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Packages that use ViewPort | |
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com.jme3.animation | The com.jme3.animation package contains various classes
for managing animation inside a jME3 application. |
com.jme3.app | The com.jme3.application provides a toolset for jME3 applications
to interact with various components of the engine. |
com.jme3.app.state | The com.jme3.app.state package provides
app states ,
an abstract way of handling application logic. |
com.jme3.bullet.control | |
com.jme3.cinematic.events | |
com.jme3.effect | The com.jme3.effect package allows particle emitter effects to be
used with a jME3 application. |
com.jme3.input | The com.jme3.input package is used for all input handling in
jMonkeyEngine. |
com.jme3.niftygui | |
com.jme3.post | The com.jme3.post package provides utilities for
render processing. |
com.jme3.post.filters | |
com.jme3.post.ssao | |
com.jme3.renderer | The com.jme3.renderer package provides classes responsible for
rendering. |
com.jme3.scene | The com.jme3.input package contains the scene graph implementation
in jMonkeyEngine. |
com.jme3.scene.control | The com.jme3.control package provides
controls . |
com.jme3.shadow | |
com.jme3.system.awt | |
com.jme3.terrain.geomipmap | |
com.jme3.water |
Uses of ViewPort in com.jme3.animation |
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Methods in com.jme3.animation with parameters of type ViewPort | |
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protected void |
AnimControl.controlRender(RenderManager rm,
ViewPort vp)
Internal use only. |
protected void |
SkeletonControl.controlRender(RenderManager rm,
ViewPort vp)
|
Uses of ViewPort in com.jme3.app |
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Fields in com.jme3.app declared as ViewPort | |
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protected ViewPort |
Application.guiViewPort
|
protected ViewPort |
Application.viewPort
|
Methods in com.jme3.app that return ViewPort | |
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ViewPort |
Application.getGuiViewPort()
|
ViewPort |
Application.getViewPort()
|
Methods in com.jme3.app with parameters of type ViewPort | |
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void |
StatsView.render(RenderManager rm,
ViewPort vp)
|
Uses of ViewPort in com.jme3.app.state |
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Methods in com.jme3.app.state with parameters of type ViewPort | |
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void |
ScreenshotAppState.initialize(RenderManager rm,
ViewPort vp)
|
void |
ScreenshotAppState.reshape(ViewPort vp,
int w,
int h)
|
Uses of ViewPort in com.jme3.bullet.control |
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Methods in com.jme3.bullet.control with parameters of type ViewPort | |
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void |
CharacterControl.render(RenderManager rm,
ViewPort vp)
|
void |
GhostControl.render(RenderManager rm,
ViewPort vp)
|
void |
KinematicRagdollControl.render(RenderManager rm,
ViewPort vp)
For internal use only specific render for the ragdoll(if debugging) |
void |
RigidBodyControl.render(RenderManager rm,
ViewPort vp)
|
void |
VehicleControl.render(RenderManager rm,
ViewPort vp)
|
Uses of ViewPort in com.jme3.cinematic.events |
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Methods in com.jme3.cinematic.events with parameters of type ViewPort | |
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void |
MotionTrack.render(RenderManager rm,
ViewPort vp)
|
Uses of ViewPort in com.jme3.effect |
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Methods in com.jme3.effect with parameters of type ViewPort | |
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void |
ParticleEmitter.preload(RenderManager rm,
ViewPort vp)
|
void |
ParticleEmitter.ParticleEmitterControl.render(RenderManager rm,
ViewPort vp)
|
Uses of ViewPort in com.jme3.input |
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Methods in com.jme3.input with parameters of type ViewPort | |
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void |
ChaseCamera.render(RenderManager rm,
ViewPort vp)
renders the camera control, should only be used internally |
Uses of ViewPort in com.jme3.niftygui |
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Fields in com.jme3.niftygui declared as ViewPort | |
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protected ViewPort |
NiftyJmeDisplay.vp
|
Methods in com.jme3.niftygui with parameters of type ViewPort | |
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void |
NiftyJmeDisplay.initialize(RenderManager rm,
ViewPort vp)
|
void |
NiftyJmeDisplay.reshape(ViewPort vp,
int w,
int h)
|
Constructors in com.jme3.niftygui with parameters of type ViewPort | |
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NiftyJmeDisplay(AssetManager assetManager,
InputManager inputManager,
AudioRenderer audioRenderer,
ViewPort vp)
|
Uses of ViewPort in com.jme3.post |
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Methods in com.jme3.post with parameters of type ViewPort | |
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protected void |
Filter.init(AssetManager manager,
RenderManager renderManager,
ViewPort vp,
