeightMap
 
load() - Method in class com.jme3.terrain.heightmap.CombinerHeightMap
load builds a new heightmap based on the combination of two other heightmaps.
load() - Method in class com.jme3.terrain.heightmap.FaultHeightMap
 
load() - Method in class com.jme3.terrain.heightmap.FluidSimHeightMap
 
load() - Method in interface com.jme3.terrain.heightmap.HeightMap
load populates the height map data.
load() - Method in class com.jme3.terrain.heightmap.HillHeightMap
 
load() - Method in class com.jme3.terrain.heightmap.ImageBasedHeightMap
Loads the image data from top left to bottom right
load(boolean, boolean) - Method in class com.jme3.terrain.heightmap.ImageBasedHeightMap
 
load() - Method in class com.jme3.terrain.heightmap.MidpointDisplacementHeightMap
Generate the heightmap.
load() - Method in class com.jme3.terrain.heightmap.ParticleDepositionHeightMap
load generates the heightfield using the Particle Deposition algorithm.
load() - Method in class com.jme3.terrain.heightmap.RawHeightMap
load fills the height data array with the appropriate data from the set RAW image.
load(AssetInfo) - Method in class com.jme3.texture.plugins.AndroidImageLoader
 
load(BufferedImage, boolean) - Method in class com.jme3.texture.plugins.AWTLoader
 
load(InputStream, boolean) - Method in class com.jme3.texture.plugins.AWTLoader
 
load(AssetInfo) - Method in class com.jme3.texture.plugins.AWTLoader
 
load(AssetInfo) - Method in class com.jme3.texture.plugins.DDSLoader
 
load(InputStream) - Method in class com.jme3.texture.plugins.DDSLoader
 
load(InputStream, boolean) - Method in class com.jme3.texture.plugins.HDRLoader
 
load(AssetInfo) - Method in class com.jme3.texture.plugins.HDRLoader
 
load(AssetInfo) - Method in class com.jme3.texture.plugins.PFMLoader
 
load(AssetInfo) - Method in class com.jme3.texture.plugins.TGALoader
 
load(InputStream, boolean) - Static method in class com.jme3.texture.plugins.TGALoader
loadImage is a manual image loader which is entirely independent of AWT.
loadAsset(AssetKey<T>) - Method in interface com.jme3.asset.AssetManager
Load an asset from a key, the asset will be located by one of the AssetLocator implementations provided in the AssetManager.registerLocator(java.lang.String, java.lang.Class) call.
loadAsset(String) - Method in interface com.jme3.asset.AssetManager
Load an asset by name, calling this method is the same as calling loadAsset(new AssetKey(name)).
loadAsset(AssetKey<T>) - Method in class com.jme3.asset.DesktopAssetManager
Thread-safe.
loadAsset(String) - Method in class com.jme3.asset.DesktopAssetManager
 
loadAsset(AssetKey<T>) - Method in class com.jme3.asset.ThreadingManager
 
loadAudio(AudioKey) - Method in interface com.jme3.asset.AssetManager
Load audio file, supported types are WAV or OGG.
loadAudio(String) - Method in interface com.jme3.asset.AssetManager
Load audio file, supported types are WAV or OGG.
loadAudio(AudioKey) - Method in class com.jme3.asset.DesktopAssetManager
 
loadAudio(String) - Method in class com.jme3.asset.DesktopAssetManager
 
loadBezierCurve(Vector3f, Structure, List<Geometry>, Curve, BlenderContext) - Method in class com.jme3.scene.plugins.blender.curves.CurvesHelper
This method loads the bezier curve.
loadBitmap() - Method in class com.jme3.asset.AndroidImageInfo
Loads the bitmap directly from the asset info, possibly updating or creating the image object.
loadConstraints(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.constraints.ConstraintHelper
This method reads constraints for for the given structure.
loadFont(String) - Method in interface com.jme3.asset.AssetManager
Load a font file.
loadFont(String) - Method in class com.jme3.asset.DesktopAssetManager
 
