|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use RenderState | |
---|---|
com.jme3.material | The com.jme3.material package contains classes for manipulating
jMonkeyEngine materials. |
com.jme3.renderer | The com.jme3.renderer package provides classes responsible for
rendering. |
com.jme3.renderer.android | |
com.jme3.renderer.lwjgl | |
com.jme3.system |
Uses of RenderState in com.jme3.material |
---|
Fields in com.jme3.material declared as RenderState | |
---|---|
static RenderState |
RenderState.ADDITIONAL
The ADDITIONAL render state is identical to the
DEFAULT render state except that all apply
values are set to false. |
static RenderState |
RenderState.DEFAULT
The DEFAULT render state is the one used by default
on all materials unless changed otherwise by the user. |
static RenderState |
RenderState.NULL
The NULL render state is identical to the DEFAULT
render state except that depth testing and face culling are disabled. |
Methods in com.jme3.material that return RenderState | |
---|---|
RenderState |
RenderState.clone()
Create a clone of this RenderState |
RenderState |
RenderState.copyMergedTo(RenderState additionalState,
RenderState state)
Merges this state and additionalState into
the parameter state based on a specific criteria. |
RenderState |
Material.getAdditionalRenderState()
Acquire the additional render state to apply
for this material. |
RenderState |
TechniqueDef.getRenderState()
Returns the render state that this technique is using |
Methods in com.jme3.material with parameters of type RenderState | |
---|---|
RenderState |
RenderState.copyMergedTo(RenderState additionalState,
RenderState state)
Merges this state and additionalState into
the parameter state based on a specific criteria. |
void |
TechniqueDef.setRenderState(RenderState renderState)
Sets the render state that this technique is using. |
Uses of RenderState in com.jme3.renderer |
---|
Methods in com.jme3.renderer that return RenderState | |
---|---|
RenderState |
RenderManager.getForcedRenderState()
Returns the forced render state previously set with RenderManager.setForcedRenderState(com.jme3.material.RenderState) . |
Methods in com.jme3.renderer with parameters of type RenderState | |
---|---|
void |
Renderer.applyRenderState(RenderState state)
Applies the given RenderState , making the necessary
GL calls so that the state is applied. |
void |
RenderManager.setForcedRenderState(RenderState forcedRenderState)
Set the render state to use for all future objects. |
Uses of RenderState in com.jme3.renderer.android |
---|
Methods in com.jme3.renderer.android with parameters of type RenderState | |
---|---|
void |
OGLESShaderRenderer.applyRenderState(RenderState state)
|
Uses of RenderState in com.jme3.renderer.lwjgl |
---|
Methods in com.jme3.renderer.lwjgl with parameters of type RenderState | |
---|---|
void |
LwjglGL1Renderer.applyRenderState(RenderState state)
|
void |
LwjglRenderer.applyRenderState(RenderState state)
|
Uses of RenderState in com.jme3.system |
---|
Methods in com.jme3.system with parameters of type RenderState | |
---|---|
void |
NullRenderer.applyRenderState(RenderState state)
|
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |