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Class Summary | |
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BoxCollisionShape | Basic box collision shape |
CapsuleCollisionShape | Basic capsule collision shape |
CollisionShape | This Object holds information about a jbullet CollisionShape to be able to reuse CollisionShapes (as suggested in bullet manuals) TODO: add static methods to create shapes from nodes (like jbullet-jme constructor) |
CompoundCollisionShape | A CompoundCollisionShape allows combining multiple base shapes to generate a more sophisticated shape. |
ConeCollisionShape | |
CylinderCollisionShape | Basic cylinder collision shape |
GImpactCollisionShape | Basic mesh collision shape |
HeightfieldCollisionShape | Uses Bullet Physics Heightfield terrain collision system. |
HullCollisionShape | |
MeshCollisionShape | Basic mesh collision shape |
PlaneCollisionShape | |
SimplexCollisionShape | A simple point, line, triangle or quad collisionShape based on one to four points- |
SphereCollisionShape | Basic sphere collision shape |
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