loadFpsText() - Method in class com.jme3.app.StatsAppState
Attaches FPS statistics to guiNode and displays it on the screen.
loadGame(String, String) - Static method in class jme3tools.savegame.SaveGame
Loads a savable that has been saved on this system with saveGame() before.
loadGame(String, String, AssetManager) - Static method in class jme3tools.savegame.SaveGame
Loads a savable that has been saved on this system with saveGame() before.
loadGuiFont() - Method in class com.jme3.app.SimpleApplication
Creates the font that will be set to the guiFont field and subsequently set as the font for the stats text.
loadIdentity() - Method in class com.jme3.math.Matrix3f
loadIdentity sets this matrix to the identity matrix.
loadIdentity() - Method in class com.jme3.math.Matrix4f
loadIdentity sets this matrix to the identity matrix, namely all zeros with ones along the diagonal.
loadIdentity() - Method in class com.jme3.math.Quaternion
Sets this Quaternion to {0, 0, 0, 1}.
loadIdentity() - Method in class com.jme3.math.Transform
Loads the identity.
loadJoysticks(InputManager) - Method in interface com.jme3.input.JoyInput
Loads a list of joysticks from the system.
loadJoysticks(InputManager) - Method in class com.jme3.input.lwjgl.JInputJoyInput
 
loadMaterial(String) - Method in interface com.jme3.asset.AssetManager
Load a material instance (J3M) file.
loadMaterial(String) - Method in class com.jme3.asset.DesktopAssetManager
 
loadMethods(Class<?>) - Method in class com.jme3.network.rmi.RemoteObject
Generates mappings from the given interface into the remote RMI interface's implementation.
loadModel(ModelKey) - Method in interface com.jme3.asset.AssetManager
Loads a 3D model with a ModelKey.
loadModel(String) - Method in interface com.jme3.asset.AssetManager
Loads a 3D model.
loadModel(ModelKey) - Method in class com.jme3.asset.DesktopAssetManager
 
loadModel(String) - Method in class com.jme3.asset.DesktopAssetManager
 
loadMtlLib(String) - Method in class com.jme3.scene.plugins.OBJLoader
 
loadMusic(SoundSystem, String) - Method in class com.jme3.niftygui.SoundDeviceJme
 
loadNurb(Vector3f, Structure, List<Geometry>, Curve, BlenderContext) - Method in class com.jme3.scene.plugins.blender.curves.CurvesHelper
This method loads the NURBS curve or surface.
loadObjectProperties - Variable in class com.jme3.asset.BlenderKey
A variable that toggles the object custom properties loading.
loadProperties(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.AbstractBlenderHelper
This method loads the properties if they are available and defined for the structure.
loadSettings(AppSettings) - Method in class com.jme3.input.android.AndroidInput
 
loadShader(ShaderKey) - Method in interface com.jme3.asset.AssetManager
Loads shader file(s), shouldn't be used by end-user in most cases.
loadShader(ShaderKey) - Method in class com.jme3.asset.DesktopAssetManager
Load a vertex/fragment shader combo.
loadSound(SoundSystem, String) - Method in class com.jme3.niftygui.SoundDeviceJme
 
loadStatsView() - Method in class com.jme3.app.StatsAppState
Attaches Statistics View to guiNode and displays it on the screen above FPS statistics line.
loadTaperObject(Structure, BlenderContext) - Method in class com.jme3.scene.plugins.blender.curves.CurvesHelper
This method loads the taper object.
loadText(InputStream) - Method in class com.jme3.asset.AssetConfig
 
loadTexture(TextureKey) - Method in class com.jme3.asset.AndroidAssetManager
Loads a texture.
loadTexture(TextureKey) - Method in interface com.jme3.asset.AssetManager
Loads texture file, supported types are BMP, JPG, PNG, GIF, TGA and DDS.
loadTexture(String) - Method in interface com.jme3.asset.AssetManager
Loads texture file, supported types are BMP, JPG, PNG, GIF, TGA and DDS.
loadTexture(TextureKey) - Method in class com.jme3.asset.DesktopAssetManager
 
loadTexture(String) - Method in class com.jme3.asset.DesktopAssetManager
 
loadTexture(String) - Method in class com.jme3.scene.plugins.MTLLoader
 
loadTextureFeatures(String) - Static method in class com.jme3.renderer.android.TextureUtil
 
loadTextureFromFile(String, BlenderContext) - Method in class com.jme3.scene.plugins.blender.textures.TextureHelper
This method loads the textre from outside the blend file.
loadTextures(AssetManager) - Method in class com.jme3.water.SimpleWaterProcessor
 
loadUnlinkedAssets - Variable in class com.jme3.asset.BlenderKey
This variable determines if assets that are not linked to the objects should be loaded.
LOC_NOT_DEFINED - Static variable in class com.jme3.shader.ShaderVariable
 
