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Packages that use Texture.Type | |
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com.jme3.asset | com.jme3.asset contains the AssetManager ,
a utility class that is used to load assets such as textures, models, and
sound effects in a jME3 application. |
com.jme3.renderer.android | |
com.jme3.renderer.lwjgl | |
com.jme3.texture |
Uses of Texture.Type in com.jme3.asset |
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Methods in com.jme3.asset that return Texture.Type | |
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Texture.Type |
TextureKey.getTextureTypeHint()
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Methods in com.jme3.asset with parameters of type Texture.Type | |
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void |
TextureKey.setTextureTypeHint(Texture.Type textureTypeHint)
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Uses of Texture.Type in com.jme3.renderer.android |
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Methods in com.jme3.renderer.android with parameters of type Texture.Type | |
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void |
OGLESShaderRenderer.updateTexImageData(Image img,
Texture.Type type,
boolean needMips)
updateTexImageData activates and binds the texture |
Uses of Texture.Type in com.jme3.renderer.lwjgl |
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Methods in com.jme3.renderer.lwjgl with parameters of type Texture.Type | |
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void |
LwjglGL1Renderer.updateTexImageData(Image img,
Texture.Type type,
boolean mips,
int unit)
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void |
LwjglRenderer.updateTexImageData(Image img,
Texture.Type type,
boolean mips,
int unit)
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Uses of Texture.Type in com.jme3.texture |
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Methods in com.jme3.texture that return Texture.Type | |
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abstract Texture.Type |
Texture.getType()
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Texture.Type |
Texture2D.getType()
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Texture.Type |
Texture3D.getType()
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Texture.Type |
TextureArray.getType()
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Texture.Type |
TextureCubeMap.getType()
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static Texture.Type |
Texture.Type.valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name. |
static Texture.Type[] |
Texture.Type.values()
Returns an array containing the constants of this enum type, in the order they are declared. |
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