Uses of Class
com.jme3.collision.UnsupportedCollisionException

Packages that use UnsupportedCollisionException
com.jme3.asset com.jme3.asset contains the AssetManager, a utility class that is used to load assets such as textures, models, and sound effects in a jME3 application. 
com.jme3.collision   
com.jme3.terrain.geomipmap   
 

Uses of UnsupportedCollisionException in com.jme3.asset
 

Methods in com.jme3.asset that throw UnsupportedCollisionException
 int BlenderKey.LoadingResults.collideWith(Collidable other, CollisionResults results)
           
 

Uses of UnsupportedCollisionException in com.jme3.collision
 

Methods in com.jme3.collision that throw UnsupportedCollisionException
 int Collidable.collideWith(Collidable other, CollisionResults results)
          Check collision with another Collidable.
 

Uses of UnsupportedCollisionException in com.jme3.terrain.geomipmap
 

Methods in com.jme3.terrain.geomipmap that throw UnsupportedCollisionException
 int TerrainPatch.collideWith(Collidable other, CollisionResults results)