com.jme3.shadow
Class BasicShadowRenderer

java.lang.Object
  extended by com.jme3.shadow.BasicShadowRenderer
All Implemented Interfaces:
SceneProcessor

public class BasicShadowRenderer
extends java.lang.Object
implements SceneProcessor

BasicShadowRenderer uses standard shadow mapping with one map it's useful to render shadows in a small scene, but edges might look a bit jagged.


Constructor Summary
BasicShadowRenderer(AssetManager manager, int size)
          Creates a BasicShadowRenderer
 
Method Summary
 void cleanup()
          Called when the SP is removed from the RM.
 Vector3f getDirection()
          returns the light direction used for this processor
 Picture getDisplayPicture()
          debug only
 Vector3f[] getPoints()
          debug only
 Camera getShadowCamera()
          debug only returns the shadow camera
 void initialize(RenderManager rm, ViewPort vp)
          Called in the render thread to initialize the scene processor.
 boolean isInitialized()
           
 void postFrame(FrameBuffer out)
          Called after a frame has been rendered and the queue flushed.
 void postQueue(RenderQueue rq)
          Called after the scene graph has been queued, but before it is flushed.
 void preFrame(float tpf)
          Called before a frame
 void reshape(ViewPort vp, int w, int h)
          Called when the resolution of the viewport has been changed.
 void setDirection(Vector3f direction)
          sets the light direction to use to computs shadows
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

BasicShadowRenderer

public BasicShadowRenderer(AssetManager manager,
                           int size)
Creates a BasicShadowRenderer

Parameters:
manager - the asset manager
size - the size of the shadow map (the map is square)
Method Detail

initialize

public void initialize(RenderManager rm,
                       ViewPort vp)
Description copied from interface: SceneProcessor
Called in the render thread to initialize the scene processor.

Specified by:
initialize in interface SceneProcessor
Parameters:
rm - The render manager to which the SP was added to
vp - The viewport to which the SP is assigned

isInitialized

public boolean isInitialized()
Specified by:
isInitialized in interface SceneProcessor
Returns:
True if initialize() has been called on this SceneProcessor, false if otherwise.

getDirection

public Vector3f getDirection()
returns the light direction used for this processor

Returns:

setDirection

public void setDirection(Vector3f direction)
sets the light direction to use to computs shadows

Parameters:
direction -

getPoints

public Vector3f[] getPoints()
debug only

Returns:

getShadowCamera

public Camera getShadowCamera()
debug only returns the shadow camera

Returns:

postQueue

public void postQueue(RenderQueue rq)
Description copied from interface: SceneProcessor
Called after the scene graph has been queued, but before it is flushed.

Specified by:
postQueue in interface SceneProcessor
Parameters:
rq - The render queue

getDisplayPicture

public Picture getDisplayPicture()
debug only

Returns:

postFrame

public void postFrame(FrameBuffer out)
Description copied from interface: SceneProcessor
Called after a frame has been rendered and the queue flushed.

Specified by:
postFrame in interface SceneProcessor
Parameters:
out - The FB to which the scene was rendered.

preFrame

public void preFrame(float tpf)
Description copied from interface: SceneProcessor
Called before a frame

Specified by:
preFrame in interface SceneProcessor
Parameters:
tpf - Time per frame

cleanup

public void cleanup()
Description copied from interface: SceneProcessor
Called when the SP is removed from the RM.

Specified by:
cleanup in interface SceneProcessor

reshape

public void reshape(ViewPort vp,
                    int w,
                    int h)
Description copied from interface: SceneProcessor
Called when the resolution of the viewport has been changed.

Specified by:
reshape in interface SceneProcessor