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Packages that use Light | |
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com.jme3.asset | com.jme3.asset contains the AssetManager ,
a utility class that is used to load assets such as textures, models, and
sound effects in a jME3 application. |
com.jme3.light | The com.jme3.light package contains various lights that can be placed
in a scene. |
com.jme3.scene | The com.jme3.input package contains the scene graph implementation
in jMonkeyEngine. |
com.jme3.scene.control | The com.jme3.control package provides
controls . |
com.jme3.scene.plugins.blender.lights | |
com.jme3.shadow |
Uses of Light in com.jme3.asset |
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Methods in com.jme3.asset that return types with arguments of type Light | |
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java.util.List<Light> |
BlenderKey.LoadingResults.getLights()
This method returns all loaded lights. |
Methods in com.jme3.asset with parameters of type Light | |
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void |
BlenderKey.LoadingResults.addLight(Light light)
This method adds a light to the result set. |
Uses of Light in com.jme3.light |
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Subclasses of Light in com.jme3.light | |
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class |
AmbientLight
An ambient light adds a constant color to the scene. |
class |
DirectionalLight
DirectionalLight is a light coming from a certain direction in world space. |
class |
PointLight
Represents a point light. |
class |
SpotLight
Represents a spot light. |
Methods in com.jme3.light that return Light | |
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Light |
Light.clone()
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Light |
LightList.get(int num)
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Methods in com.jme3.light that return types with arguments of type Light | |
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java.util.Iterator<Light> |
LightList.iterator()
Returns an iterator that can be used to iterate over this LightList. |
Methods in com.jme3.light with parameters of type Light | |
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void |
LightList.add(Light l)
Adds a light to the list. |
void |
LightList.remove(Light l)
Removes the given light from the LightList. |
Uses of Light in com.jme3.scene |
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Methods in com.jme3.scene that return Light | |
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Light |
LightNode.getLight()
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Methods in com.jme3.scene with parameters of type Light | |
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void |
Spatial.addLight(Light light)
addLight adds the given light to the Spatial; causing
all child Spatials to be effected by it. |
void |
Spatial.removeLight(Light light)
removeLight removes the given light from the Spatial. |
void |
LightNode.setLight(Light light)
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Constructors in com.jme3.scene with parameters of type Light | |
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LightNode(java.lang.String name,
Light light)
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Uses of Light in com.jme3.scene.control |
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Methods in com.jme3.scene.control that return Light | |
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Light |
LightControl.getLight()
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Methods in com.jme3.scene.control with parameters of type Light | |
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void |
LightControl.setLight(Light light)
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Constructors in com.jme3.scene.control with parameters of type Light | |
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LightControl(Light light)
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LightControl(Light light,
LightControl.ControlDirection controlDir)
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Uses of Light in com.jme3.scene.plugins.blender.lights |
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Methods in com.jme3.scene.plugins.blender.lights that return Light | |
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Light |
LightHelper.toLight(Structure structure,
BlenderContext blenderContext)
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Uses of Light in com.jme3.shadow |
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Constructors in com.jme3.shadow with parameters of type Light | |
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ShadowCamera(Light target)
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