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Packages that use ShaderKey | |
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com.jme3.asset | com.jme3.asset contains the AssetManager ,
a utility class that is used to load assets such as textures, models, and
sound effects in a jME3 application. |
Uses of ShaderKey in com.jme3.asset |
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Methods in com.jme3.asset with parameters of type ShaderKey | |
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Shader |
AssetManager.loadShader(ShaderKey key)
Loads shader file(s), shouldn't be used by end-user in most cases. |
Shader |
DesktopAssetManager.loadShader(ShaderKey key)
Load a vertex/fragment shader combo. |
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