Uses of Class
com.jme3.scene.VertexBuffer.Type

Packages that use VertexBuffer.Type
com.jme3.scene The com.jme3.input package contains the scene graph implementation in jMonkeyEngine. 
com.jme3.shader   
 

Uses of VertexBuffer.Type in com.jme3.scene
 

Fields in com.jme3.scene declared as VertexBuffer.Type
protected  VertexBuffer.Type VertexBuffer.bufType
           
 

Methods in com.jme3.scene that return VertexBuffer.Type
 VertexBuffer.Type VertexBuffer.getBufferType()
           
static VertexBuffer.Type VertexBuffer.Type.valueOf(java.lang.String name)
          Returns the enum constant of this type with the specified name.
static VertexBuffer.Type[] VertexBuffer.Type.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Methods in com.jme3.scene with parameters of type VertexBuffer.Type
 void Mesh.clearBuffer(VertexBuffer.Type type)
          Unsets the VertexBuffer set on this mesh with the given type.
 VertexBuffer VertexBuffer.clone(VertexBuffer.Type overrideType)
          Creates a deep clone of this VertexBuffer but overrides the VertexBuffer.Type.
 VertexBuffer Mesh.getBuffer(VertexBuffer.Type type)
          Get the VertexBuffer stored on this mesh with the given type.
 java.nio.FloatBuffer Mesh.getFloatBuffer(VertexBuffer.Type type)
          Get the VertexBuffer data stored on this mesh in float format.
 java.nio.ShortBuffer Mesh.getShortBuffer(VertexBuffer.Type type)
          Get the VertexBuffer data stored on this mesh in short format.
 void Mesh.setBuffer(VertexBuffer.Type type, int components, byte[] buf)
           
 void Mesh.setBuffer(VertexBuffer.Type type, int components, java.nio.ByteBuffer buf)
           
 void Mesh.setBuffer(VertexBuffer.Type type, int components, float[] buf)
           
 void Mesh.setBuffer(VertexBuffer.Type type, int components, java.nio.FloatBuffer buf)
          Set a floating point VertexBuffer on the mesh.
 void Mesh.setBuffer(VertexBuffer.Type type, int components, int[] buf)
           
 void Mesh.setBuffer(VertexBuffer.Type type, int components, java.nio.IntBuffer buf)
           
 void Mesh.setBuffer(VertexBuffer.Type type, int components, short[] buf)
           
 void Mesh.setBuffer(VertexBuffer.Type type, int components, java.nio.ShortBuffer buf)
           
 void Mesh.setBuffer(VertexBuffer.Type type, int components, VertexBuffer.Format format, java.nio.Buffer buf)
          Creates a VertexBuffer for the mesh or modifies the existing one per the parameters given.
 

Constructors in com.jme3.scene with parameters of type VertexBuffer.Type
VertexBuffer(VertexBuffer.Type type)
          Creates an empty, uninitialized buffer.
 

Uses of VertexBuffer.Type in com.jme3.shader
 

Methods in com.jme3.shader with parameters of type VertexBuffer.Type
 Attribute Shader.getAttribute(VertexBuffer.Type attribType)