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public interface CollisionData
CollisionData
is an interface that can be used to
do triangle-accurate collision with bounding volumes and rays.
Method Summary | |
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int |
collideWith(Collidable other,
Matrix4f worldMatrix,
BoundingVolume worldBound,
CollisionResults results)
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Methods inherited from interface com.jme3.export.Savable |
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read, write |
Method Detail |
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int collideWith(Collidable other, Matrix4f worldMatrix, BoundingVolume worldBound, CollisionResults results)
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