com.jme3.bullet.collision
Interface PhysicsCollisionListener

All Known Implementing Classes:
KinematicRagdollControl

public interface PhysicsCollisionListener

Interface for Objects that want to be informed about collision events in the physics space


Method Summary
 void collision(PhysicsCollisionEvent event)
          Called when a collision happened in the PhysicsSpace, called from render thread.
Do not store the event object as it will be cleared after the method has finished.
 

Method Detail

collision

void collision(PhysicsCollisionEvent event)
Called when a collision happened in the PhysicsSpace, called from render thread.
Do not store the event object as it will be cleared after the method has finished.

Parameters:
event - the CollisionEvent