Package com.jme3.bullet.joints

Class Summary
ConeJoint From bullet manual:
To create ragdolls, the conve twist constraint is very useful for limbs like the upper arm.
HingeJoint From bullet manual:
Hinge constraint, or revolute joint restricts two additional angular degrees of freedom, so the body can only rotate around one axis, the hinge axis.
PhysicsJoint PhysicsJoint - Basic Phyiscs Joint
Point2PointJoint From bullet manual:
Point to point constraint, also known as ball socket joint limits the translation so that the local pivot points of 2 rigidbodies match in worldspace.
SixDofJoint From bullet manual:
This generic constraint can emulate a variety of standard constraints, by configuring each of the 6 degrees of freedom (dof).
SixDofSpringJoint From bullet manual:
This generic constraint can emulate a variety of standard constraints, by configuring each of the 6 degrees of freedom (dof).
SliderJoint From bullet manual:
The slider constraint allows the body to rotate around one axis and translate along this axis.