com.jme3.scene.debug
Class SkeletonPoints

java.lang.Object
  extended by com.jme3.scene.Mesh
      extended by com.jme3.scene.debug.SkeletonPoints
All Implemented Interfaces:
Savable, java.lang.Cloneable

public class SkeletonPoints
extends Mesh


Nested Class Summary
 
Nested classes/interfaces inherited from class com.jme3.scene.Mesh
Mesh.Mode
 
Constructor Summary
SkeletonPoints(Skeleton skeleton)
           
 
Method Summary
 void updateGeometry()
           
 
Methods inherited from class com.jme3.scene.Mesh
clearBuffer, clone, cloneForAnim, collideWith, createCollisionData, deepClone, extractVertexData, generateBindPose, getBound, getBuffer, getBufferList, getBuffers, getElementLengths, getFloatBuffer, getId, getIndexBuffer, getIndicesAsList, getLineWidth, getLodLevel, getMaxNumWeights, getMode, getModeStart, getNumLodLevels, getPointSize, getShortBuffer, getTriangle, getTriangle, getTriangle, getTriangleCount, getTriangleCount, getVertexCount, prepareForAnim, read, scaleTextureCoordinates, setBound, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setBuffer, setDynamic, setElementLengths, setId, setInterleaved, setLineWidth, setLodLevels, setMaxNumWeights, setMode, setModeStart, setPointSize, setStatic, setStreamed, updateBound, updateCounts, write
 
Methods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

SkeletonPoints

public SkeletonPoints(Skeleton skeleton)
Method Detail

updateGeometry

public void updateGeometry()