Course Syllabus
Course Name: Practical game development
Course Number: CS 4381/5369M
Building & Room: McCoy 224 and Avery 319 (?)
Meeting times: Mo-Th 6:00pm to 8:05pm
Instructor's Name: Rodion Podorozhny
Office Location: Rm 307E,
Office Phone: (512) 245-8472
Email address: rp31@txstate.edu
Web address: http://www.cs.txstate.edu/~rp31
Office Hours: Zoom by arrangement
Required Textbook:
"Programming Game AI by Example " by Mat Buckland, ISBN 1-55622-078-2
Optional Reference Textbooks:
"AI techniques for game programming " by Mat Buckland, 2002, ISBN 1-931841-08-X, Premier Press
Course Description:
Prerequisites: Grade of C or better in CS 3358
Chapter about Evolving Neural Networks
Evolving Neural Networks AI source code
Boost 1.32.0 C++ library used by Game AI examples
Attendance Policy: If you have to miss class for any reason, you will still be responsible for material covered in your absence.
IMPORTANT: Check the
Grading:
A : 90 – 100
B : 80 – 89
C : 70 – 79
D : 60 – 69
F : below 60
Grade Components:
Project 40%
Homework 1 10%
Homework 2 10%
Midterm 20%
Final 20%