Uses of Class
com.jme3.bullet.PhysicsSpace

Packages that use PhysicsSpace
com.jme3.bullet   
com.jme3.bullet.control   
com.jme3.bullet.objects   
 

Uses of PhysicsSpace in com.jme3.bullet
 

Fields in com.jme3.bullet declared as PhysicsSpace
protected  PhysicsSpace BulletAppState.pSpace
           
 

Methods in com.jme3.bullet that return PhysicsSpace
static PhysicsSpace PhysicsSpace.getPhysicsSpace()
          Get the current PhysicsSpace running on this thread
For parallel physics, this can also be called from the OpenGL thread to receive the PhysicsSpace
 PhysicsSpace BulletAppState.getPhysicsSpace()
           
 

Methods in com.jme3.bullet with parameters of type PhysicsSpace
 void BulletAppState.physicsTick(PhysicsSpace space, float f)
           
 void PhysicsTickListener.physicsTick(PhysicsSpace space, float tpf)
          Called after the physics has been stepped, use to check for forces etc.
 void BulletAppState.prePhysicsTick(PhysicsSpace space, float f)
           
 void PhysicsTickListener.prePhysicsTick(PhysicsSpace space, float tpf)
          Called before the physics is actually stepped, use to apply forces etc.
static void PhysicsSpace.setLocalThreadPhysicsSpace(PhysicsSpace space)
          Used internally
 

Uses of PhysicsSpace in com.jme3.bullet.control
 

Fields in com.jme3.bullet.control declared as PhysicsSpace
protected  PhysicsSpace CharacterControl.space
           
protected  PhysicsSpace GhostControl.space
           
protected  PhysicsSpace KinematicRagdollControl.space
           
protected  PhysicsSpace RigidBodyControl.space
           
protected  PhysicsSpace VehicleControl.space
           
 

Methods in com.jme3.bullet.control that return PhysicsSpace
 PhysicsSpace CharacterControl.getPhysicsSpace()
           
 PhysicsSpace GhostControl.getPhysicsSpace()
           
 PhysicsSpace KinematicRagdollControl.getPhysicsSpace()
          returns the physic space
 PhysicsSpace PhysicsControl.getPhysicsSpace()
           
 PhysicsSpace RigidBodyControl.getPhysicsSpace()
           
 PhysicsSpace VehicleControl.getPhysicsSpace()
           
 

Methods in com.jme3.bullet.control with parameters of type PhysicsSpace
 void CharacterControl.setPhysicsSpace(PhysicsSpace space)
           
 void GhostControl.setPhysicsSpace(PhysicsSpace space)
           
 void KinematicRagdollControl.setPhysicsSpace(PhysicsSpace space)
          set the physic space to this ragdoll
 void PhysicsControl.setPhysicsSpace(PhysicsSpace space)
           
 void RigidBodyControl.setPhysicsSpace(PhysicsSpace space)
           
 void VehicleControl.setPhysicsSpace(PhysicsSpace space)
           
 

Uses of PhysicsSpace in com.jme3.bullet.objects
 

Fields in com.jme3.bullet.objects declared as PhysicsSpace
protected  PhysicsSpace PhysicsVehicle.physicsSpace
           
 

Methods in com.jme3.bullet.objects with parameters of type PhysicsSpace
 void PhysicsVehicle.createVehicle(PhysicsSpace space)
          Used internally, creates the actual vehicle constraint when vehicle is added to phyicsspace