LOC_UNKNOWN - Static variable in class com.jme3.shader.ShaderVariable
 
localLights - Variable in class com.jme3.scene.Spatial
LightList
LocalObject - Class in com.jme3.network.rmi
Describes a RMI interface on the local machine.
LocalObject() - Constructor for class com.jme3.network.rmi.LocalObject
 
localToWorld(Vector3f, Vector3f) - Method in class com.jme3.scene.Spatial
Convert a vector (in) from this spatials' local coordinate space to world coordinate space.
localTransform - Variable in class com.jme3.scene.Spatial
 
locate(AssetManager, AssetKey) - Method in interface com.jme3.asset.AssetLocator
Request to locate an asset.
locate(AssetManager, AssetKey) - Method in class com.jme3.asset.plugins.AndroidLocator
 
locate(AssetManager, AssetKey) - Method in class com.jme3.asset.plugins.ClasspathLocator
 
locate(AssetManager, AssetKey) - Method in class com.jme3.asset.plugins.FileLocator
 
locate(AssetManager, AssetKey) - Method in class com.jme3.asset.plugins.HttpZipLocator
 
locate(AssetManager, AssetKey) - Method in class com.jme3.asset.plugins.UrlLocator
 
locate(AssetManager, AssetKey) - Method in class com.jme3.asset.plugins.ZipLocator
 
locateAsset(AssetKey<?>) - Method in interface com.jme3.asset.AssetManager
Manually locates an asset with the given AssetKey.
locateAsset(AssetKey<?>) - Method in class com.jme3.asset.DesktopAssetManager
 
location - Variable in class com.jme3.bullet.collision.shapes.infos.ChildCollisionShape
 
location - Variable in class com.jme3.bullet.objects.VehicleWheel
 
location - Variable in class com.jme3.renderer.Camera
Camera's location
location - Variable in class com.jme3.shader.ShaderVariable
 
location - Variable in class com.jme3.terrain.geomipmap.TerrainGrid.UpdateQuadCache
 
locationDirty - Variable in class com.jme3.bullet.objects.PhysicsCharacter
 
locationDirty - Variable in class com.jme3.bullet.objects.PhysicsGhostObject
 
locationTable - Variable in class com.jme3.export.binary.BinaryExporter
 
lockMesh() - Method in class com.jme3.terrain.geomipmap.TerrainPatch
Locks the mesh (sets it static) to improve performance.
lod - Variable in class com.jme3.terrain.geomipmap.TerrainPatch
 
lodBottom - Variable in class com.jme3.terrain.geomipmap.TerrainPatch
 
LodCalculator - Interface in com.jme3.terrain.geomipmap.lodcalc
Calculate the Level of Detail of a terrain patch based on the cameras, or other locations.
lodCalculator - Variable in class com.jme3.terrain.geomipmap.TerrainLodControl
 
lodCalculator - Variable in class com.jme3.terrain.geomipmap.TerrainLodControl.UpdateLOD
 
LodCalculatorFactory - Interface in com.jme3.terrain.geomipmap.lodcalc
Deprecated. phasing this out
lodChanged() - Method in class com.jme3.terrain.geomipmap.UpdatedTerrainPatch
 
LodControl - Class in com.jme3.scene.control
Determines what Level of Detail a spatial should be, based on how many pixels on the screen the spatial is taking up.
LodControl() - Constructor for class com.jme3.scene.control.LodControl
Creates a new LodControl.
LodDistanceCalculatorFactory - Class in com.jme3.terrain.geomipmap.lodcalc
Deprecated. phasing out
LodDistanceCalculatorFactory() - Constructor for class com.jme3.terrain.geomipmap.lodcalc.LodDistanceCalculatorFactory
Deprecated.  
LodDistanceCalculatorFactory(LodThreshold) - Constructor for class com.jme3.terrain.geomipmap.lodcalc.LodDistanceCalculatorFactory
Deprecated.  
lodEntropy - Variable in class com.jme3.terrain.geomipmap.TerrainPatch
 
