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Packages that use CinematicEvent | |
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com.jme3.cinematic | |
com.jme3.cinematic.events |
Uses of CinematicEvent in com.jme3.cinematic |
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Classes in com.jme3.cinematic that implement CinematicEvent | |
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class |
Cinematic
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Methods in com.jme3.cinematic that return types with arguments of type CinematicEvent | |
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java.util.List<CinematicEvent> |
KeyFrame.getCinematicEvents()
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java.util.List<CinematicEvent> |
KeyFrame.trigger()
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Methods in com.jme3.cinematic with parameters of type CinematicEvent | |
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KeyFrame |
Cinematic.addCinematicEvent(float timeStamp,
CinematicEvent cinematicEvent)
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Method parameters in com.jme3.cinematic with type arguments of type CinematicEvent | |
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void |
KeyFrame.setCinematicEvents(java.util.List<CinematicEvent> cinematicEvents)
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Uses of CinematicEvent in com.jme3.cinematic.events |
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Classes in com.jme3.cinematic.events that implement CinematicEvent | |
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class |
AbstractCinematicEvent
This calls contains basic behavior of a cinematic event every cinematic event must extend this class A cinematic event must be given an inital duration in seconds (duration of the event at speed = 1) (default is 10) |
class |
AnimationTrack
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class |
GuiTrack
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class |
MotionTrack
A MotionTrack is a control over the spatial that manage the position and direction of the spatial while following a motion Path You must first create a MotionPath and then create a MotionTrack to associate a spatial and the path. |
class |
PositionTrack
Deprecated. use spatial animation instead. |
class |
RotationTrack
Deprecated. use spatial animation instead. |
class |
ScaleTrack
Deprecated. use spatial animation instead. |
class |
SoundTrack
A sound track to be played in a cinematic. |
Methods in com.jme3.cinematic.events with parameters of type CinematicEvent | |
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void |
CinematicEventListener.onPause(CinematicEvent cinematic)
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void |
CinematicEventListener.onPlay(CinematicEvent cinematic)
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void |
CinematicEventListener.onStop(CinematicEvent cinematic)
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