Uses of Class
com.jme3.math.Transform

Packages that use Transform
com.jme3.animation The com.jme3.animation package contains various classes for managing animation inside a jME3 application. 
com.jme3.bounding   
com.jme3.bullet   
com.jme3.math The com.jme3.math package provides mathematic data structures and utilities which are used by the rest of the engine. 
com.jme3.scene The com.jme3.input package contains the scene graph implementation in jMonkeyEngine. 
com.jme3.scene.plugins.blender.animations   
com.jme3.scene.plugins.blender.objects   
com.jme3.shadow   
 

Uses of Transform in com.jme3.animation
 

Methods in com.jme3.animation that return Transform
 Transform Bone.getCombinedTransform(Vector3f position, Quaternion rotation)
          Returns the local transform of this bone combined with the given position and rotation
 

Methods in com.jme3.animation with parameters of type Transform
 void AnimationFactory.addKeyFrameTransform(int keyFrameIndex, Transform transform)
          Adds a key frame for the given Transform at the given keyFrame index
 void AnimationFactory.addTimeTransform(float time, Transform transform)
          Adds a key frame for the given Transform at the given time
 

Uses of Transform in com.jme3.bounding
 

Methods in com.jme3.bounding with parameters of type Transform
 BoundingVolume BoundingVolume.transform(Transform trans)
          transform alters the location of the bounding volume by a rotation, translation and a scalar.
 BoundingVolume BoundingBox.transform(Transform trans, BoundingVolume store)
          transform modifies the center of the box to reflect the change made via a rotation, translation and scale.
 BoundingVolume BoundingSphere.transform(Transform trans, BoundingVolume store)
          transform modifies the center of the sphere to reflect the change made via a rotation, translation and scale.
abstract  BoundingVolume BoundingVolume.transform(Transform trans, BoundingVolume store)
          transform alters the location of the bounding volume by a rotation, translation and a scalar.
 

Uses of Transform in com.jme3.bullet
 

Methods in com.jme3.bullet with parameters of type Transform
 java.util.List<PhysicsSweepTestResult> PhysicsSpace.sweepTest(CollisionShape shape, Transform start, Transform end)
          Performs a sweep collision test and returns the results as a list of PhysicsSweepTestResults
You have to use different Transforms for start and end (at least distance > 0.4f).
 java.util.List<PhysicsSweepTestResult> PhysicsSpace.sweepTest(CollisionShape shape, Transform start, Transform end, java.util.List<PhysicsSweepTestResult> results)
          Performs a sweep collision test and returns the results as a list of PhysicsSweepTestResults
You have to use different Transforms for start and end (at least distance > 0.4f).
 

Uses of Transform in com.jme3.math
 

Fields in com.jme3.math declared as Transform
static Transform Transform.IDENTITY
           
 

Methods in com.jme3.math that return Transform
 Transform Transform.clone()
           
 Transform Transform.combineWithParent(Transform parent)
          Changes the values of this matrix acording to it's parent.
 Transform Transform.set(Transform matrixQuat)
          Sets this matrix to be equal to the given matrix.
 Transform Transform.setRotation(Quaternion rot)
          Sets this rotation to the given Quaternion value.
 Transform Transform.setScale(float scale)
          Sets this scale to the given value.
 Transform Transform.setScale(float x, float y, float z)
          Sets this matrix's scale to the given x,y,z values.
 Transform Transform.setScale(Vector3f scale)
          Sets this scale to the given value.
 Transform Transform.setTranslation(float x, float y, float z)
          Sets this matrix's translation to the given x,y,z values.
 Transform Transform.setTranslation(Vector3f trans)
          Sets this translation to the given value.
 

Methods in com.jme3.math with parameters of type Transform
 Transform Transform.combineWithParent(Transform parent)
          Changes the values of this matrix acording to it's parent.
 void Transform.interpolateTransforms(Transform t1, Transform t2, float delta)
          Sets this matrix to the interpolation between the first matrix and the second by delta amount.
 Transform Transform.set(Transform matrixQuat)
          Sets this matrix to be equal to the given matrix.
 

Uses of Transform in com.jme3.scene
 

Fields in com.jme3.scene declared as Transform
protected  Transform Spatial.localTransform
           
protected  Transform Geometry.prevBatchTransforms
          the previous transforms of the geometry used to compute world transforms
protected  Transform Spatial.worldTransform
           
 

Methods in com.jme3.scene that return Transform
 Transform Spatial.getLocalTransform()
          getLocalTransform retrieves the local transform of this spatial.
protected  Transform BatchNode.getTransforms(Geometry geom)
           
protected  Transform SimpleBatchNode.getTransforms(Geometry geom)
           
 Transform Spatial.getWorldTransform()
          getWorldTransform retrieves the world transformation of the spatial.
 

Methods in com.jme3.scene with parameters of type Transform
 void Spatial.setLocalTransform(Transform t)
          setLocalTransform sets the local transform of this spatial.
 

Uses of Transform in com.jme3.scene.plugins.blender.animations
 

Methods in com.jme3.scene.plugins.blender.animations that return Transform
 Transform BoneContext.getPoseTransform()
           
 

Uses of Transform in com.jme3.scene.plugins.blender.objects
 

Methods in com.jme3.scene.plugins.blender.objects that return Transform
 Transform ObjectHelper.getTransformation(Structure objectStructure, BlenderContext blenderContext)
          This method calculates local transformation for the object.
 

Uses of Transform in com.jme3.shadow
 

Methods in com.jme3.shadow with parameters of type Transform
static BoundingBox ShadowUtil.computeBoundForPoints(Vector3f[] pts, Transform transform)
          Compute bounds from an array of points
static BoundingBox ShadowUtil.computeUnionBound(GeometryList list, Transform transform)
          Compute bounds of a geomList