Uses of Interface
com.jme3.network.Message

Packages that use Message
com.jme3.network The network package contains the public API for the jME3 SpiderMonkey networking module. 
com.jme3.network.base The base package contains the default implementations for the Client and Server interfaces from the public API. 
com.jme3.network.message   
com.jme3.network.rmi   
 

Uses of Message in com.jme3.network
 

Classes in com.jme3.network that implement Message
 class AbstractMessage
          Interface implemented by all network messages.
 

Methods in com.jme3.network that return Message
 Message AbstractMessage.setReliable(boolean f)
          Sets this message to 'reliable' or not and returns this message.
 Message Message.setReliable(boolean f)
          Sets this message to 'reliable' or not and returns this message.
 

Methods in com.jme3.network with parameters of type Message
 void Server.broadcast(Filter<? super HostedConnection> filter, Message message)
          Sends the specified message to all connected clients that match the filter.
 void Server.broadcast(int channel, Filter<? super HostedConnection> filter, Message message)
          Sends the specified message over the specified alternate channel to all connected clients that match the filter.
 void Server.broadcast(Message message)
          Sends the specified message to all connected clients.
 void MessageListener.messageReceived(S source, Message m)
           
 void Client.send(int channel, Message message)
          Sends a message to the other end of the connection using the specified alternate channel.
 void MessageConnection.send(int channel, Message message)
          Sends a message to the other end of the connection using the specified alternate channel.
 void Client.send(Message message)
          Sends a message to the server.
 void MessageConnection.send(Message message)
          Sends a message to the other end of the connection.
 

Uses of Message in com.jme3.network.base
 

Methods in com.jme3.network.base that return Message
 Message MessageProtocol.getMessage()
          Retrieves and removes an extracted message from the accumulated buffer or returns null if there are no more messages.
 

Methods in com.jme3.network.base with parameters of type Message
 void DefaultServer.broadcast(Filter<? super HostedConnection> filter, Message message)
           
 void DefaultServer.broadcast(int channel, Filter<? super HostedConnection> filter, Message message)
           
 void DefaultServer.broadcast(Message message)
           
protected  void KernelAdapter.dispatch(Endpoint p, Message m)
          Note on threading for those writing their own server or adapter implementations.
protected  void DefaultServer.dispatch(HostedConnection source, Message m)
           
protected  void ConnectorAdapter.dispatch(Message m)
           
protected  void DefaultClient.dispatch(Message m)
           
 void DefaultServer.Redispatch.messageReceived(HostedConnection source, Message m)
           
 void DefaultClient.Redispatch.messageReceived(java.lang.Object source, Message m)
           
 void MessageListenerRegistry.messageReceived(S source, Message m)
           
static java.nio.ByteBuffer MessageProtocol.messageToBuffer(Message message, java.nio.ByteBuffer target)
          Converts a message to a ByteBuffer using the Serializer and the (short length) + data protocol.
 void DefaultClient.send(int channel, Message message)
           
 void DefaultServer.Connection.send(int channel, Message message)
           
protected  void DefaultClient.send(int channel, Message message, boolean waitForConnected)
           
 void DefaultClient.send(Message message)
           
 void DefaultServer.Connection.send(Message message)
           
 

Uses of Message in com.jme3.network.message
 

Classes in com.jme3.network.message that implement Message
 class ChannelInfoMessage
          Contains information about any extra server channels (if they exist).
 class ClientRegistrationMessage
          Client registration is a message that contains a unique ID.
 class CompressedMessage
          CompressedMessage is a base class for all messages that compress others.
 class DisconnectMessage
          Represents a disconnect message.
 class GZIPCompressedMessage
          GZIPCompressedMessage is the class that you need to use should you want to compress a message using Gzip.
 class ZIPCompressedMessage
          Compress a message using this ZIPCompressedMessage class
 

Methods in com.jme3.network.message that return Message
 Message CompressedMessage.getMessage()
           
 

Methods in com.jme3.network.message with parameters of type Message
 void CompressedMessage.setMessage(Message message)
           
 

Constructors in com.jme3.network.message with parameters of type Message
CompressedMessage(Message msg)
           
GZIPCompressedMessage(Message msg)
           
ZIPCompressedMessage(Message msg)
           
ZIPCompressedMessage(Message msg, int level)
           
 

Uses of Message in com.jme3.network.rmi
 

Classes in com.jme3.network.rmi that implement Message
 class RemoteMethodCallMessage
          Sent to a remote client to make a remote method invocation.
 class RemoteMethodReturnMessage
          Contains the return value for a remote method invocation, sent as a response to a RemoteMethodCallMessage with a non-zero invocationID.
 class RemoteObjectDefMessage
          Sent to expose RMI interfaces on the local client to other clients.
 

Methods in com.jme3.network.rmi with parameters of type Message
 void ObjectStore.ServerEventHandler.messageReceived(HostedConnection source, Message m)
           
 void ObjectStore.ClientEventHandler.messageReceived(java.lang.Object source, Message m)