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Uses of Structure in com.jme3.scene.plugins.blender |
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Methods in com.jme3.scene.plugins.blender that return Structure | |
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Structure |
BlenderContext.peekParent()
This method retreives the structure at the top of the parent's stack but does not remove it. |
Structure |
BlenderContext.popParent()
This method removes the structure from the top of the parent's stack. |
Methods in com.jme3.scene.plugins.blender with parameters of type Structure | |
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void |
BlenderContext.addLoadedFeatures(java.lang.Long oldMemoryAddress,
java.lang.String featureName,
Structure structure,
java.lang.Object feature)
This method adds a loaded feature to the map. |
protected Properties |
AbstractBlenderHelper.loadProperties(Structure structure,
BlenderContext blenderContext)
This method loads the properties if they are available and defined for the structure. |
void |
BlenderContext.pushParent(Structure parent)
This method adds the structure to the parent stack. |
abstract boolean |
AbstractBlenderHelper.shouldBeLoaded(Structure structure,
BlenderContext blenderContext)
This method analyzes the given structure and the data contained within blender context and decides if the feature should be loaded. |
Uses of Structure in com.jme3.scene.plugins.blender.animations |
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Methods in com.jme3.scene.plugins.blender.animations with parameters of type Structure | |
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void |
ArmatureHelper.buildBones(Structure boneStructure,
Bone parent,
java.util.List<Bone> result,
Matrix4f arbt,
java.util.Map<java.lang.Long,Structure> bonesPoseChannels,
BlenderContext blenderContext)
This method builds the object's bones structure. |
Ipo |
IpoHelper.fromAction(Structure actionStructure,
BlenderContext blenderContext)
This method creates an ipo object used for interpolation calculations. |
Ipo |
IpoHelper.fromIpoStructure(Structure ipoStructure,
BlenderContext blenderContext)
This method creates an ipo object used for interpolation calculations. |
int |
IpoHelper.getCurveType(Structure structure,
BlenderContext blenderContext)
This method returns the type of the ipo curve. |
java.util.Map<java.lang.Integer,java.lang.Integer> |
ArmatureHelper.getGroupToBoneIndexMap(Structure defBaseStructure,
Skeleton skeleton,
BlenderContext blenderContext)
This method returns a map where the key is the object's group index that is used by a bone and the key is the bone index in the armature. |
BoneTrack[] |
ArmatureHelper.getTracks(Structure actionStructure,
Skeleton skeleton,
BlenderContext blenderContext)
This method retuns the bone tracks for animation. |
boolean |
ArmatureHelper.shouldBeLoaded(Structure structure,
BlenderContext blenderContext)
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boolean |
IpoHelper.shouldBeLoaded(Structure structure,
BlenderContext blenderContext)
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Method parameters in com.jme3.scene.plugins.blender.animations with type arguments of type Structure | |
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void |
ArmatureHelper.buildBones(Structure boneStructure,
Bone parent,
java.util.List<Bone> result,
Matrix4f arbt,
java.util.Map<java.lang.Long,Structure> bonesPoseChannels,
BlenderContext blenderContext)
This method builds the object's bones structure. |
Constructors in com.jme3.scene.plugins.blender.animations with parameters of type Structure | |
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BoneContext(Structure boneStructure,
Matrix4f objectToArmatureMatrix,
java.util.Map<java.lang.Long,Structure> bonesPoseChannels,
BlenderContext blenderContext)
Constructor. |
Constructor parameters in com.jme3.scene.plugins.blender.animations with type arguments of type Structure | |
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BoneContext(Structure boneStructure,
Matrix4f objectToArmatureMatrix,
java.util.Map<java.lang.Long,Structure> bonesPoseChannels,
BlenderContext blenderContext)
Constructor. |
Uses of Structure in com.jme3.scene.plugins.blender.cameras |
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Methods in com.jme3.scene.plugins.blender.cameras with parameters of type Structure | |
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boolean |
CameraHelper.shouldBeLoaded(Structure structure,
BlenderContext blenderContext)
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Camera |
CameraHelper.toCamera(Structure structure)
This method converts the given structure to jme camera. |
Camera |
CameraHelper.toCamera249(Structure structure)
This method converts the given structure to jme camera. |
Camera |
CameraHelper.toCamera250(Structure structure)
This method converts the given structure to jme camera. |
Uses of Structure in com.jme3.scene.plugins.blender.constraints |
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Fields in com.jme3.scene.plugins.blender.constraints declared as Structure | |
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protected Structure |
Constraint.data
The structure with constraint's data. |
Methods in com.jme3.scene.plugins.blender.constraints with parameters of type Structure | |
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protected Constraint |
ConstraintHelper.createConstraint(Structure constraintStructure,
java.lang.Long ownerOMA,
Ipo influenceIpo,
BlenderContext blenderContext)
This method creates the constraint instance. |
protected java.lang.String |
ConstraintHelper.getConstraintClassName(Structure constraintStructure,
BlenderContext blenderContext)
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void |
ConstraintHelper.loadConstraints(Structure objectStructure,
BlenderContext blenderContext)
This method reads constraints for for the given structure. |
boolean |
ConstraintHelper.shouldBeLoaded(Structure structure,
BlenderContext blenderContext)
|
Constructors in com.jme3.scene.plugins.blender.constraints with parameters of type Structure | |
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Constraint(Structure constraintStructure,
java.lang.Long ownerOMA,
Ipo influenceIpo,
BlenderContext blenderContext)
This constructor creates the constraint instance. |
Uses of Structure in com.jme3.scene.plugins.blender.curves |
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Methods in com.jme3.scene.plugins.blender.curves with parameters of type Structure | |
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protected Vector3f |
CurvesHelper.getLoc(Structure curveStructure)
This method returns the translation of the curve. |
protected java.util.List<Geometry> |
CurvesHelper.loadBezierCurve(Vector3f loc,
Structure nurb,
java.util.List<Geometry> bevelObject,
Curve taperObject,
BlenderContext blenderContext)
This method loads the bezier curve. |
protected java.util.List<Geometry> |
CurvesHelper.loadNurb(Vector3f loc,
Structure nurb,
java.util.List<Geometry> bevelObject,
Curve taperObject,
BlenderContext blenderContext)
This method loads the NURBS curve or surface. |
protected Curve |
CurvesHelper.loadTaperObject(Structure taperStructure,
BlenderContext blenderContext)
This method loads the taper object. |
boolean |
CurvesHelper.shouldBeLoaded(Structure structure,
BlenderContext blenderContext)
|
java.util.List<Geometry> |
CurvesHelper.toCurve(Structure curveStructure,
BlenderContext blenderContext)
This method converts given curve structure into a list of geometries representing the curve. |
Constructor parameters in com.jme3.scene.plugins.blender.curves with type arguments of type Structure | |
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BezierCurve(int type,
java.util.List<Structure> bezTriples,
int dimension)
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Uses of Structure in com.jme3.scene.plugins.blender.file |
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Methods in com.jme3.scene.plugins.blender.file that return Structure | |
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Structure |
FileBlockHeader.getStructure(BlenderContext blenderContext)
This method returns the structure described by the header filled with appropriate data. |
Structure |
DnaBlockData.getStructure(int index)
This method returns the structure of the given index. |
Structure |
DnaBlockData.getStructure(java.lang.String name)
This method returns a structure of the given name. |
Methods in com.jme3.scene.plugins.blender.file that return types with arguments of type Structure | |
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java.util.List<Structure> |
Structure.evaluateListBase(BlenderContext blenderContext)
This methos should be used on structures that are of a 'ListBase' type. |
java.util.List<Structure> |
Pointer.fetchData(BlenderInputStream inputStream)
This method fetches the data stored under the given address. |
Uses of Structure in com.jme3.scene.plugins.blender.lights |
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Methods in com.jme3.scene.plugins.blender.lights with parameters of type Structure | |
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boolean |
LightHelper.shouldBeLoaded(Structure structure,
BlenderContext blenderContext)
|
Light |
LightHelper.toLight(Structure structure,
BlenderContext blenderContext)
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Uses of Structure in com.jme3.scene.plugins.blender.materials |
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Methods in com.jme3.scene.plugins.blender.materials with parameters of type Structure | |
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MaterialContext[] |
MaterialHelper.getMaterials(Structure structureWithMaterials,
BlenderContext blenderContext)
This method returns the table of materials connected to the specified structure. |
boolean |
MaterialHelper.shouldBeLoaded(Structure structure,
BlenderContext blenderContext)
|
MaterialContext |
MaterialHelper.toMaterialContext(Structure structure,
BlenderContext blenderContext)
This method converts the material structure to jme Material. |
Uses of Structure in com.jme3.scene.plugins.blender.meshes |
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Methods in com.jme3.scene.plugins.blender.meshes with parameters of type Structure | |
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java.util.List<byte[]> |
MeshHelper.getVerticesColors(Structure meshStructure,
BlenderContext blenderContext)
This method returns the vertices colors. |
boolean |
MeshHelper.shouldBeLoaded(Structure structure,
BlenderContext blenderContext)
|
java.util.List<Geometry> |
MeshHelper.toMesh(Structure structure,
BlenderContext blenderContext)
This method reads converts the given structure into mesh. |
Uses of Structure in com.jme3.scene.plugins.blender.modifiers |
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Methods in com.jme3.scene.plugins.blender.modifiers with parameters of type Structure | |
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java.util.Collection<Modifier> |
