Package com.jme3.bullet.collision.shapes

Class Summary
BoxCollisionShape Basic box collision shape
CapsuleCollisionShape Basic capsule collision shape
CollisionShape This Object holds information about a jbullet CollisionShape to be able to reuse CollisionShapes (as suggested in bullet manuals) TODO: add static methods to create shapes from nodes (like jbullet-jme constructor)
CompoundCollisionShape A CompoundCollisionShape allows combining multiple base shapes to generate a more sophisticated shape.
ConeCollisionShape  
CylinderCollisionShape Basic cylinder collision shape
GImpactCollisionShape Basic mesh collision shape
HeightfieldCollisionShape Uses Bullet Physics Heightfield terrain collision system.
HullCollisionShape  
MeshCollisionShape Basic mesh collision shape
PlaneCollisionShape  
SimplexCollisionShape A simple point, line, triangle or quad collisionShape based on one to four points-
SphereCollisionShape Basic sphere collision shape