CS 4388 - Computer Graphics

Course Description:

A study of the hardware and software used in graphic representation and interpretation of data.

Prerequisite:

Course Objectives:

1.

Code organization and device independence

2.

3D graphics including raytracing and polygon based rendering

3.

Vector algebra, linear transformations, and other appropriate mathematics including code package development

Course Notes:

None.

Section Info:

Lecture/Lab Hours: 3 hours lecture, 0 hours lab
Offered: Very frequently (typically both Fall and Spring).