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Packages that use VertexBuffer.Type | |
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com.jme3.scene | The com.jme3.input package contains the scene graph implementation
in jMonkeyEngine. |
com.jme3.shader |
Uses of VertexBuffer.Type in com.jme3.scene |
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Fields in com.jme3.scene declared as VertexBuffer.Type | |
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protected VertexBuffer.Type |
VertexBuffer.bufType
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Methods in com.jme3.scene that return VertexBuffer.Type | |
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VertexBuffer.Type |
VertexBuffer.getBufferType()
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static VertexBuffer.Type |
VertexBuffer.Type.valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name. |
static VertexBuffer.Type[] |
VertexBuffer.Type.values()
Returns an array containing the constants of this enum type, in the order they are declared. |
Methods in com.jme3.scene with parameters of type VertexBuffer.Type | |
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void |
Mesh.clearBuffer(VertexBuffer.Type type)
Unsets the VertexBuffer set on this mesh
with the given type. |
VertexBuffer |
VertexBuffer.clone(VertexBuffer.Type overrideType)
Creates a deep clone of this VertexBuffer but overrides the VertexBuffer.Type . |
VertexBuffer |
Mesh.getBuffer(VertexBuffer.Type type)
Get the VertexBuffer stored on this mesh with the given
type. |
java.nio.FloatBuffer |
Mesh.getFloatBuffer(VertexBuffer.Type type)
Get the VertexBuffer data stored on this mesh in float
format. |
java.nio.ShortBuffer |
Mesh.getShortBuffer(VertexBuffer.Type type)
Get the VertexBuffer data stored on this mesh in short
format. |
void |
Mesh.setBuffer(VertexBuffer.Type type,
int components,
byte[] buf)
|
void |
Mesh.setBuffer(VertexBuffer.Type type,
int components,
java.nio.ByteBuffer buf)
|
void |
Mesh.setBuffer(VertexBuffer.Type type,
int components,
float[] buf)
|
void |
Mesh.setBuffer(VertexBuffer.Type type,
int components,
java.nio.FloatBuffer buf)
Set a floating point VertexBuffer on the mesh. |
void |
Mesh.setBuffer(VertexBuffer.Type type,
int components,
int[] buf)
|
void |
Mesh.setBuffer(VertexBuffer.Type type,
int components,
java.nio.IntBuffer buf)
|
void |
Mesh.setBuffer(VertexBuffer.Type type,
int components,
short[] buf)
|
void |
Mesh.setBuffer(VertexBuffer.Type type,
int components,
java.nio.ShortBuffer buf)
|
void |
Mesh.setBuffer(VertexBuffer.Type type,
int components,
VertexBuffer.Format format,
java.nio.Buffer buf)
Creates a VertexBuffer for the mesh or modifies
the existing one per the parameters given. |
Constructors in com.jme3.scene with parameters of type VertexBuffer.Type | |
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VertexBuffer(VertexBuffer.Type type)
Creates an empty, uninitialized buffer. |
Uses of VertexBuffer.Type in com.jme3.shader |
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Methods in com.jme3.shader with parameters of type VertexBuffer.Type | |
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Attribute |
Shader.getAttribute(VertexBuffer.Type attribType)
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