Uses of Class
com.jme3.material.RenderState

Packages that use RenderState
com.jme3.material The com.jme3.material package contains classes for manipulating jMonkeyEngine materials. 
com.jme3.renderer The com.jme3.renderer package provides classes responsible for rendering. 
com.jme3.renderer.android   
com.jme3.renderer.lwjgl   
com.jme3.system   
 

Uses of RenderState in com.jme3.material
 

Fields in com.jme3.material declared as RenderState
static RenderState RenderState.ADDITIONAL
          The ADDITIONAL render state is identical to the DEFAULT render state except that all apply values are set to false.
static RenderState RenderState.DEFAULT
          The DEFAULT render state is the one used by default on all materials unless changed otherwise by the user.
static RenderState RenderState.NULL
          The NULL render state is identical to the DEFAULT render state except that depth testing and face culling are disabled.
 

Methods in com.jme3.material that return RenderState
 RenderState RenderState.clone()
          Create a clone of this RenderState
 RenderState RenderState.copyMergedTo(RenderState additionalState, RenderState state)
          Merges this state and additionalState into the parameter state based on a specific criteria.
 RenderState Material.getAdditionalRenderState()
          Acquire the additional render state to apply for this material.
 RenderState TechniqueDef.getRenderState()
          Returns the render state that this technique is using
 

Methods in com.jme3.material with parameters of type RenderState
 RenderState RenderState.copyMergedTo(RenderState additionalState, RenderState state)
          Merges this state and additionalState into the parameter state based on a specific criteria.
 void TechniqueDef.setRenderState(RenderState renderState)
          Sets the render state that this technique is using.
 

Uses of RenderState in com.jme3.renderer
 

Methods in com.jme3.renderer that return RenderState
 RenderState RenderManager.getForcedRenderState()
          Returns the forced render state previously set with RenderManager.setForcedRenderState(com.jme3.material.RenderState).
 

Methods in com.jme3.renderer with parameters of type RenderState
 void Renderer.applyRenderState(RenderState state)
          Applies the given RenderState, making the necessary GL calls so that the state is applied.
 void RenderManager.setForcedRenderState(RenderState forcedRenderState)
          Set the render state to use for all future objects.
 

Uses of RenderState in com.jme3.renderer.android
 

Methods in com.jme3.renderer.android with parameters of type RenderState
 void OGLESShaderRenderer.applyRenderState(RenderState state)
           
 

Uses of RenderState in com.jme3.renderer.lwjgl
 

Methods in com.jme3.renderer.lwjgl with parameters of type RenderState
 void LwjglGL1Renderer.applyRenderState(RenderState state)
           
 void LwjglRenderer.applyRenderState(RenderState state)
           
 

Uses of RenderState in com.jme3.system
 

Methods in com.jme3.system with parameters of type RenderState
 void NullRenderer.applyRenderState(RenderState state)