int w,
int h)
initialize this filter use InitFilter for overriding filter initialization |
protected abstract void |
Filter.initFilter(AssetManager manager,
RenderManager renderManager,
ViewPort vp,
int w,
int h)
Initialization of sub classes filters This method is called once when the filter is added to the FilterPostProcessor It should contain Material initializations and extra passes initialization |
void |
FilterPostProcessor.initialize(RenderManager rm,
ViewPort vp)
|
void |
HDRRenderer.initialize(RenderManager rm,
ViewPort vp)
|
void |
PreDepthProcessor.initialize(RenderManager rm,
ViewPort vp)
|
void |
SceneProcessor.initialize(RenderManager rm,
ViewPort vp)
Called in the render thread to initialize the scene processor. |
protected void |
Filter.postFrame(RenderManager renderManager,
ViewPort viewPort,
FrameBuffer prevFilterBuffer,
FrameBuffer sceneBuffer)
Override this method if you want to make a pass just after the frame has been rendered and just before the filter rendering |
protected void |
Filter.postQueue(RenderManager renderManager,
ViewPort viewPort)
Override this method if you want to make a pre pass, before the actual rendering of the frame |
void |
FilterPostProcessor.reshape(ViewPort vp,
int w,
int h)
|
void |
HDRRenderer.reshape(ViewPort vp,
int w,
int h)
|
void |
PreDepthProcessor.reshape(ViewPort vp,
int w,
int h)
|
void |
SceneProcessor.reshape(ViewPort vp,
int w,
int h)
Called when the resolution of the viewport has been changed. |
Uses of ViewPort in com.jme3.post.filters |
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Methods in com.jme3.post.filters with parameters of type ViewPort | |
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protected void |
BloomFilter.initFilter(AssetManager manager,
RenderManager renderManager,
ViewPort vp,
int w,
int h)
|
protected void |
CartoonEdgeFilter.initFilter(AssetManager manager,
RenderManager renderManager,
ViewPort vp,
int w,
int h)
|
protected void |
ColorOverlayFilter.initFilter(AssetManager manager,
RenderManager renderManager,
ViewPort vp,
int w,
int h)
|
protected void |
CrossHatchFilter.initFilter(AssetManager manager,
RenderManager renderManager,
ViewPort vp,
int w,
int h)
|
protected void |
DepthOfFieldFilter.initFilter(AssetManager assets,
RenderManager renderManager,
ViewPort vp,
int w,
int h)
|
protected void |
FXAAFilter.initFilter(AssetManager manager,
RenderManager renderManager,
ViewPort vp,
int w,
int h)
|
protected void |
FadeFilter.initFilter(AssetManager manager,
RenderManager renderManager,
ViewPort vp,
int w,
int h)
|
protected void |
FogFilter.initFilter(AssetManager manager,
RenderManager renderManager,
ViewPort vp,
int w,
int h)
|
protected void |
GammaCorrectionFilter.initFilter(AssetManager manager,
RenderManager renderManager,
ViewPort vp,
int w,
int h)
|
protected void |
LightScatteringFilter.initFilter(AssetManager manager,
RenderManager renderManager,
ViewPort vp,
int w,
int h)
|
protected void |
PosterizationFilter.initFilter(AssetManager manager,
RenderManager renderManager,
ViewPort vp,
int w,
int h)
|
protected void |
RadialBlurFilter.initFilter(AssetManager manager,
RenderManager renderManager,
ViewPort vp,
int w,
int h)
|
protected void |
TranslucentBucketFilter.initFilter(AssetManager manager,
RenderManager rm,
ViewPort vp,
int w,
int h)
|
protected void |
TranslucentBucketFilter.postFrame(RenderManager renderManager,
ViewPort viewPort,
FrameBuffer prevFilterBuffer,
FrameBuffer sceneBuffer)
|
protected void |
BloomFilter.postQueue(RenderManager renderManager,
ViewPort viewPort)
|
protected void |
CartoonEdgeFilter.postQueue(RenderManager renderManager,
ViewPort viewPort)
|
protected void |
LightScatteringFilter.postQueue(RenderManager renderManager,
ViewPort viewPort)
|
Uses of ViewPort in com.jme3.post.ssao |
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Methods in com.jme3.post.ssao with parameters of type ViewPort | |
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protected void |
SSAOFilter.initFilter(AssetManager manager,
RenderManager renderManager,
ViewPort vp,
int w,
int h)
|
protected void |
SSAOFilter.postQueue(RenderManager renderManager,
ViewPort viewPort)
|
Uses of ViewPort in com.jme3.renderer |
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Methods in com.jme3.renderer that return ViewPort | |
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ViewPort |
RenderManager.createMainView(java.lang.String viewName,
Camera cam)
Creates a new main ViewPort, to display the given camera's content. |
ViewPort |
RenderManager.createPostView(java.lang.String viewName,
Camera cam)
Creates a new post ViewPort, to display the given camera's content. |
ViewPort |
RenderManager.createPreView(java.lang.String viewName,
Camera cam)
Creates a new pre ViewPort, to display the given camera's content. |
ViewPort |
RenderManager.getMainView(java.lang.String viewName)
Returns the main ViewPort with the given name. |
ViewPort |
RenderManager.getPostView(java.lang.String viewName)
Returns the post ViewPort with the given name. |
ViewPort |
RenderManager.getPreView(java.lang.String viewName)
Returns the pre ViewPort with the given name. |
Methods in com.jme3.renderer that return types with arguments of type ViewPort | |
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java.util.List<ViewPort> |
