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Packages that use BlenderKey.LoadingResults | |
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com.jme3.asset | com.jme3.asset contains the AssetManager ,
a utility class that is used to load assets such as textures, models, and
sound effects in a jME3 application. |
com.jme3.scene.plugins.blender |
Uses of BlenderKey.LoadingResults in com.jme3.asset |
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Methods in com.jme3.asset that return BlenderKey.LoadingResults | |
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BlenderKey.LoadingResults |
BlenderKey.prepareLoadingResults()
This method creates an object where loading results will be stores. |
Uses of BlenderKey.LoadingResults in com.jme3.scene.plugins.blender |
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Methods in com.jme3.scene.plugins.blender with parameters of type BlenderKey.LoadingResults | |
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protected boolean |
BlenderLoader.isRootObject(BlenderKey.LoadingResults loadingResults,
Spatial spatial)
This method indicates if the given spatial is a root object. |
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