LODGeomap - Class in com.jme3.terrain.geomipmap
Produces the mesh for the TerrainPatch.
LODGeomap() - Constructor for class com.jme3.terrain.geomipmap.LODGeomap
 
LODGeomap(int, FloatBuffer) - Constructor for class com.jme3.terrain.geomipmap.LODGeomap
Deprecated. 
LODGeomap(int, float[]) - Constructor for class com.jme3.terrain.geomipmap.LODGeomap
 
LODGeomap.VerboseIntBuffer - Class in com.jme3.terrain.geomipmap
Keeps a count of the number of indexes, good for debugging
LODGeomap.VerboseIntBuffer(IntBuffer) - Constructor for class com.jme3.terrain.geomipmap.LODGeomap.VerboseIntBuffer
 
lodLeft - Variable in class com.jme3.terrain.geomipmap.TerrainPatch
 
lodLevel - Variable in class com.jme3.scene.Geometry
 
LodPerspectiveCalculatorFactory - Class in com.jme3.terrain.geomipmap.lodcalc
Deprecated. phasing out
LodPerspectiveCalculatorFactory(Camera, float) - Constructor for class com.jme3.terrain.geomipmap.lodcalc.LodPerspectiveCalculatorFactory
Deprecated.  
lodRight - Variable in class com.jme3.terrain.geomipmap.TerrainPatch
 
LodThreshold - Interface in com.jme3.terrain.geomipmap.lodcalc
Calculates the LOD value based on where the camera is.
lodTop - Variable in class com.jme3.terrain.geomipmap.TerrainPatch
 
log(float) - Static method in class com.jme3.math.FastMath
Returns the log base E of a value.
log(float, float) - Static method in class com.jme3.math.FastMath
Returns the logarithm of value with given base, calculated as log(value)/log(base), so that pow(base, return)==value (contributed by vear)
log - Static variable in class com.jme3.network.serializing.Serializer
 
log - Static variable in class com.jme3.terrain.geomipmap.TerrainGrid
 
logEGLConfig(EGLConfig, EGLDisplay, EGL10) - Method in class com.jme3.system.android.AndroidConfigChooser
log output with egl config details
logger - Static variable in class com.jme3.app.AndroidHarness
 
logger - Static variable in class com.jme3.bullet.control.KinematicRagdollControl
 
logger - Static variable in class com.jme3.bullet.control.ragdoll.RagdollPreset
 
logger - Variable in class com.jme3.system.JmeSystemDelegate
 
logger - Static variable in class com.jme3.system.NullContext
 
logging_array - Static variable in class jme3test.android.R.array
 
logging_prompt - Static variable in class jme3test.android.R.string
 
logging_text - Static variable in class jme3test.android.R.string
 
LongSerializer - Class in com.jme3.network.serializing.serializers
The Long serializer.
LongSerializer() - Constructor for class com.jme3.network.serializing.serializers.LongSerializer
 
lookAt - Variable in class com.jme3.cinematic.events.MotionTrack
 
lookAt(Vector3f, Vector3f) - Method in class com.jme3.math.Quaternion
lookAt is a convienence method for auto-setting the quaternion based on a direction and an up vector.
lookAt(Vector3f, Vector3f) - Method in class com.jme3.renderer.Camera
lookAt is a convienence method for auto-setting the frame based on a world position the user desires the camera to look at.
lookAt(Vector3f, Vector3f) - Method in class com.jme3.scene.Spatial
lookAt is a convenience method for auto-setting the local rotation based on a position and an up vector.
lookAtDirection(Vector3f, Vector3f) - Method in class com.jme3.renderer.Camera
lookAtDirection sets the direction the camera is facing given a direction and an up vector.
lookAtOffset - Variable in class com.jme3.input.ChaseCamera
 
loop - Variable in class com.jme3.audio.AudioNode
 
LoopMode - Enum in com.jme3.animation
LoopMode determines how animations repeat, or if they do not repeat.
loopMode - Variable in class com.jme3.cinematic.events.AbstractCinematicEvent
 
loseFocus() - Method in class com.jme3.app.AndroidHarness
 
loseFocus() - Method in class com.jme3.app.Application
Internal use only.
loseFocus() - Method in interface com.jme3.system.SystemListener
Called when the application lost focus.
LowPassFilter - Class in com.jme3.audio
 