RenderManager.getMainViews()
Returns a read-only list of all main ViewPorts |
java.util.List<ViewPort> |
RenderManager.getPostViews()
Returns a read-only list of all post ViewPorts |
java.util.List<ViewPort> |
RenderManager.getPreViews()
Returns a read-only list of all pre ViewPorts |
Methods in com.jme3.renderer with parameters of type ViewPort | |
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void |
RenderManager.clearQueue(ViewPort vp)
Clears the queue of the given ViewPort. |
void |
RenderManager.flushQueue(ViewPort vp)
Flushes the ViewPort's render queue
by rendering each of its visible buckets. |
boolean |
RenderManager.removeMainView(ViewPort view)
Removes the specified main ViewPort. |
boolean |
RenderManager.removePostView(ViewPort view)
Removes the specified post ViewPort. |
boolean |
RenderManager.removePreView(ViewPort view)
Removes the specified pre ViewPort. |
void |
RenderManager.renderScene(Spatial scene,
ViewPort vp)
Flattens the given scene graph into the ViewPort's RenderQueue, checking for culling as the call goes down the graph recursively. |
void |
RenderManager.renderTranslucentQueue(ViewPort vp)
Renders the translucent queue on the viewPort. |
void |
RenderManager.renderViewPort(ViewPort vp,
float tpf)
Renders the ViewPort . |
void |
RenderManager.renderViewPortQueues(ViewPort vp,
boolean flush)
Render the given viewport queues. |
void |
RenderManager.renderViewPortRaw(ViewPort vp)
Draws the viewport but without notifying scene
processors of any rendering events. |
Uses of ViewPort in com.jme3.scene |
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Methods in com.jme3.scene with parameters of type ViewPort | |
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void |
Spatial.runControlRender(RenderManager rm,
ViewPort vp)
Called when the Spatial is about to be rendered, to notify controls attached to this Spatial using the Control.render() method. |
Uses of ViewPort in com.jme3.scene.control |
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Methods in com.jme3.scene.control with parameters of type ViewPort | |
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protected abstract void |
AbstractControl.controlRender(RenderManager rm,
ViewPort vp)
To be implemented in subclass. |
protected void |
BillboardControl.controlRender(RenderManager rm,
ViewPort vp)
|
protected void |
CameraControl.controlRender(RenderManager rm,
ViewPort vp)
|
protected void |
LightControl.controlRender(RenderManager rm,
ViewPort vp)
|
protected void |
LodControl.controlRender(RenderManager rm,
ViewPort vp)
|
protected void |
UpdateControl.controlRender(RenderManager rm,
ViewPort vp)
|
void |
AbstractControl.render(RenderManager rm,
ViewPort vp)
|
void |
Control.render(RenderManager rm,
ViewPort vp)
Should be called prior to queuing the spatial by the RenderManager. |
Uses of ViewPort in com.jme3.shadow |
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Methods in com.jme3.shadow with parameters of type ViewPort | |
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void |
BasicShadowRenderer.initialize(RenderManager rm,
ViewPort vp)
|
void |
PssmShadowRenderer.initialize(RenderManager rm,
ViewPort vp)
|
void |
BasicShadowRenderer.reshape(ViewPort vp,
int w,
int h)
|
void |
PssmShadowRenderer.reshape(ViewPort vp,
int w,
int h)
|
Uses of ViewPort in com.jme3.system.awt |
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Methods in com.jme3.system.awt with parameters of type ViewPort | |
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void |
AwtPanel.attachTo(boolean overrideMainFramebuffer,
ViewPort... vps)
|
void |
AwtPanel.initialize(RenderManager rm,
ViewPort vp)
|
void |
AwtPanel.reshape(ViewPort vp,
int w,
int h)
|
Uses of ViewPort in com.jme3.terrain.geomipmap |
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Methods in com.jme3.terrain.geomipmap with parameters of type ViewPort | |
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protected void |
NormalRecalcControl.controlRender(RenderManager rm,
ViewPort vp)
|
protected void |
TerrainLodControl.controlRender(RenderManager rm,
ViewPort vp)
|
Uses of ViewPort in com.jme3.water |
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Fields in com.jme3.water declared as ViewPort | |
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protected ViewPort |
SimpleWaterProcessor.reflectionView
|
protected ViewPort |
WaterFilter.reflectionView
|
protected ViewPort |
SimpleWaterProcessor.refractionView
|
protected ViewPort |
SimpleWaterProcessor.vp
|
Methods in com.jme3.water with parameters of type ViewPort | |
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protected void |
WaterFilter.initFilter(AssetManager manager,
RenderManager renderManager,
ViewPort vp,
int w,
int h)
|
void |
ReflectionProcessor.initialize(RenderManager rm,
ViewPort vp)
|
void |
SimpleWaterProcessor.initialize(RenderManager rm,
ViewPort vp)
|
void |
SimpleWaterProcessor.RefractionProcessor.initialize(RenderManager rm,
ViewPort vp)
|
void |
ReflectionProcessor.reshape(ViewPort vp,
int w,
int h)
|
void |
SimpleWaterProcessor.reshape(ViewPort vp,
int w,
int h)
|
void |
SimpleWaterProcessor.RefractionProcessor.reshape(ViewPort vp,
int w,
int h)
|
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