Uses of Class
com.jme3.scene.VertexBuffer

Packages that use VertexBuffer
com.jme3.renderer The com.jme3.renderer package provides classes responsible for rendering. 
com.jme3.renderer.android   
com.jme3.renderer.lwjgl   
com.jme3.scene The com.jme3.input package contains the scene graph implementation in jMonkeyEngine. 
com.jme3.scene.plugins.blender.meshes   
com.jme3.system   
jme3tools.converters.model   
 

Uses of VertexBuffer in com.jme3.renderer
 

Fields in com.jme3.renderer declared as VertexBuffer
 VertexBuffer[] RenderContext.boundAttribs
          Vertex attribs currently bound and enabled.
 

Methods in com.jme3.renderer with parameters of type VertexBuffer
 void Renderer.deleteBuffer(VertexBuffer vb)
          Deletes a vertex buffer from the GPU.
 void Renderer.updateBufferData(VertexBuffer vb)
          Uploads a vertex buffer to the GPU.
 

Uses of VertexBuffer in com.jme3.renderer.android
 

Methods in com.jme3.renderer.android with parameters of type VertexBuffer
 void OGLESShaderRenderer.deleteBuffer(VertexBuffer vb)
           
 void OGLESShaderRenderer.drawTriangleList_Array(VertexBuffer indexBuf, Mesh mesh, int count)
          drawTriangleList_Array uses Vertex Array
 void OGLESShaderRenderer.drawTriangleList(VertexBuffer indexBuf, Mesh mesh, int count)
           
 void OGLESShaderRenderer.setVertexAttrib_Array(VertexBuffer vb)
          setVertexAttrib_Array uses Vertex Array
 void OGLESShaderRenderer.setVertexAttrib_Array(VertexBuffer vb, VertexBuffer idb)
          setVertexAttrib_Array uses Vertex Array
 void OGLESShaderRenderer.setVertexAttrib(VertexBuffer vb)
           
 void OGLESShaderRenderer.setVertexAttrib(VertexBuffer vb, VertexBuffer idb)
           
 void OGLESShaderRenderer.updateBufferData(VertexBuffer vb)
           
 

Uses of VertexBuffer in com.jme3.renderer.lwjgl
 

Methods in com.jme3.renderer.lwjgl with parameters of type VertexBuffer
 void LwjglGL1Renderer.deleteBuffer(VertexBuffer vb)
           
 void LwjglRenderer.deleteBuffer(VertexBuffer vb)
           
 void LwjglGL1Renderer.drawTriangleList(VertexBuffer indexBuf, Mesh mesh, int count)
           
 void LwjglRenderer.drawTriangleList(VertexBuffer indexBuf, Mesh mesh, int count)
           
 void LwjglGL1Renderer.setVertexAttrib(VertexBuffer vb)
           
 void LwjglRenderer.setVertexAttrib(VertexBuffer vb)
           
 void LwjglGL1Renderer.setVertexAttrib(VertexBuffer vb, VertexBuffer idb)
           
 void LwjglRenderer.setVertexAttrib(VertexBuffer vb, VertexBuffer idb)
           
 void LwjglGL1Renderer.updateBufferData(VertexBuffer vb)
           
 void LwjglRenderer.updateBufferData(VertexBuffer vb)
           
 

Uses of VertexBuffer in com.jme3.scene
 

Methods in com.jme3.scene that return VertexBuffer
 VertexBuffer VertexBuffer.clone()
          Creates a deep clone of the VertexBuffer.
 VertexBuffer VertexBuffer.clone(VertexBuffer.Type overrideType)
          Creates a deep clone of this VertexBuffer but overrides the VertexBuffer.Type.
 VertexBuffer Mesh.getBuffer(VertexBuffer.Type type)
          Get the VertexBuffer stored on this mesh with the given type.
 VertexBuffer Mesh.getLodLevel(int lod)
          Returns the lod level at the given index.
 

Methods in com.jme3.scene that return types with arguments of type VertexBuffer
 SafeArrayList<VertexBuffer> Mesh.getBufferList()
          Returns a list of all vertex buffers on this Mesh.
 IntMap<VertexBuffer> Mesh.getBuffers()
          Returns a map of all vertex buffers on this Mesh.
 

Methods in com.jme3.scene with parameters of type VertexBuffer
 void VertexBuffer.copyElement(int inIndex, VertexBuffer outVb, int outIndex)
          Copies a single element of data from this VertexBuffer to the given output VertexBuffer.
 void VertexBuffer.copyElements(int inIndex, VertexBuffer outVb, int outIndex, int len)
          Copies a sequence of elements of data from this VertexBuffer to the given output VertexBuffer.
 void Mesh.setBuffer(VertexBuffer vb)
          Sets the VertexBuffer on the mesh.
 void Mesh.setLodLevels(VertexBuffer[] lodLevels)
          Set the LOD (level of detail) index buffers on this mesh.
 

Uses of VertexBuffer in com.jme3.scene.plugins.blender.meshes
 

Methods in com.jme3.scene.plugins.blender.meshes that return VertexBuffer
 VertexBuffer MeshContext.getBindNormalBuffer()
           
 VertexBuffer MeshContext.getBindPoseBuffer()
           
 VertexBuffer MeshContext.getUVCoordinates(Geometry geometry)
          This method returns the mesh's UV-coordinates.
 

Methods in com.jme3.scene.plugins.blender.meshes with parameters of type VertexBuffer
 void MeshContext.addUVCoordinates(Geometry geometry, VertexBuffer vertexBuffer)
          This method adds the mesh's UV-coordinates.
 void MeshContext.setBindNormalBuffer(VertexBuffer bindNormalBuffer)
          This method sets the bind buffer for vertices.
 void MeshContext.setBindPoseBuffer(VertexBuffer bindPoseBuffer)
          This method sets the bind buffer for normals.
 

Uses of VertexBuffer in com.jme3.system
 

Methods in com.jme3.system with parameters of type VertexBuffer
 void NullRenderer.deleteBuffer(VertexBuffer vb)
           
 void NullRenderer.updateBufferData(VertexBuffer vb)
           
 

Uses of VertexBuffer in jme3tools.converters.model
 

Methods in jme3tools.converters.model that return VertexBuffer
static VertexBuffer FloatToFixed.convertToFixed(VertexBuffer vb)
          Deprecated.  
static VertexBuffer FloatToFixed.convertToFloat(VertexBuffer vb)
          Deprecated.  
static VertexBuffer FloatToFixed.convertToUByte(VertexBuffer vb)
          Deprecated.  
 

Methods in jme3tools.converters.model with parameters of type VertexBuffer
static VertexBuffer FloatToFixed.convertToFixed(VertexBuffer vb)
          Deprecated.  
static VertexBuffer FloatToFixed.convertToFloat(VertexBuffer vb)
          Deprecated.  
static VertexBuffer FloatToFixed.convertToUByte(VertexBuffer vb)
          Deprecated.