com.jme3.scene
Interface CollisionData

All Superinterfaces:
java.lang.Cloneable, Savable
All Known Implementing Classes:
BIHTree

public interface CollisionData
extends Savable, java.lang.Cloneable

CollisionData is an interface that can be used to do triangle-accurate collision with bounding volumes and rays.


Method Summary
 int collideWith(Collidable other, Matrix4f worldMatrix, BoundingVolume worldBound, CollisionResults results)
           
 
Methods inherited from interface com.jme3.export.Savable
read, write
 

Method Detail

collideWith

int collideWith(Collidable other,
                Matrix4f worldMatrix,
                BoundingVolume worldBound,
                CollisionResults results)