Uses of Interface
com.jme3.asset.AssetLoader

Packages that use AssetLoader
com.jme3.asset com.jme3.asset contains the AssetManager, a utility class that is used to load assets such as textures, models, and sound effects in a jME3 application. 
com.jme3.audio.plugins   
com.jme3.cursors.plugins   
com.jme3.export   
com.jme3.export.binary   
com.jme3.export.xml   
com.jme3.font.plugins   
com.jme3.material.plugins   
com.jme3.scene.plugins   
com.jme3.scene.plugins.blender   
com.jme3.scene.plugins.ogre   
com.jme3.shader.plugins   
com.jme3.texture.plugins   
 

Uses of AssetLoader in com.jme3.asset
 

Methods in com.jme3.asset that return AssetLoader
 AssetLoader ImplHandler.aquireLoader(AssetKey key)
          Returns the AssetLoader registered for the given extension of the current thread.
 

Method parameters in com.jme3.asset with type arguments of type AssetLoader
 void ImplHandler.addLoader(java.lang.Class<? extends AssetLoader> loaderType, java.lang.String... extensions)
           
 void AssetManager.registerLoader(java.lang.Class<? extends AssetLoader> loaderClass, java.lang.String... extensions)
          Register an AssetLoader by using a class object.
 void DesktopAssetManager.registerLoader(java.lang.Class<? extends AssetLoader> loader, java.lang.String... extensions)
           
 void ImplHandler.removeLoader(java.lang.Class<? extends AssetLoader> loaderType)
           
 void AssetManager.unregisterLoader(java.lang.Class<? extends AssetLoader> loaderClass)
          Unregister a AssetLoader from loading its assigned extensions.
 void DesktopAssetManager.unregisterLoader(java.lang.Class<? extends AssetLoader> loaderClass)
           
 

Uses of AssetLoader in com.jme3.audio.plugins
 

Classes in com.jme3.audio.plugins that implement AssetLoader
 class AndroidAudioLoader
          AndroidAudioLoader will create an AndroidAudioData object with the specified asset key.
 class OGGLoader
           
 class WAVLoader
           
 

Uses of AssetLoader in com.jme3.cursors.plugins
 

Classes in com.jme3.cursors.plugins that implement AssetLoader
 class CursorLoader
           
 

Uses of AssetLoader in com.jme3.export
 

Subinterfaces of AssetLoader in com.jme3.export
 interface JmeImporter
           
 

Uses of AssetLoader in com.jme3.export.binary
 

Classes in com.jme3.export.binary that implement AssetLoader
 class BinaryImporter
           
 

Uses of AssetLoader in com.jme3.export.xml
 

Classes in com.jme3.export.xml that implement AssetLoader
 class XMLImporter
          Part of the jME XML IO system as introduced in the google code jmexml project.
 

Uses of AssetLoader in com.jme3.font.plugins
 

Classes in com.jme3.font.plugins that implement AssetLoader
 class BitmapFontLoader
           
 

Uses of AssetLoader in com.jme3.material.plugins
 

Classes in com.jme3.material.plugins that implement AssetLoader
 class J3MLoader
           
 

Uses of AssetLoader in com.jme3.scene.plugins
 

Classes in com.jme3.scene.plugins that implement AssetLoader
 class MTLLoader
           
 class OBJLoader
          Reads OBJ format models.
 

Uses of AssetLoader in com.jme3.scene.plugins.blender
 

Classes in com.jme3.scene.plugins.blender that implement AssetLoader
 class BlenderLoader
          This is the main loading class.
 class BlenderModelLoader
          This is the main loading class.
 

Uses of AssetLoader in com.jme3.scene.plugins.ogre
 

Classes in com.jme3.scene.plugins.ogre that implement AssetLoader
 class MaterialLoader
           
 class MeshLoader
          Loads Ogre3D mesh.xml files.
 class SceneLoader
           
 class SkeletonLoader
           
 

Uses of AssetLoader in com.jme3.shader.plugins
 

Classes in com.jme3.shader.plugins that implement AssetLoader
 class GLSLLoader
          GLSL File parser that supports #import pre-processor statement
 

Uses of AssetLoader in com.jme3.texture.plugins
 

Classes in com.jme3.texture.plugins that implement AssetLoader
 class AndroidImageLoader
           
 class AWTLoader
           
 class DDSLoader
          DDSLoader is an image loader that reads in a DirectX DDS file.
 class HDRLoader
           
 class PFMLoader
           
 class TGALoader
          TextureManager provides static methods for building a Texture object.