com.jme3.texture
Class FrameBuffer.RenderBuffer

java.lang.Object
  extended by com.jme3.texture.FrameBuffer.RenderBuffer
Enclosing class:
FrameBuffer

public class FrameBuffer.RenderBuffer
extends java.lang.Object

RenderBuffer represents either a texture or a buffer that will be rendered to. RenderBuffers are attached to an attachment slot on a FrameBuffer.


Constructor Summary
FrameBuffer.RenderBuffer()
           
 
Method Summary
 FrameBuffer.RenderBuffer createDestructableClone()
           
 int getFace()
           
 Image.Format getFormat()
           
 int getId()
          Do not use.
 int getSlot()
          Do not use.
 Texture getTexture()
           
 void resetObject()
           
 void setId(int id)
          Do not use.
 java.lang.String toString()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

FrameBuffer.RenderBuffer

public FrameBuffer.RenderBuffer()
Method Detail

getFormat

public Image.Format getFormat()
Returns:
The image format of the render buffer.

getTexture

public Texture getTexture()
Returns:
The texture to render to for this RenderBuffer or null if content should be rendered into a buffer.

getId

public int getId()
Do not use.


setId

public void setId(int id)
Do not use.


getSlot

public int getSlot()
Do not use.


getFace

public int getFace()

resetObject

public void resetObject()

createDestructableClone

public FrameBuffer.RenderBuffer createDestructableClone()

toString

public java.lang.String toString()
Overrides:
toString in class java.lang.Object