Package com.jme3.scene.mesh

The com.jme3.scene.mesh package contains utilities for reading from index buffers.

See:
          Description

Class Summary
IndexBuffer IndexBuffer is an abstraction for integer index buffers, it is used to retrieve indices without knowing in which format they are stored (ushort or uint).
IndexByteBuffer IndexBuffer implementation for ByteBuffers.
IndexIntBuffer IndexBuffer implementation for IntBuffers.
IndexShortBuffer IndexBuffer implementation for ShortBuffers.
VirtualIndexBuffer IndexBuffer implementation that generates vertex indices sequentially based on a specific Mesh Mesh.Mode.
WrappedIndexBuffer WrappedIndexBuffer converts vertex indices from a non list based mesh mode such as Mesh.Mode.TriangleStrip or Mesh.Mode.LineLoop into a list based mode such as Mesh.Mode.Triangles or Mesh.Mode.Lines.
 

Package com.jme3.scene.mesh Description

The com.jme3.scene.mesh package contains utilities for reading from index buffers. Several implementations are provided of the IndexBuffer class: