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Packages that use Skeleton | |
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com.jme3.animation | The com.jme3.animation package contains various classes
for managing animation inside a jME3 application. |
com.jme3.bullet.control | |
com.jme3.bullet.control.ragdoll | |
com.jme3.scene.debug | |
com.jme3.scene.plugins.blender | |
com.jme3.scene.plugins.blender.animations | |
com.jme3.scene.plugins.blender.constraints | |
com.jme3.scene.plugins.ogre |
Uses of Skeleton in com.jme3.animation |
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Methods in com.jme3.animation that return Skeleton | |
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Skeleton |
AnimControl.getSkeleton()
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Skeleton |
SkeletonControl.getSkeleton()
returns the skeleton of this control |
Constructors in com.jme3.animation with parameters of type Skeleton | |
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AnimControl(Skeleton skeleton)
Creates a new animation control for the given skeleton. |
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Skeleton(Skeleton source)
Special-purpose copy constructor. |
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SkeletonControl(Skeleton skeleton)
Creates a skeleton control. |
Uses of Skeleton in com.jme3.bullet.control |
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Fields in com.jme3.bullet.control declared as Skeleton | |
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protected Skeleton |
KinematicRagdollControl.skeleton
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Uses of Skeleton in com.jme3.bullet.control.ragdoll |
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Methods in com.jme3.bullet.control.ragdoll with parameters of type Skeleton | |
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static java.util.List<java.lang.Integer> |
RagdollUtils.getBoneIndices(Bone bone,
Skeleton skeleton,
java.util.Set<java.lang.String> boneList)
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Uses of Skeleton in com.jme3.scene.debug |
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Constructors in com.jme3.scene.debug with parameters of type Skeleton | |
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SkeletonDebugger(java.lang.String name,
Skeleton skeleton)
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SkeletonPoints(Skeleton skeleton)
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SkeletonWire(Skeleton skeleton)
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Uses of Skeleton in com.jme3.scene.plugins.blender |
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Methods in com.jme3.scene.plugins.blender that return Skeleton | |
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Skeleton |
BlenderContext.getSkeleton(java.lang.Long skeletonOMA)
This method returns the skeleton for the specified OMA of its owner. |
Methods in com.jme3.scene.plugins.blender with parameters of type Skeleton | |
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void |
BlenderContext.setSkeleton(java.lang.Long skeletonOMA,
Skeleton skeleton)
This method sets the skeleton for the specified OMA of its owner. |
Uses of Skeleton in com.jme3.scene.plugins.blender.animations |
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Methods in com.jme3.scene.plugins.blender.animations with parameters of type Skeleton | |
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java.util.Map<java.lang.Integer,java.lang.Integer> |
ArmatureHelper.getGroupToBoneIndexMap(Structure defBaseStructure,
Skeleton skeleton,
BlenderContext blenderContext)
This method returns a map where the key is the object's group index that is used by a bone and the key is the bone index in the armature. |
BoneTrack[] |
ArmatureHelper.getTracks(Structure actionStructure,
Skeleton skeleton,
BlenderContext blenderContext)
This method retuns the bone tracks for animation. |
Uses of Skeleton in com.jme3.scene.plugins.blender.constraints |
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Methods in com.jme3.scene.plugins.blender.constraints with parameters of type Skeleton | |
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protected com.jme3.scene.plugins.blender.constraints.BlenderTrack |
Constraint.getTrack(java.lang.Object owner,
Skeleton skeleton,
Animation animation)
This method returns the bone traces for the bone that is affected by the given constraint. |
Uses of Skeleton in com.jme3.scene.plugins.ogre |
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Fields in com.jme3.scene.plugins.ogre declared as Skeleton | |
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Skeleton |
AnimData.skeleton
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Constructors in com.jme3.scene.plugins.ogre with parameters of type Skeleton | |
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AnimData(Skeleton skeleton,
java.util.ArrayList<Animation> anims)
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