Uses of Package
com.jme3.material

Packages that use com.jme3.material
com.jme3.asset com.jme3.asset contains the AssetManager, a utility class that is used to load assets such as textures, models, and sound effects in a jME3 application. 
com.jme3.bullet.collision   
com.jme3.font   
com.jme3.material The com.jme3.material package contains classes for manipulating jMonkeyEngine materials. 
com.jme3.post The com.jme3.post package provides utilities for render processing. 
com.jme3.post.filters   
com.jme3.post.ssao   
com.jme3.renderer The com.jme3.renderer package provides classes responsible for rendering. 
com.jme3.renderer.android   
com.jme3.renderer.lwjgl   
com.jme3.scene The com.jme3.input package contains the scene graph implementation in jMonkeyEngine. 
com.jme3.scene.plugins   
com.jme3.scene.plugins.blender   
com.jme3.scene.plugins.blender.materials   
com.jme3.scene.plugins.ogre   
com.jme3.scene.plugins.ogre.matext com.jme3.scene.plugins.ogre.matext allows loading of more advanced Ogre3D materials that use "base" materials to abstract functionality. 
com.jme3.shadow   
com.jme3.system   
com.jme3.terrain   
com.jme3.terrain.geomipmap   
com.jme3.util   
com.jme3.water   
jme3tools.optimize   
 

Classes in com.jme3.material used by com.jme3.asset
Material
          Material describes the rendering style for a given Geometry.
RenderState.FaceCullMode
          FaceCullMode specifies the criteria for faces to be culled.
 

Classes in com.jme3.material used by com.jme3.bullet.collision
Material
          Material describes the rendering style for a given Geometry.
 

Classes in com.jme3.material used by com.jme3.font
Material
          Material describes the rendering style for a given Geometry.
 

Classes in com.jme3.material used by com.jme3.material
FixedFuncBinding
          Fixed function binding is used to specify a binding for a MatParam in case that shaders are not supported on the system.
Material
          Material describes the rendering style for a given Geometry.
MaterialDef
          Describes a J3MD (Material definition).
MatParam
          Describes a material parameter.
MatParamTexture
           
RenderState
          RenderState specifies material rendering properties that cannot be controlled by a shader on a Material.
RenderState.BlendMode
          BlendMode specifies the blending operation to use.
RenderState.FaceCullMode
          FaceCullMode specifies the criteria for faces to be culled.
RenderState.StencilOperation
          StencilOperation specifies the stencil operation to use in a certain scenario as specified in RenderState.setStencil(boolean, com.jme3.material.RenderState.StencilOperation, com.jme3.material.RenderState.StencilOperation, com.jme3.material.RenderState.StencilOperation, com.jme3.material.RenderState.StencilOperation, com.jme3.material.RenderState.StencilOperation, com.jme3.material.RenderState.StencilOperation, com.jme3.material.RenderState.TestFunction, com.jme3.material.RenderState.TestFunction)
RenderState.TestFunction
          TestFunction specifies the testing function for stencil test function and alpha test function.
Technique
          Represents a technique instance.
TechniqueDef
          Describes a technique definition.
TechniqueDef.LightMode
          Describes light rendering mode.
TechniqueDef.ShadowMode
           
 

Classes in com.jme3.material used by com.jme3.post
Material
          Material describes the rendering style for a given Geometry.
 

Classes in com.jme3.material used by com.jme3.post.filters
Material
          Material describes the rendering style for a given Geometry.
 

Classes in com.jme3.material used by com.jme3.post.ssao
Material
          Material describes the rendering style for a given Geometry.
 

Classes in com.jme3.material used by com.jme3.renderer
FixedFuncBinding
          Fixed function binding is used to specify a binding for a MatParam in case that shaders are not supported on the system.
Material
          Material describes the rendering style for a given Geometry.
RenderState
          RenderState specifies material rendering properties that cannot be controlled by a shader on a Material.
RenderState.BlendMode
          BlendMode specifies the blending operation to use.
RenderState.FaceCullMode
          FaceCullMode specifies the criteria for faces to be culled.
RenderState.StencilOperation
          StencilOperation specifies the stencil operation to use in a certain scenario as specified in RenderState.setStencil(boolean, com.jme3.material.RenderState.StencilOperation, com.jme3.material.RenderState.StencilOperation, com.jme3.material.RenderState.StencilOperation, com.jme3.material.RenderState.StencilOperation, com.jme3.material.RenderState.StencilOperation, com.jme3.material.RenderState.StencilOperation, com.jme3.material.RenderState.TestFunction, com.jme3.material.RenderState.TestFunction)
RenderState.TestFunction
          TestFunction specifies the testing function for stencil test function and alpha test function.
 

Classes in com.jme3.material used by com.jme3.renderer.android
RenderState
          RenderState specifies material rendering properties that cannot be controlled by a shader on a Material.
 

Classes in com.jme3.material used by com.jme3.renderer.lwjgl
FixedFuncBinding
          Fixed function binding is used to specify a binding for a MatParam in case that shaders are not supported on the system.
RenderState
          RenderState specifies material rendering properties that cannot be controlled by a shader on a Material.
 

Classes in com.jme3.material used by com.jme3.scene
Material
          Material describes the rendering style for a given Geometry.
 

Classes in com.jme3.material used by com.jme3.scene.plugins
MaterialList
          A map from material name to a material.
 

Classes in com.jme3.material used by com.jme3.scene.plugins.blender
Material
          Material describes the rendering style for a given Geometry.
 

Classes in com.jme3.material used by com.jme3.scene.plugins.blender.materials
Material
          Material describes the rendering style for a given Geometry.
RenderState.FaceCullMode
          FaceCullMode specifies the criteria for faces to be culled.
 

Classes in com.jme3.material used by com.jme3.scene.plugins.ogre
MaterialList
          A map from material name to a material.
 

Classes in com.jme3.material used by com.jme3.scene.plugins.ogre.matext
MaterialList
          A map from material name to a material.
 

Classes in com.jme3.material used by com.jme3.shadow
Material
          Material describes the rendering style for a given Geometry.
 

Classes in com.jme3.material used by com.jme3.system
RenderState
          RenderState specifies material rendering properties that cannot be controlled by a shader on a Material.
 

Classes in com.jme3.material used by com.jme3.terrain
Material
          Material describes the rendering style for a given Geometry.
 

Classes in com.jme3.material used by com.jme3.terrain.geomipmap
Material
          Material describes the rendering style for a given Geometry.
 

Classes in com.jme3.material used by com.jme3.util
Material
          Material describes the rendering style for a given Geometry.
 

Classes in com.jme3.material used by com.jme3.water
Material
          Material describes the rendering style for a given Geometry.
 

Classes in com.jme3.material used by jme3tools.optimize
Material
          Material describes the rendering style for a given Geometry.