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Packages that use com.jme3.bullet.objects | |
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com.jme3.bullet.control | |
com.jme3.bullet.joints | |
com.jme3.bullet.objects | |
com.jme3.bullet.objects.infos |
Classes in com.jme3.bullet.objects used by com.jme3.bullet.control | |
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PhysicsCharacter
Basic Bullet Character |
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PhysicsGhostObject
From Bullet manual: GhostObject can keep track of all objects that are overlapping. |
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PhysicsRigidBody
PhysicsRigidBody - Basic physics object |
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PhysicsVehicle
PhysicsVehicleNode - Special PhysicsNode that implements vehicle functions |
Classes in com.jme3.bullet.objects used by com.jme3.bullet.joints | |
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PhysicsRigidBody
PhysicsRigidBody - Basic physics object |
Classes in com.jme3.bullet.objects used by com.jme3.bullet.objects | |
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PhysicsRigidBody
PhysicsRigidBody - Basic physics object |
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VehicleWheel
Stores info about one wheel of a PhysicsVehicle |
Classes in com.jme3.bullet.objects used by com.jme3.bullet.objects.infos | |
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PhysicsVehicle
PhysicsVehicleNode - Special PhysicsNode that implements vehicle functions |
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