com.jme3.scene.plugins.blender.textures.generating
Class TextureGeneratorClouds
java.lang.Object
com.jme3.scene.plugins.blender.textures.generating.TextureGenerator
com.jme3.scene.plugins.blender.textures.generating.TextureGeneratorClouds
public class TextureGeneratorClouds
- extends TextureGenerator
This class generates the 'clouds' texture.
Constructor Summary |
TextureGeneratorClouds(com.jme3.scene.plugins.blender.textures.generating.NoiseGenerator noiseGenerator)
Constructor stores the given noise generator. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
TEX_NOISESOFT
protected static final int TEX_NOISESOFT
- See Also:
- Constant Field Values
TEX_NOISEPERL
protected static final int TEX_NOISEPERL
- See Also:
- Constant Field Values
TEX_DEFAULT
protected static final int TEX_DEFAULT
- See Also:
- Constant Field Values
TEX_COLOR
protected static final int TEX_COLOR
- See Also:
- Constant Field Values
noisesize
protected float noisesize
noiseDepth
protected int noiseDepth
noiseBasis
protected int noiseBasis
noiseType
protected int noiseType
isHard
protected boolean isHard
sType
protected int sType
TextureGeneratorClouds
public TextureGeneratorClouds(com.jme3.scene.plugins.blender.textures.generating.NoiseGenerator noiseGenerator)
- Constructor stores the given noise generator.
- Parameters:
noiseGenerator
- the noise generator
readData
public void readData(Structure tex,
BlenderContext blenderContext)
- Overrides:
readData
in class TextureGenerator
getPixel
public void getPixel(TexturePixel pixel,
float x,
float y,
float z)
- Specified by:
getPixel
in class TextureGenerator