ModifierHelper.readModifiers(Structure objectStructure,
BlenderContext blenderContext)
This method reads the given object's modifiers. |
boolean |
ModifierHelper.shouldBeLoaded(Structure structure,
BlenderContext blenderContext)
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protected boolean |
Modifier.validate(Structure modifierStructure,
BlenderContext blenderContext)
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Uses of Structure in com.jme3.scene.plugins.blender.objects |
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Methods in com.jme3.scene.plugins.blender.objects with parameters of type Structure | |
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Matrix4f |
ObjectHelper.getMatrix(Structure structure,
java.lang.String matrixName)
This method returns the matrix of a given name for the given structure. |
Matrix4f |
ObjectHelper.getMatrix(Structure structure,
java.lang.String matrixName,
boolean applyFixUpAxis)
This method returns the matrix of a given name for the given structure. |
Transform |
ObjectHelper.getTransformation(Structure objectStructure,
BlenderContext blenderContext)
This method calculates local transformation for the object. |
void |
Properties.load(Structure idPropertyStructure,
BlenderContext blenderContext)
This method loads the property from the belnder file. |
boolean |
ObjectHelper.shouldBeLoaded(Structure structure,
BlenderContext blenderContext)
|
java.lang.Object |
ObjectHelper.toObject(Structure objectStructure,
BlenderContext blenderContext)
This method reads the given structure and createn an object that represents the data. |
Uses of Structure in com.jme3.scene.plugins.blender.particles |
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Methods in com.jme3.scene.plugins.blender.particles with parameters of type Structure | |
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boolean |
ParticlesHelper.shouldBeLoaded(Structure structure,
BlenderContext blenderContext)
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ParticleEmitter |
ParticlesHelper.toParticleEmitter(Structure particleSystem,
BlenderContext blenderContext)
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Uses of Structure in com.jme3.scene.plugins.blender.textures |
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Methods in com.jme3.scene.plugins.blender.textures with parameters of type Structure | |
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void |
CombinedTexture.add(Texture texture,
TextureBlender textureBlender,
int uvCoordinatesType,
int projectionType,
Structure textureStructure,
BlenderContext blenderContext)
This method adds a texture data to the resulting texture. |
Texture |
TextureHelper.getTexture(Structure tex,
Structure mTex,
BlenderContext blenderContext)
This class returns a texture read from the file or from packed blender data. |
Texture |
TextureHelper.getTextureFromImage(Structure image,
BlenderContext blenderContext)
This class returns a texture read from the file or from packed blender data. |
boolean |
TextureHelper.shouldBeLoaded(Structure structure,
BlenderContext blenderContext)
|
Constructors in com.jme3.scene.plugins.blender.textures with parameters of type Structure | |
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ColorBand(Structure tex,
BlenderContext blenderContext)
Constructor. |
Uses of Structure in com.jme3.scene.plugins.blender.textures.generating |
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Methods in com.jme3.scene.plugins.blender.textures.generating with parameters of type Structure | |
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void |
TextureGenerator.readData(Structure tex,
BlenderContext blenderContext)
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void |
TextureGeneratorBlend.readData(Structure tex,
BlenderContext blenderContext)
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void |
TextureGeneratorClouds.readData(Structure tex,
BlenderContext blenderContext)
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void |
TextureGeneratorDistnoise.readData(Structure tex,
BlenderContext blenderContext)
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void |
TextureGeneratorMagic.readData(Structure tex,
BlenderContext blenderContext)
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void |
TextureGeneratorMarble.readData(Structure tex,
BlenderContext blenderContext)
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void |
TextureGeneratorMusgrave.readData(Structure tex,
BlenderContext blenderContext)
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void |
TextureGeneratorNoise.readData(Structure tex,
BlenderContext blenderContext)
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void |
TextureGeneratorStucci.readData(Structure tex,
BlenderContext blenderContext)
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void |
TextureGeneratorVoronoi.readData(Structure tex,
BlenderContext blenderContext)
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void |
TextureGeneratorWood.readData(Structure tex,
BlenderContext blenderContext)
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Constructors in com.jme3.scene.plugins.blender.textures.generating with parameters of type Structure | |
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TextureGenerator.BrightnessAndContrastData(Structure tex)
Constructor reads the required data from the given structure. |
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TextureGeneratorMusgrave.MusgraveData(Structure tex)
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