LowPassFilter(float, float) - Constructor for class com.jme3.audio.LowPassFilter
 
LowPassFilter(int) - Constructor for class com.jme3.audio.LowPassFilter
 
lowPermissions - Variable in class com.jme3.system.JmeSystemDelegate
 
LRUCache<K,V> - Class in com.jme3.terrain.geomipmap
An LRU cache, based on LinkedHashMap.
LRUCache(int) - Constructor for class com.jme3.terrain.geomipmap.LRUCache
Creates a new LRU cache.
LWJGL_OPENAL - Static variable in class com.jme3.system.AppSettings
Use the LWJGL OpenAL based renderer for audio capabilities.
LWJGL_OPENGL1 - Static variable in class com.jme3.system.AppSettings
Use LWJGL as the display system and force using the OpenGL1.1 renderer.
LWJGL_OPENGL2 - Static variable in class com.jme3.system.AppSettings
Use LWJGL as the display system and force using the OpenGL2.0 renderer.
LWJGL_OPENGL3 - Static variable in class com.jme3.system.AppSettings
Use LWJGL as the display system and force using the core OpenGL3.3 renderer.
LWJGL_OPENGL_ANY - Static variable in class com.jme3.system.AppSettings
Use LWJGL as the display system and allow the context to choose an appropriate renderer based on system capabilities.
LWJGL_TIME_TO_NANOS - Static variable in class com.jme3.system.lwjgl.LwjglSmoothingTimer
 
LWJGL_TIME_TO_NANOS - Static variable in class com.jme3.system.lwjgl.LwjglTimer
 
LwjglAbstractDisplay - Class in com.jme3.system.lwjgl
 
LwjglAbstractDisplay() - Constructor for class com.jme3.system.lwjgl.LwjglAbstractDisplay
 
LwjglAudioRenderer - Class in com.jme3.audio.lwjgl
 
LwjglAudioRenderer() - Constructor for class com.jme3.audio.lwjgl.LwjglAudioRenderer
 
LwjglCanvas - Class in com.jme3.system.lwjgl
 
LwjglCanvas() - Constructor for class com.jme3.system.lwjgl.LwjglCanvas
 
LwjglContext - Class in com.jme3.system.lwjgl
A LWJGL implementation of a graphics context.
LwjglContext() - Constructor for class com.jme3.system.lwjgl.LwjglContext
 
LwjglDisplay - Class in com.jme3.system.lwjgl
 
LwjglDisplay() - Constructor for class com.jme3.system.lwjgl.LwjglDisplay
 
LwjglGL1Renderer - Class in com.jme3.renderer.lwjgl
 
LwjglGL1Renderer() - Constructor for class com.jme3.renderer.lwjgl.LwjglGL1Renderer
 
LwjglKeyInput - Class in com.jme3.input.lwjgl
 
LwjglKeyInput(LwjglAbstractDisplay) - Constructor for class com.jme3.input.lwjgl.LwjglKeyInput
 
LwjglMouseInput - Class in com.jme3.input.lwjgl
 
LwjglMouseInput(LwjglAbstractDisplay) - Constructor for class com.jme3.input.lwjgl.LwjglMouseInput
 
LwjglOffscreenBuffer - Class in com.jme3.system.lwjgl
 
LwjglOffscreenBuffer() - Constructor for class com.jme3.system.lwjgl.LwjglOffscreenBuffer
 
LwjglRenderer - Class in com.jme3.renderer.lwjgl
 
LwjglRenderer() - Constructor for class com.jme3.renderer.lwjgl.LwjglRenderer
 
LwjglSmoothingTimer - Class in com.jme3.system.lwjgl
Timer handles the system's time related functionality.
LwjglSmoothingTimer() - Constructor for class com.jme3.system.lwjgl.LwjglSmoothingTimer
Constructor builds a Timer object.
LwjglTimer - Class in com.jme3.system.lwjgl
Timer handles the system's time related functionality.
LwjglTimer() - Constructor for class com.jme3.system.lwjgl.LwjglTimer
Constructor builds a Timer object.

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